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He is a good source of purchasable lockpicks before the fences become available in the Thieves Guild. He has 30 lockpicks to sell at a time; if all of them are purchased, they will reappear the next day. He also sells various poisons and potions, and also is one of three traders to sell Skooma, the other being Nordinor and Ri'saad. Despite his shady nature, he will not buy stolen goods. He is available at all times of the day, every day. The persuasion game cannot be played with him however; his Mercantile skill is only 51. He has 400 gold available to barter with, although his store can be invested in. He carries a leveled shortsword.
Shady Sam isn't hard to find, he stays along the Imperial City walls. To find him, start outside Imperial City and move clockwise along the city wall through the Chestnut Handy Stables. He should not be far from view, to the north, of the stables. At the sight of any law enforcement, he will flee.
- He uses the same introduction line as Rowley Eardwulf.