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Sovngarde (Location)

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Sovngarde

Sovngarde as it appears in Skyrim

For other uses, see Sovngarde.
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"It is time for Nords to learn the truth. Eternal life can be theirs, without the need to spend an entire mortal life in vain pursuit of something completely unattainable. In the end, all valiant Nords can enter Sovngarde. Dismemberment, decapitation or evisceration seems a small price to pay for the chance to spend an eternity in Shor's wondrous hall."
Beridette Jastal[src]

Sovngarde is the Nordic afterlife, created by Shor, that exists in Aetherius. Warriors who have proven their mettle in battle arrive in Sovngarde after death. Fleshly pain and maladies evaporate upon entering its Hall of Valor. Spirits here enjoy mead-drinking and contests of physical prowess. Note that this is only for Nordic warriors - other groups have their own afterlives. For example, when Nordic Werewolves die, Hircine claims their soul for his Great Hunt just as he would with any other Werewolf, thus preventing them from reaching Sovngarde.

Legend versus reality

Sovngarde

The Heavens of Sovngarde.

Stories of Sovngarde have been told since the early Merethic Era. Since, scholars have attempted to study Sovngarde, looking for tangible evidence of its existence. Many more paradise-seekers sought an entrance to Sovngarde other than the traditional mode -- death. One such explorer, Rolf the Large, failed to discover Sovngarde after a lifetime of searching. Defeated, he returned to Skyrim, where giants slew him. After passing into Sovngarde, he wrote letters of correspondence with a psychic medium named Felga Four-Fingers, detailing the existence of this Nordic paradise of drinking and merriment. The letters were discovered in the medium's residence in Cyrodiil.[1]

Interactions

The Dragonborn and Odahviing

Odah

The Dragon known as Odahviing.

The Dragonborn enters Sovngarde in the Fourth Era after setting Odahviing free in the quest "The World-Eater's Eyrie". In return, Odahviing carries the Dragonborn to Skuldafn where a portal guarded by the Dragon Priest Nahkriin is found leading to Sovngarde.

Entering Sovngarde

Once inside Sovngarde, the Dragonborn discovers that Alduin laid a mist where he hides and feeds upon trapped souls to gain strength. The Dragonborn needs to gain entrance to the Hall of Valor by defeating Tsun, the Nordic god of trials against adversity, positioned there to test those who wish to enter the hall by challenging them to a battle.

Once the Dragonborn gains entrance into the hall, they meet with the three heroes who the Dragonborn saw in a vision of the past that showed the last defeat of Alduin. The heroes, Gormlaith Golden-Hilt, Hakon One-Eye, and Felldir the Old are then permitted by Shor, the chief deity of the Nord pantheon, to join the Dragonborn in the battle against Alduin.

Alduin's fate

Alduin in Sovngarde

Alduin's defeat.

The Last Dragonborn finally kills Alduin in Sovngarde alongside the three other heroes of Sovngarde, Hakon One-Eye, Felldir the Old, and Gormlaith Golden-Hilt. Thus, Alduin is banished from the world forever, although Arngeir and Paarthurnax theorize he may return in the future to fulfill his destiny as the World-Eater.

Werewolf spirit

Kodlak, the Harbinger of the Companions, dies as a werewolf and does not go to Sovngarde. The Dragonborn is able to mend this by killing the Wolf spirit within him after breaking the spell that made him a werewolf.

Known inhabitants

TESV Jurgen Windcaller

Jurgen Windcaller enjoying the explendors of Sovngarde.

Always present

Conditional

TESV Banner Sovngarde

The banner of Sovngarde.

Temporary

Trivia

  • Projected across the sky of Sovngrade are the three constellations: the Thief, the Mage, and the Warrior. They appear in the sky exactly as they appear in the Skill menu, circling around a great ball of light.
  • Fast traveling to another place is not possible from this location. Entry and exit are entirely scripted and cannot be done more than once.
  • Sovngarde has many similarities to Asgard, the home of the gods in real world Norse mythology. However, other aspects of it are more similar to Valhalla.
  • "Søvn" or "sov" in several Scandinavian languages means "Sleep" (as a noun), and "Gard" means an enclosed space; "Sovngarde" almost translates literally into "a place for sleep," or "resting place."

Gallery

Appearances

References

Start a Discussion Discussions about Sovngarde (Location)

  • Where does your character go after they die?

    376 messages
    • A Hungry Bandit wrote:I understand you all need to train your conjuration, but maybe we shouldn't revive this novice-level thread. I agree w...
    • If we need interesting answers, then how about a donut shop? Jk, lets just let this bleed out.
  • Where is Shor?

    130 messages
    • Enda Kenny wrote:However Talos became a god doesn't matter, it happened and we have to deal with it. Though Tiber Septim himself never deserved...
    • Harold Burned-Mane wrote: Talynamberskye wrote: The serpent being the master of time and chaos is such an old, old belief, the Greeks called...

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