Reflect (Oblivion)
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- For other uses, see Reflect.
The Reflect spell property is of the Mysticism school of magic. It comes in two types: Reflect Damage and Reflect Spell.
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Reflect Damage
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Reflect Damage works by reflecting a percentage of afflicted damage back at your opponent, thus reducing the actual damage you receive. It reflects only physical damage, so magicka-based damage still fully damages you. For example, if you have a Reflect Damage with a spell magnitude of 95%, then 95% of damage inflicted upon you would be returned back onto your opponent. The other 5% would actually damage you.
At higher levels, it's possible to collect high leveled apparel and armor that grants a 100% Reflect Damage effect. This renders one completely invulnerable to physical attacks, but will not change the damage caused by spells, traps or falling.
Apparel
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Items that bear the Reflect Damage enchantment are:
- Escutcheon of Chorrol - 35% Reflect Damage if obtained at level 25+
- Raiment of the Crimson Scar - 35% Reflect Damage if obtained at level 25+
- Amulet of Axes - 33% Reflect Damage
- Necklace of Swords - 33% Reflect Damage
- Ring of the Iron Fist - 33% Reflect Damage
- Bladeturn Hood - 15% reflect damage if obtained at level 20+
- Ring of Namira - 12% reflect damage.
- Mankar Camoran's Robe - Reflect Damage 10% if obtained at level 18+
Reflect Spell
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Reflect Spell works by reflecting a cast spell back to the caster. The value of reflect spell ranges anywhere from 0 to 100, with the value representing the percent chance to reflect the spell back. Thus, having "Reflect Spell 100% for 10 secs" renders the player invulnerable to all enemy-based magic for 10 seconds.
Notes
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- If you have a Reflect Damage on a shield, you do not have to block for the spell to reflect damage.
