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"I wish the Nords, Argonians and Dark Elves in Windhelm got along better."
―Scouts-Many-Marshes[src]

Scouts-Many-Marshes is an Argonian with darkened green skin and darkened blue feather-like hair living in Windhelm. He can be found unloading materials (usually firewood) at the docks outside the city during the day, and sleeps in the Argonian Assemblage at night.

Personality

Marshes doesn't appear to share the hatred for Dunmer that many Argonians have (due to the long-standing custom of Dunmer keeping Argonian slaves), as can be assumed from his dialogue, wishing that everyone in Windhelm lived in harmony.

Interactions

A Few Words with You

If asked if he is having trouble, he complains that Torbjorn Shatter-Shield is not paying the Argonian dockworkers anywhere near the amount he would a Nord. The Dragonborn can then choose to talk to Torbjorn about raising the Argonians' wages.

Services

Scouts-Many-Marshes is a level 50 trainer in the Light Armor skill.

Marriage

With the Amulet of Mara, the Dragonborn has the option to marry Marshes after completing a miscellaneous quest for him. 

Once they are married, the Dragonborn may choose for him to move in with them, or live with him in the Argonian Assemblage in Windhelm.

As with any marriage prospect, he will start up a business and make 100Gold daily. Each time the Dragonborn asks him if the store has made any money, he will share with the Dragonborn half the money he's built up since the last time he was asked.

Conversations

Treated poorly

Scouts: "Why do the Nords bother you so much, Ambarys?"
Ambarys: "Why do you even need to ask? They treat your people as bad as they do mine."
Scouts: "I think that's just their way. The Nords don't like anybody who's not a Nord, but they're not bad people, deep down."
Ambarys: "Look around you. Don't you know what their little war is about? They want all non-Nords out of Skyrim. That means you and me."
Scouts: "Oh, I doubt that very much. Who would load their ships, then?"
Ambarys: "Just you wait and see."

Low wages

Ambarys: "How much do they pay you per day?"
Scouts: "That's really none of your business..."
Ambarys: "How much?"
Scouts: "Eight septims per day, plus lodging."
Ambarys: "Eight septims for breaking your back, and then you live in squalor. How much is your dignity worth?"
Scouts: "If it's all the same to you, Scouts-Many-Marshes prefers to eat and drink in peace."
Ambarys: "Sorry, my scaly friend, you've come to the wrong place. Around here we don't ignore what's happening in the world."

Note: the preceding two conversation never occur in-game, as Scouts-Many-Marshes never goes to the New Gnisis Cornerclub.[1]

Quotes

  • "I wish the Nords, Argonians and Dark Elves in Windhelm got along better."
  • "Yes?"
  • "Hmm?"
  • "Need something?"
  • "You have questions?"
  • "Tidings."
  • (Before finishing his quest) "We're used to getting by on scraps, but the Shatter-Shields want everything for nothing."
  • (When asked if someone is giving him trouble) "Torbjorn Shatter-Shield. I wish someone would beat the coin out of his fat fists. He clings to every Septim. He says an Argonian's labor is only worth a tenth of a 'proper Nord worker.' My people are not slaves!"
  • (Offering to help) "You can try, but we've gotten nowhere talking to him ourselves."
  • (Offering your sympathies) "We will make do somehow. We always have."
  • (When told Torbjorn will pay the argonians more) "You talked Torbjorn down? I'm impressed."
  • (If the Dragonborn swims near him) "The water is cold, but it's a lot better than having to work up in the dry air."
  • (Exiting a conversation as an Argonian) "I hope we will speak again soon, marsh-friend."
  • (Exiting a conversation as a different race) "May the earth beneath your feet be always soft."
  • (If asked to train in light armor; if your light armor is below 50) "You'll be able to run circles around the big, slow brutes in heavy armor."
  • (After Battle for Windhelm) "It is a new day in Windhelm. The Stormcloaks are gone and so is their prejudice."
  • (When asked if he is glad Ulfric is dead) "You have no idea. Did you know it was his decree that forbade Argonians from living inside the city walls? I hope in his next life, he's reborn as an Argonian forced to live in a slum because of some bigoted Nord dictator. I'm joking, of course, but I'm a lot happier seeing the Empire running things in Windhelm."
  • (After 'proposing' and before talking to Maramal) "Have you spoken to the Temple of Mara, yet? I'm so excited."
  • (When choosing a home) "It will be our little nest."
  • (If married) "Ah, it's my love, come to visit."
  • (If married) "Is there anything you need dearest?"
  • (If married, exiting a conversation) "I'll be here if you need me, love."

Dialogue

How long have you lived in Windhelm?: "I came here as a hatchling. The only thing colder than Skyrim is the Nords themselves, but we stick together."

Why are all the dock workers Argonian?: "We work where we can get work. The Nords don't like unloading their ships, so we do it instead. Sometimes, cargo goes missing."

Proposal

"Is that Lady Mara's Amulet? I'm shocked a fine person like you isn't married already.

  • Interested in me, are you?: "You have a kind heart. I'd be honored to walk by your side until the trees themselves fade away. If you would have me."
  • Together until the end, then: "As short as life can be in this land, we will have each other."
  • No, sorry: "Very well. I am poorer of it."

Marriage

Would you mind cooking something for me?: "Here. This is from a recipe my people have passed on to me. I can cook another tomorrow."

Has the store made any money?: "The gold is flowing nicely. Here's your half of the profits, my dear."

Trivia

  • Scouts-Many-Marshes is one of the only two marriable male Argonians in Skyrim. The other is Derkeethus.
  • From his name, one can suggest he enjoys traveling through marshes. This is unsurprising, as the Argonians' homeland is Black Marsh.
  • Scouts-Many-Marshes seemingly implies that either he and/or some or all of the other Argonians that live inside the Argonian Assemblage steal cargo from the ships, when he says "Sometimes, cargo goes missing."
  • When he says that the Argonians, Nords, and Dunmer don't get along it may be interesting to note the Ebonheart Pact, an alliance in the Second Era, consisted of the same three races.
  • Interestingly in the Creation Kit, in Scout's relationships, Ulfric Stormcloak is set to friend.

Bugs

This section contains bugs related to Scouts-Many-Marshes. Before adding a bug to this list, consider the following:

  1. Please reload an old save to confirm if the bug is still happening.
  2. If the bug is still occurring, please post the bug report with the appropriate system template  360  /  XB1  ,  PS3  /  PS4  ,  PC  /  MAC  ,  NX  /  PS5  ,  XS  , depending on which platform(s) the bug has been encountered on.
  3. Be descriptive when listing the bug and fixes, but avoid having conversations in the description and/or using first-person anecdotes: such discussions belong on the appropriate forum board.
  • The Radiant A.I. system may prevent the player from being able to get the objective that raises Scouts-Many-Marshes' disposition to marriage level. As such, some players may not be able to marry this character.
    • If one is currently working a miscellaneous quest from either Carlotta Valentia, Haran, Iddra, Octieve San or Omluag, it could be preventing them from receiving Marshes' quest. Completing one of their quests first may open up Scouts-Many-Marshes' objective if one was unable to receive it before.
  • If one marries Marshes, he may walk back to the Windhelm docks where he will continue to live , after the two (player and Marshes) are married. Strangely or coincidentally, this glitch has also been known to happen with the other marriageable Argonian, Derkeethus.
    • If the player catches up with Marshes, they can still ask him to move in with him/her, and he will (unlike Derkeethus, who resides at Darkwater Crossing no matter what).

Appearances

References

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