FANDOM


For other uses, see Resist.

Resist is a Restoration magicka effect in The Elder Scrolls III: Morrowind that increases the target's resistance to damage from various negative effects. In Morrowind, this effect is available in the form of abilities, spells, potions and enchantments.

VariationsEdit

  • Resist Blight Disease MW Resist Blight Disease – Temporarily increases the target's resistance to the blight disease. The magnitude is percentage reduction in damage caused by the effect.
  • Resist Common Disease MW Resist Common Disease – Temporarily increases the target's resistance to the common disease. The magnitude is percentage reduction in damage caused by the effect.
  • Resist Corprus Disease MW Resist Corprus Disease – Temporarily increases the target's resistance to the corprus disease. The magnitude is percentage reduction in damage caused by the effect.
  • Resist Fire MW Resist Fire – Temporarily increases the target's resistance to damage from the elemental fire. The magnitude is percentage reduction in damage caused by the effect.
  • Resist Frost MW Resist Frost – Temporarily increases the target's resistance to damage from the elemental frost. The magnitude is percentage reduction in damage caused by the effect.
  • Resist Magicka MW Resist Magicka – Temporarily increases the target's resistance to damage from the Magicka-based attacks. The magnitude is percentage reduction in damage caused by the effect.
  • Resist Normal Weapons MW Resist Normal Weapons – Temporarily increases the target's resistance to damage from the normal weapons. The magnitude is percentage reduction in damage caused by the effect.
  • Resist Paralysis MW Resist Paralysis – Temporarily increases the target's resistance to paralysis. The magnitude is percentage reduction in damage caused by the effect.
  • Resist Poison MW Resist Poison – Temporarily increases the target's resistance to damage from the poison. The magnitude is percentage reduction in damage caused by the effect.
  • Resist Shock MW Resist Shock – Temporarily increases the target's resistance to damage from the elemental shock. The magnitude is percentage reduction in damage caused by the effect.

AppearancesEdit