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- Talk to Arngeir
- Talk to General Tullius
- Talk to Ulfric Stormcloak
- Talk to Arngeir
- Take your seat
- Negotiate a truce
The Dragonborn must talk to either Paarthurnax, Arngeir, or Esbern. Whoever is picked will say that they must talk to the Jarl of Whiterun to try and convince him to let them use Dragonsreach, which was originally designed to capture and house a dragon.
Jarl of WhiterunEdit
The Dragonborn tries to enlist the aid of the Jarl Balgruuf; however, the Jarl will say that he cannot try to capture a dragon while Whiterun is under threat of attack. He says that if a peace treaty can be agreed between the Imperials and the Stormcloaks, he will help capture and hold a dragon. The Jarl will also suggest talking to the Greybeards, as both General Tullius and Ulfric Stormcloak highly respect them.
Note that if the Dragonborn has already completed the Civil War questline, thus ending Skyrim's civil war, then this quest will not need to be completed. Regardless of whether Whiterun is under the rule of Balgruuf the Greater or Vignar Gray-Mane, the Jarl will agree to capture Odahviing without talking to the Greybeards, and the main questline will be continued.
Getting the two sides to the tableEdit
The Dragonborn will speak to the Greybeards, who will agree to help negotiate a truce. Arngeir will suggest the Dragonborn speak to both General Tullius and Ulfric Stormcloak, and extend an invitation to meet with the Greybeards and discuss the future of Skyrim.
Note that if the Dragonborn has not yet chosen a side in the Civil War quest line, then upon speaking with both General Tullius and Ulfric the first time, there will be no dialogue option to tell either about the peace conference. Instead, after mentioning Helgen, each will assume that the Dragonborn wants to join their side. Each will direct them to their assistant (either Legate Rikke or Galmar Stone-Fist), and in most cases they will then end the conversation. Approaching each one a second time will now present the option to tell them about the Greybeards and the conference.
After speaking to both parties, returning to Arngeir and speaking with him will allow the conference to begin. However, Delphine and Esbern will show up demanding entrance to the conference representing the Blades. Arngeir initially refuses, but is ultimately persuaded to permit them to join.
Once the peace conference has started, the Dragonborn is given many options, mostly having to do with the side taken in Civil War questline.
Negotiation 1: ElenwenEdit
As soon as the negotiations begin, Ulfric raises objections about Elenwen even being involved in this council, saying how the Thalmor should have nothing to do with Skyrim's politics. Tullius or Ulfric will ask what the Dragonborn's thoughts are:
- To agree with Tullius and keep Elenwen in the meeting.
- To agree with Ulfric and eject Elenwen from the meeting.
The choice made counts as 'a score' to the side the Dragonborn agrees with. If the disappointed side is not favoured in the next round, they may threaten to leave the negotiations, depending on the Dragonborn's stand in the civil war. They never will, but will at least say that they feel they are treated unfairly.
Negotiation 2: Markarth or RiftenEdit
The next item to discuss is giving up a major Hold.
If the Dragonborn has sided with the Stormcloaks, General Tullius will demand that Riften be turned over to the Empire. Otherwise (either if sided with the Imperials or no side yet selected), Ulfric will demand Markarth be surrendered to the Stormcloaks. The opposing faction’s reaction depends on the state of the Civil War: The faction that controls Markarth or Riften asks the Dragonborn what they believe is a fair trade for the city.
The answer is one of three choices:
- An exchange of a major Hold the opposition has.
- An exchange of a minor Hold the opposition has.
- Alternative dealing with choice in Civil War quest line (not available if no side has been chosen yet).
The council goes along with whatever choice is made. The side that controls Markarth or Riften will be unhappy if it is bargained for a minor Hold.
Negotiation 3/NA (Through Console Command): Minor HoldEdit
If a console command is used to do the mission when the Stormcloaks or the Imperials only have their capital left, the other side will down size their demand to a minor hold. Here the Dragonborn has the choice of giving up a minor hold to the Imperials or the Stormcloaks. There is no difference in the speech other than at the end. If a minor hold is given up, Tullius tells the Dragonborn of his displeasure. He does not use that speech if it is kept. The Stormcloaks will take the deal either way.
Negotiation 4: ConcessionsEdit
It is now time for the faction that has been favored less (and thus “losing” the negotiations) to ask for additional concessions. For each demand, the Dragonborn can choose whether to agree to the concession. If the Dragonborn continues to favour one side, the other will eventually say that they will, after all, act for the greater good, and they will agree to the terms in any case.
Once the treaty is agreed, the quest is complete.
If the Dragonborn has sided with the Stormcloaks and has liberated Falkreath in the quest line Liberation of Skyrim, in which the next objective is to liberate the Reach, then it is possible that after completing Season Unending, the "Liberate the Reach" objective will also be complete. Note that the Liberation quest line cannot be completed if the Dragonborn has a bounty in either Windhelm or Solitude.
If the Dragonborn has sided with the Legion and decides to trade the Reach for the Rift, then the quest Compelling Tribute (Imperials) in the Civil War quest line is skipped.
The Jarl of Whiterun won't help me capture a dragon as long as the civil war is raging. If I can get the Greybeards to host a peace council, I can try to convince the Imperials and the Stormcloaks to agree to a truce in order to defeat Alduin, who is a threat to both sides in the civil war.
The Jarl of Whiterun won't help me capture a dragon as long as the civil war is raging. Arngeir has agreed to host a peace council at High Hrothgar. I need to convince the Imperials and the Stormcloaks to agree to a truce in order to defeat Alduin, who is a threat to both sides in the civil war.
The Jarl of Whiterun wouldn't help me capture a dragon as long as the civil war was raging. Arngeir agreed to host a peace council at High Hrothgar. With Esbern's help, I persuaded General Tullius and Ulfric Stormcloak to agree to a truce in order to defeat Alduin, who is a threat to both sides in the civil war.
- Whether Paarthurnax has been killed or not will affect the dialogue between Delphine, Esbern and Arngeir during the Blades' request to attend the negotiations.
- Evgiir Unslaad, or Season Unending is the Ancient Nordic term for war. This is revealed through dialogue with Arngeir, which further reflects his opposition to war and his pessimism about the usefulness of the peace treaty.
- It is implied that Ulfric Stormcloak already knew Delphine before the events of Season Unending. While listening to Esbern, he asks Delphine if Esbern is with her, referring to her by name. There is no dialogue during the quest to suggest that the two are meeting for the first time in High Hrothgar.
- Dual casting Frenzy coupled with Quiet Casting on the council can create chaos, causing them to fight against each other. Despite this, neither side of the conflict will become hostile to the other or end the council.
- Interestingly, despite both Delphine and Esbern being prime targets of the Thalmor, Elenwen will take no action nor demand that they be handed over by the Imperials.
This section contains bugs related to Season Unending. Before adding a bug to this list, consider the following:
|Click to see the list of bugs encountered|
|Skyrim Main Quests|
|Act I||Unbound • Before the Storm • Bleak Falls Barrow • Dragon Rising • The Way of the Voice |
The Horn of Jurgen Windcaller
|Act II||A Blade in the Dark • Diplomatic Immunity • A Cornered Rat • Alduin's Wall • The Throat of the World |
Elder Knowledge • Alduin's Bane
|Act III||Season Unending • The Fallen • The World-Eater's Eyrie • Sovngarde |
Dragonslayer • Epilogue