Smithing is a skill in The Elder Scrolls V: Skyrim. One of six skills falling under the The Warrior play-style, smithing is referred to as the art of refining raw materials and combining them into improved pieces of armor or weaponry. It is one of the three crafting skills in Skyrim, falling under The Warrior, with parallels to Alchemy for thieves and Enchanting for mages. As such it is affected by The Warrior Stone and, as with all skills, is affected by The Lover Stone.
Smithing is a multistage process with the number of stages depending on what items are being crafted and how raw the materials are. The process can be started at any intermediate stage if the right materials are found, but every stage requires input materials, knowledge of the recipe, and its own tool. Input materials can be found in the world or purchased from vendors. Knowledge of new recipes can be acquired only through perks but some are available automatically. The tools list below roughly outlines the end-to-end process from the most raw stages to the most refined stages.
These stations, required for various stages in the smithing process, can be found in any main city and most villages. They are also frequently found in forts and dungeons or outside mines. See the individual station pages for more specific locations.
- Smelter - Used to change ores or scraps into ingots.
- Tanning Rack - Used to create leather/leather strips from animal hides.
- Forge and Anvil - Used to craft armor, weapons and jewelry from ingots and other materials.
- Workbench - Used to improve armor and shields with ingots or leather.
- Grindstone - Used to improve weapons with ingots or leather strips.
The following actions raise the Smithing skill:
- Crafting an item at a Forge. Skill gain is dependent on the value of the item being crafted.
- Improving a weapon at grindstones. Larger skill gains based on the strength of the improvement made.
- Improving an armor or shield at a Workbench. Larger skill gains based on the strength of the improvement made.
- The experience gained from smithing is based on the value of the items smithed or improved.
The following is a list of books that raise the Smithing Skill, locations can be found on the relevant book's page:
- Cherim's Heart of Anequina
- Heavy Armor Forging
- Light Armor Forging
- The Armorer's Challenge
- The Last Scabbard of Akrash
- Oghma Infinium - choosing the Path of Might increases all Warrior skills, including Smithing, by 5.
The following Quests increase or help to increase the Smithing Skill:
- Retrieve Queen Freydis's Sword for Oengul War-Anvil in Windhelm
- Retrieve Night Falls on Sentinel for Rustleif in Dawnstar
- Retrieve The Last Scabbard of Akrash for Ghorza gra-Bagol in Markarth
- Unfathomable Depths grants the "Ancient Knowledge" Active Effect, which increases the rate of skill gain for Smithing by 15%
- Main article: Trainer (Skyrim)
|Master||Eorlund Gray-Mane||The Skyforge in Whiterun||Must be a member of The Companions|
|Master||Gunmar||Fort Dawnguard after completing "A New Order"||Only available with Dawnguard|
The smithing skill levels according to an exponential curve. This means each level costs more than the previous one.
The following chart lists the perks that become available to the player as the skill is leveled up. In spite of the shape of the perk constellation implying otherwise, perks explicitly list their prerequisites (e.g. Daedric Smithing requires Ebony Smithing be taken first).
|Steel Smithing||Smithing 20||Can create Steel Armor and Weapons at forges, and improve them twice as much.|
|Arcane Blacksmith||Smithing 60,||Magical weapons and armor can now be improved.|
|Elven Smithing||Smithing 30,||Can create Elven Armor and Weapons at forges, and improve them twice as much.|
|Advanced Armors||Smithing 50,||Can create Scaled and Steel Plate Armor at forges, and improve them twice as much.|
|Glass Smithing||Smithing 70,||Can create Glass Armor and Weapons at forges, and improve them twice as much.|
|Dwarven Smithing||Smithing 30,||Can create Dwarven Armor and Weapons at forges, and improve them twice as much.|
|Orcish Smithing||Smithing 50,||Can create Orcish Armor and Weapons at forges, and improve them twice as much.|
|Ebony Smithing||Smithing 80,||Can create Ebony Armor and Weapons at forges, and improve them twice as much.|
|Daedric Smithing||Smithing 90,||Can create Daedric Armor and Weapons at forges, and improve them twice as much.|
|Dragon Armor||Smithing 100,||Can create Dragon Armor and Weapons* at forges, and improve them twice as much|
The table shows what quality improvement an item will achieve based on smithing level and if the smithing perk for the item is taken or not.
Items can still be improved once they reach Legendary, but the description will not change.
|Without Perk||With Perk||Armor||Other|
Each additional quality level beyond Legendary improves Armor by 3.6 and other items (weapons, helms, boots, etc.) by 1.8.
Alchemy and Enchanting can improve results significantly via the Fortify Smithing effect allowing for greater improvements at a given level than the table shows. Combining both Alchemy and Enchanting to improve one another and then combining both to improve Smithing as much as possible can be very powerful.
Make a smithed item, an enchanted item, and a potion
|Click to show a list of smithing strategies.|
|Click to show a list of bugs.|