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Sanguine

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Skyrim Sanguine
Sanguine
Religious information
Associated religion

Daedra Worship

Pantheon

Daedric Princes

Type of deity

Debauchery

Powers

Shapeshifting

Artifacts

Sanguine Rose

Physical description
Gender

N/A (appears masculine)

Chronological and political information
Affiliation

Daedric Princes

Sanguine (in Daedric script, Daedric SDaedric ADaedric NDaedric GDaedric UDaedric IDaedric NDaedric E) is the Daedric Prince of debauchery. He also has domain over the darker natures of man, such as lust, sin, sloth, gluttony, and greed. He is the patron deity of sinners and is often seen with a bottle of wine or beer (ale) in his hand. Sanguine enjoys playing pranks on others, one such example being a spell that removes the clothing of everyone within the spell's radius. Although a joker, Sanguine prefers to drag mortals down to sinful lifestyles by means of temptation and humiliation.

HistoryEdit

Sanguine was once asked by Mephala for twenty-seven tokens to give to her devoted followers. The Dark Brotherhood stole these tokens from the Morag Tong. According to Morag Tong members, Mephala eventually arranged for them to return to the guild. The Nerevarine systematically killed the members of the Dark Brotherhood one-by-one and retrieved the tokens from them.

OblivionEdit

SanguineOblivion

Shrine to Sanguine in Oblivion

Sanguine can be called upon at the Shrine of Sanguine, whose name does not fit the common pattern of "(Daedra Prince)'s Shrine." The summoning date of Sanguine is 16th of Sun's Dawn. Sanguine can also be summoned in his shrine, if the summoner offered Cyrodilic Brandy.

There is a shrine in Cyrodiil which bears the appearance of Sanguine. Upon completing the related quest, Sanguine will give the Sanguine Rose, a strange staff shaped like a twisted and thorny black rose. When the energy within the Sanguine Rose is cast at a target, one random Daedric servant of Sanguine is summoned to do battle. This staff has very little charge, between 10-30 uses, depending on Conjuration skill level, and must be recharged often.

StaffSanguinerose

The Sanguine Rose.

When the Champion of Cyrodiil visited the Shrine of Sanguine and summoned him, sometime during the Oblivion Crisis, Sanguine tasked the Champion of Cyrodiil to join the royal dinner party of the Countess of Leyawiin, Alessia Caro. Sanguine believed that the Countess of Leyawiin was too stuffy, and wanted the champion to do something about it. The champion should sneak into the castle undetected and cast the spell of Stark Reality on her and her guests. When the champion cast the spell all the guests and the Countess herself were stripped, it brought chaos to the party, but Sanguine was pleased. When the champion returned to the shrine, Sanguine rewarded his Sanguine Rose to the Champion of Cyrodiil, a staff that has the capability to summon a lesser Daedra to "supposedly" fight for the wielder of the staff. The same artifact was also rewarded some decades before to the Hero of Daggerfall, and also to Martin, the last of the Septims. Martin in his youth was one of the followers of a Daedric Cult, and he somehow retrieved Sanguine's Rose - probably after some odd task.

SkyrimEdit

Sanguine appears in Skyrim disguised as Sam Guevenne, who offers a friendly drinking competition with his "special" brew for his staff with the Dragonborn. If the Dragonborn accepts, the quest A Night to Remember will start. After the Dragonborn accepts and drinks three mugs, Sam, impressed, will give the staff and offers to show the Dragonborn a place "where the wine flows like water." After that, they go out to commit drunken pranks in Skyrim, and eventually the Dragonborn awakes at the temple of Dibella and sets out to correct the pranks pulled while drunk. The Dragonborn then heads to Morvunskar where a portal to Sam's location is found. Going through the portal reveals Sam in the Misty Grove, where he reveals his true identity as Sanguine, commenting that he hadn't had that much fun in a hundred years and rewards the Dragonborn with his staff.

It is possible to turn Sanguine hostile by commanding a follower to attack him. However, arrows, melee weapons, and spells will still continue to pass through him and he cannot be damaged. Sanguine will simply attack repeatedly for very meager damage with what appears to be a dagger of some sort. This will at least yield a few more lines of dialogue while he attacks.

DialogueEdit

OblivionEdit

Quote Topic Audio
"Ah... another mortal come to beg Sanguine to add a bit of spice to an otherwise drab existence. I would have you perform a service for me." If the Hero speak to Sanguine at the Shrine of Sanguine, activating the "Sanguine" quest.
Sanguine 1
"The Castle Leyawiin is a dull, dreary place. The mistress is an especially somber soul, and tomorrow she will hold another excruciating dinner party." If the Hero speaks to Sanguine at the Shrine of Sanguine
Sanguine 2
"I want you to liven it up. Use this spell on the Countess and her guests. I think it will make the party much more interesting." If the Hero speaks to Sanguine at the Shrine of Sanguine
Sanguine 3
"You should probably try to be inconspicuous. Or they might kill you. Oh, and the party is by invitation only. You'll have to find a way in. Have fun!" If the Hero speaks to Sanguine at the Shrine of Sanguine
Sanguine 4
"A rousing success, mortal! And it appears you joined in the festivities as well. Good for you. You need to lighten up a bit." If the Hero speaks to Sanguine at the Shrine of Sanguine after completing the task given to them by Sanguine
Sanguine 5
"You'll find your equipment in that chest over there. And here's a little something for your efforts. Maybe we'll celebrate again sometime...." If the Hero speaks to Sanguine at the Shrine of Sanguine after completing the task given to them by Sanguine
Sanguine 6

SkyrimEdit

Quote Topic Audio
"You look like someone who can hold their liquor. How about a friendly contest to win a staff?" (As Sam Guevenne) When speaking to the Dragonborn in a random tavern
Sanguine SK 1
"Well come back when you do, my friend. Come back when you do." (As Sam Guevenne) If the Dragonborn refuses his offer
Sanguine SK 2
"Ha! We'll see about that. This is a special brew, very strong stuff. Let's get started." (As Sam Guevenne) If the Dragonborn accepts his offer
Sanguine SK 3
"One down, my friend. One down." (As Sam Guevenne) If the Dragonborn has taken one drink
Sanguine SK 4
"Sorry to hear that." (As Sam Guevenne) If the Dragonborn chooses to say the contest was a bad idea
Sanguine SK 5
"Your turn!" (As Sam Guevenne) If it is the Dragonborn's turn to take a drink
Sanguine SK 6
"So says you. I think I've hit my limit on these things. Tell you what, one more and you win the contest." (As Sam Guevenne) If the Dragonborn chooses to say one more drink should be easy
Sanguine SK 7
"Awww, well, maybe next time." (As Sam Guevenne) If the Dragonborn chooses to give up
Sanguine SK 8
"You know, you're a fun person to drink with. I know this great little place where the wine flows like water. We should head there." (As Sam Guevenne) Asking the Dragonborn to join him for a drink
Sanguine SK 9
"Wow. You've really done it. The staff is yours." (As Sam Guevenne) If the Dragonborn accepts his offer
Sanguine SK 10
"You're here! I was beginning to think you might not make it." (As Sam Guevenne) If the Dragonborn succesfully made their way to Morvunskar in "A Night to Remember"
Sanguine SK 11
"I thought you might not remember your first trip here. You had a big night. I think you've definitely earned the staff." (As Sam Guevenne) If the Dragonborn succesfully made theyr way to Murvunskar in "A Night to Remember"
Sanguine SK 12
"Oh, the Hagraven feather and so on. You can throw all those out. You see..." (As Sam Guevenne) If the Dragonborn succesfully made theyr way to Murvunskar in "A Night to Remember"
Sanguine SK 25
"I really just needed something to encourage you to go out into the world and spread merriment." (As Sanguine) If the Dragonborn succesfully made theyr way to Murvunskar in "A Night to Remember"
Sanguine SK 13
"And you did just that! I haven't been so entertained in at least a hundred years." (As Sanguine) If the Dragonborn succesfully made theyr way to Murvunskar in "A Night to Remember"
Sanguine SK 14
"Details, details. The Sanguine Rose breaks all the time and is fixed with but a thought." (As Sanguine) If the Dragonborn tells him the staff is broken
Sanguine SK 16
"In fact, here it is now. Think of it - a never-ending stream of minions. And all of the prestige of being Sanguine's chosen." (As Sanguine) If the Dragonborn tells him the staff is broken
Sanguine SK 17
"I am Sanguine, Daedric Prince of Debauchery!" (As Sanguine) If the Dragonborn ask him who he is
Sanguine SK 18
"I know, I know, how could I lie to you? Well, how could I trust you until we've shared a few drinks?" (As Saguine) If the Dragonborn ask him who he is
Sanguine SK 19
"But it wasn't long before I realized you'd make a more interesting bearer of my not-quite-holy staff than this waste of flesh." (As Sanguine) If the Dragonborn ask him who he is
Sanguine SK 20
"Just a prank? Just a prank? The Daedric Lord of Debauchery does not deal in mere "pranks.'" (As Sanguine) If the Dragonborn ask him if it was just a prank
Sanguine SK 21
"This may have begun as a minor amusement, but it wasn't long before I realized you'd make a more interesting bearer of my not-quite-holy staff." (As Sanguine) If the Dragonborn ask him if it was just a prank
Sanguine SK 22
"Let's be honest, here. I don't always think my decisions through. But you... you're going places." (As Sanguine) If the Dragonborn ask him why he chose them
Sanguine SK 23
"Maybe a little influence from your old uncle Sanguine could help adjust your course a bit..." (As Sanguine) If the Dragonborn ask him why he chose them
Sanguine SK 24

TriviaEdit

Daesanguine

Sanguine in Daggerfall

  • In Skyrim, Sanguine is taller than any Dragonborn, even if they are an Altmer, the tallest race.
  • At the end of "Tending the Flames" quest for the Bards College in Skyrim, Rorlund, High Priest of the Nine Divines, comments that Sanguine himself would appreciate the festivities.
  • Sam Guevenne is a play on his own name, Sanguine: San = Sam, Guine = Guevenne
  • Sanguine (sanguin) means "blood" in Latin, and bears similar meaning to the same word in French. In English "sanguine" can be an adjective meaning "optimistic" or "positive," or a noun meaning a blood red color. Both are fitting for the Daedric prince, given his demeanor, outlook, and love for drinking (a drunk person's face is often flushed in appearance). In medieval medicine, when the "Four Humors" theory still prevailed, a person with blood as the predominant humor would be marked by sturdiness, high color, and cheerfulness, traits often shared by drunkards. In ancient medieval folklore, "bloody" could describe someone who is prone to jokes and laughter, thus being a fitting name for a trickster.

BugsEdit

This section contains bugs related to Sanguine. Before adding a bug to this list, consider the following:

  1. Please reload an old save to confirm if the bug is still happening.
  2. If the bug is still occurring, please post the bug report with the appropriate system template  360  / XB1  ,  PS3  / PS4  ,  PC  / MAC  , depending on which platform(s) the bug has been encountered on.
  3. Be descriptive when listing the bug and fixes, but avoid having conversations in the description and/or using first-person-anecdotes: such discussions belong on the appropriate forum board.

AppearancesEdit

SourcesEdit


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