- Main article: Official Plug-ins (Morrowind)
Siege at Firemoth adds a small archipelago of Firemoth Region, a Fort Firemoth, a new item and a quest that involves wiping out a large army of skeletons. This is a very combat oriented area. It is possible to face up up to a dozen enemies at a time. At the end, you will face Grurn who is the leader of this army of the undead, and is also a powerful skeleton wizard. You will be rewarded with the Ward of Akavir, a shield with a constant effect Fortify Luck enchantment or 3000 gold for returning it to Sellus Gravius.
This section contains bugs related to Siege at Firemoth (Plug-in). Before adding a bug to this list, consider the following:
- Official Plug-ins will not invalidate already saved games. If the game is saved while this plug-in is loaded, error messages may be encountered when a saved game without the plug-in is loaded, but the original game will still function.