Sanguine Rose (Skyrim)
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| Sanguine Rose (Skyrim) | ||
|---|---|---|
| | ||
| Base Damage: 0 | Weight: 10 | Base Value: 2087 |
| Additional Effects: Summons a level-dependent Dremora to fight for the wielder for 60 seconds | ||
| Class: Staff | ||
| Upgrade Material: N/A | ||
| FormID: 0001cb36 | ||
- For this item in other games, see Sanguine Rose.
The Sanguine Rose is a Daedric artifact of Lord Sanguine, received after completing "A Night to Remember" which requires a level of 14 or above. Sanguine Rose is a magic staff resembling an off-scale flower adorned with thorns and the petals of a red tea rose.
Effects
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The Rose summons a Dremora Kynreeve, Dremora Caitiff, Dremora Kynmarcher, Dremora Valkynaz, or a Dremora Markynaz (depending on player level) to fight for the wielder for 60 seconds. Killing the Dremora that is summoned does not relinquish a Daedra heart, nor can the construct be Soul Trapped. Followers can wield and employ the Sanguine Rose. Unlike its counterpart in Oblivion, the Dremora will always fight for the Dragonborn. There is a chance it will only summon a leveled Daedra. This may be a bug.
Notes
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- Summoning a Dremora and backstabbing it is a nice way to level up the Sneak skill.
- Battling a Dremora after summoning it is also a good way to train combat skills such as One-Handed.
- Occasionally the summoned Dremora will drop his Daedric Greatsword of Scorching as the Dremora is killed or despawns, allowing the player to loot it.
Bugs
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- 360 PS3 When left in a chest (such as in a home) for long periods of time, it is possible that it will no longer summon a Dremora. The sound effects can be heard but no Dremora will appear.
- Having the perk "Elemental Potency" may cause the staff to malfunction.
- 360 If a death animation displays while killing a conjured Dremora, it will remain headless the next time it is summoned.
- Unlocking the "Twin Souls" Conjuration perk may cause no Dremora to be summoned at all.
- 360 The Sanguine Rose will occasionally stay equipped when a player enters werewolf form.
- 360 If the weapon is obtained at a relatively early enchantment level, it will only summon a Dremora Kynreeve. As enchantment levels increase, the strength of the Dremora may not until the Dremora Markynaz is summoned at higher levels, skipping the mid-level summonings altogether.
- Skyrim 1.5 Patch Supposedly fixed the issues where Sanguine Rose would not work properly. 06:05, March 17, 2012 (UTC)
Dremora Stats
- Dremora Caitiff
- Level: 12
- Health: 171
- Two-handed: 39
- Block: 31
- Heavy Armor: 31
- Dremora Kynval
- Level: 19
- Health: 248
- Two-handed: 55
- Block: 41
- Heavy Armor: 41
- Dremora Kynreeve
- Level: 27
- Health: 336
- Two-handed: 72
- Block: 53
- Heavy Armor: 53
- Dremora Markynaz
- Level: 36
- Health: 435
- Two-handed: 91
- Block:66
- Heavy Armor: 66
- Dremora Valynaz
- Level: 46
- Health: 545
- Two-handed: 100
- Block: 84
- Heavy Armor: 84