Sanguine Rose (Oblivion)
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| Sanguine Rose (Oblivion) | |||
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| Base Damage: 10 | Weight: 10 | Base Value: | Health: 100 |
| Enchantment: Sanguine Rose for 20 seconds | |||
| Charge: 3000 | |||
| Uses: 10 | |||
| Class: Staff | |||
| FormID: DASanguineRose | |||
- "I never thought to see this again. I once possessed it, briefly ... a lifetime ago, it seems now ... To obtain it, and then give it up... I honor your dedication to our cause."
- ―Martin Septim.
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Effects
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When used on a target, the Sanguine Rose summons a random daedra. This daedra may fight for the target or for the player. Unlike the Sanguine Rose that appears in The Elder Scrolls II: Daggerfall, which eventually wilts and is no longer in the player's possession, the Sanguine Rose in The Elder Scrolls IV: Oblivion stays in the player's inventory and is rechargeable using Soul Gems, like other magical staves. This item's potential is incredibly powerful since, while the daedra summoned is random, there is a chance it will be a Xivilai, which in turn will summon a Clannfear.


Added by Sunrider84Trivia
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If you give this staff to Martin in the quest Blood of the Daedra, he will comment that he once possessed this artifact, albiet briefly.
Since the staff is a ranged weapon, you have to cast it at an NPC target, and this will incur a bounty if done against a nonhostile NPC within city boundaries. However, you can summon a creature, and then use the staff on the summon; all nearby NPCs will take up arms against the creature summoned. This can be useful if you want a piece of gear from a nearby NPC but don't want to murder them. If you use this method outside of the Arcane University (inside the gates), where there are numerous random NPC mages, they will almost always summon bound armor and after the creature is banished, have no clothing whatsoever.
It is possible to sneak attack guards with the Sanguine Rose and incur no bounty, albeit rare. In addition, the Sanguine Rose is a fantastic way to farm Imperial Legion Armor off Imperial City Guardsmen (great for making a lot of gold in a short period of time). Fire the staff at a guard, repeating as often as necessary until the Daedra kills him. The guard will for a split second run towards the player, then switch targets to the Daedra. After the fight is over (or the guard dead, whichever), usually most guards won't chase you and as long as you avoid conversing with them, you'll be fine. You will incur the usual bounty for assault, not murder. Even better, the staff works on corpses. You can drag a corpse from one end of the Imperial City Market District (or wherever you happen to be), drop the corpse in front of a guard, use the Sanguine Rose on the corpse, and a Daedra will summon. Once you have this one corpse, you will never incur a bounty so long as you cast at the corpse. Having Azura's Star and Soul Trap (and lots of Magicka potions if you're an Atronach) will more or less allow you to repeat this sequence indefinitely. A player character can usually make about 800 - 1500 gold off a single guard's inventory, depending on Mercantile and other attribute adjustments.
See also
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Appearances
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- The Elder Scrolls II: Daggerfall (First appearance)
- The Elder Scrolls IV: Oblivion
- The Elder Scrolls V: Skyrim