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Skeleton Key (Skyrim)

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Skeleton Key
TESV Skeleton Key Crop
Weight:
0.5 WeightIcon
Base Value:
0 GoldIcon
Additional Effects:
Unbreakable Lockpick
Type: Lockpick
FormID: 0003a070
For Skeleton Keys in other games, see Skeleton Key.

The Skeleton Key is an unbreakable lockpick found in The Elder Scrolls V: Skyrim. This artifact is one of the Daedric Prince Nocturnal's most revered artifacts, the other being her cowl.

AcquisitionEdit

It can be obtained from Mercer Frey at the end of the Thieves Guild quest Blindsighted. In order to complete the remaining quests for the Guild, the Skeleton Key must be returned in the Twilight Sepulcher.

UsageEdit

The Skeleton Key can be used like a regular lockpick and can be kept indefinitely, provided it's never returned to the Twilight Sepulcher. In addition, the Lockpicking skill will still increase when a lock is opened (removed in patch 1.4, back by 1.9). Keeping the key effectively renders the Lockpicking perk Unbreakable entirely obsolete, as well as most of that skill tree.

QuestsEdit

TriviaEdit

  • If the Dragonborn serves time in jail, the single lockpick taken with them to jail will be the Skeleton Key.
  • This artifact is how Mercer Frey is able to break into many places extremely easily, like Snow Veil Sanctum or Irkngthand.
  • In real life, a skeleton key (or passingkey) refers to a key which can open any door, just like Mercer Frey does with this key.
  • Although the Skeleton Key is a Daedric artifact, possession of it does not count towards the Oblivion Walker achievement since it does not have its own quest. 

AppearancesEdit

Start a Discussion Discussions about Skeleton Key (Skyrim)

  • SCP-005

    2 messages
    • SCP-005 is also called the skeleton key, and it has the ability to open any lock, be it mechanical or digital, with its properties l...
    • The Skeleton Key appeears in TES Arena and practically all other previous TES games, so it's more likely that the creator of SCP-005 based it...
  • Skeleton key

    5 messages
    • I don't think it will, you might just get one of the two keys removed at the end of the quest. 
    • no it'll act as a retextured lockpick trust me i've already tried
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