Compared with other games
The Skeletons of Skyrim differ from their Oblivion counterparts in that they, like the Draugr, have glowing blue eyes instead of the empty sockets seen in Oblivion. There are only two variations of skeleton in Skyrim, while Oblivion had many different versions of skeleton that were much stronger than the regular skeleton.
In Dawnguard, several variants of skeletons were introduced. These skeletons wear armor similar to Draugr and can use magic.
Skeletons lack speed, agility, precision and the ability to level with the player. They are always encountered as level 1 enemies, and only have a small number of weapon variations. One-handed, one-handed with shield, two-handed and hooded are the only types of skeletons present in the game, in terms of threat level the hooded (mage) variety is the most dangerous due to their use of Frostbite and slightly higher hit points. They are slightly rarer than the common skeletons. When killed, skeletons will immediately fall to pieces.
Skeletons will generally perish in 1-3 hits from most weapons, even on the Master difficulty due to their low level and health. Magic also works well against skeletons, especially fire spells. Turn Lesser Undead or Illusion spells (with Master of the Mind perk) are useful for crowd control if they start to overwhelm the player.
Despite their fragile nature, skeletons are often found in groups or assisted by more powerful monsters such as Draugr or Necromancers. Skeletons carry Ancient Nord bows, axes, and swords while the hooded variant also uses the spell Frostbite. Occasionally, Bone Meal and a small amount of coins can be found on them as well. The hooded variety can also carry low level spell tomes.
Aside from their glowing eyes and movement, they make noises that sound as if their bones are constantly grinding against each other. This makes them very easy to detect both visually and audibly.
- Skeletons are immune to the paralysis effect on the sword Windshear.
- Skeletons are immune to the raise dead spells, unless the skeleton is fully intact (such as that of Gauldur).
- Skeletons low level make them ideal for use in raising the Restoration skill through use of Turn Lesser Undead. It's low magicka cost is ideal for this purpose.
- Some Skeletons found in Dawngaurd are considerably more powerful than the regular skeleton.
- The Dragonborn may find many skeletal remains in dungeons. If the Dragonborn walks or runs over the bones, the bones will be launched into the air, and the Dragonborn will take damage. The amount of damage taken depends on the amount of bones launched and the force at which they were launched.
- Rarely seen outside of dungeons once Dragon Rising has been completed, prior to the completion of said quest however they are more common.
- Random encounters
- Halls of the Dead
- Ancient Nord Tombs
- The Midden
- The Ritual Stone
- Fellglow Keep
- Hob's Fall Cave
- Wolf Skull Cave
- Hamvir's Rest
- Sunderstone Gorge
|Creatures and Enemies (The Elder Scrolls V: Skyrim)|
|Animals||Bear • Cave Bear • Chicken • Cow • Deer • Dog • Elk • Fox • Goat • Hawk • Horker • Horse |
Ice Wolf • Mammoth • Mudcrab • Rabbit • Sabre Cat • Skeever • Slaughterfish • Snow Bear • Snow Fox • Wolf
|Creatures||Chaurus • Frostbite Spider • Frost Troll • Giant • Hagraven • Ice Wraith • Spriggan • Troll|
|Daedra||Dremora • Flame Atronach • Frost Atronach • Storm Atronach|
|Undead||Corrupted Shade • Dragon Priest • Draugr • Magic Anomaly • Skeleton |
Subjugated Ghost • Wisp • Wispmother • Vampire
|Animunculi||Dwarven Centurion • Dwarven Sphere • Dwarven Spider|
|Dragons||Dragon • Blood Dragon • Frost Dragon • Elder Dragon • Ancient Dragon • Skeletal Dragon|