Elder Scrolls
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Elder Scrolls
SkillSpeech
For this skill in other games, see Speechcraft.

The skill of persuasion can be used to get better prices from merchants and persuade others to do as you ask.

"Heard about you and your honeyed words..."
Hold Guard[src]

Speech is a skill in The Elder Scrolls V: Skyrim and is one of the six skills that falls under The Thief playstyle. This skill is a combination of both Speechcraft and Mercantile skills of previous Elder Scrolls games and replaces them. Speech may also help with quests by unlocking special dialogue interactions, including Intimidate, Mock, Brawl, and more.

Governing Guardian Stones: The Thief Stone

Usefulness and function

Speech directly affects the prices paid when buying from and selling to merchants, even without the assorted perks. At 0 Speech, merchants sell items for 3 times their base price, and buy for a third of their base price. At 100 Speech, merchants will sell items for half their base price and buy them for twice as much. Alternatively, Speech can be used to persuade people into doing things or divulging crucial information. Bribes made are also governed by Speech.

Types of Speech

  • Persuade
  • Intimidate
  • Brawl
  • Bribe
  • Barter (buy/sell)

Perks

The following are the perks that become available to select as the skill is leveled up:

Perk (Ranks) Requirements Description
Haggling (5) Buying and selling prices are 10% better (+5% per additional rank)
Allure Speech 30, Haggling 10% better prices with the opposite sex
Bribery Speech 30, Haggling Can bribe guards to ignore crimes
Merchant Speech 50, Allure Can sell any type of item to any kind of merchant
Persuasion Speech 50, Bribery Persuasion attempts are 30% easier
Investor Speech 70, Merchant Can invest 500 gold with a shopkeeper to increase their available gold permanently †
Intimidation Speech 70, Persuasion Intimidation is twice as successful
Fence Speech 90, Investor Can barter stolen goods with any merchant the Dragonborn has invested in
Master Trader Speech 100, Fence Every merchant in the world gains 1000 gold for bartering

† The way Investor seems to work is that the 500 gold ends up in the shopkeeper's personal inventory rather than the store inventory. Also, it seems like any gold in the shopkeeper's personal inventory is added to the store gold when calculating how much they can buy. This means two things:

  1. Gold can be pickpocketed from them. This means the store will not have 500 Gold when their inventory refreshes. Stealing from them does not lower their disposition.
  2. Gold can be reverse-pickpocketed onto them to increase the investment effect. Also, placing gold is much easier than taking it. This can create shopkeepers with a very high amount of gold.

Prices

See also: Fortify Barter

Prices are computed by the following:

sell price factor = (3.3 - 1.3 * skill/100) / ((1 + Haggling %) * (1 + Allure %) * (1 + Fortify Barter from potion) * (1 + the sum of Fortify Barter from equipment + Fortify Barter from Blessing of Zenithar))
buy price factor = (3.3 - 1.3 * skill/100) * (1 / (1 + Haggling %)) * (1 / (1 + Allure %)) * (1 - Fortify Barter from potion) * (1 - the sum of Fortify Barter from equipment - Fortify Barter from Blessing of Zenithar)
sell price = value / sell price factor
buy price = value * buy price factor
  • At 0 skill and no perks the price factor is 3.3
  • At 100 skill and no perks the price factor is 2
  • At 100 skill and all perks the price factor is 1.42857.

Skills over 100 have no effect.

Leveling

The speech skill increase depends on the base value of the item traded or the difficulty of the bribe or persuasion. When selling items, it is not actually required to receive any gold, only that the transaction takes place. The skill increase only occurs once per transaction. In order to optimize leveling, expensive items in groups of 6 or more should be sold individually, rather than all at once.

Books

The following are a list of books that increase the Speech skill. For a list of locations, see the individual book article:

Quests

The following miscellaneous quests increase the Speech Skill:

Trainers

Leveling tips

Method one

Members of the Thieves Guild have the option to bribe guards when minor crimes are committed. Repeatedly committing small crimes, such as trespassing or pickpocketing, and bribing guards to look the other way can help level Speech quickly. Gold spent bribing a guard can be pickpocketed back easily with a high enough pickpocket skill.

Method two

During the Dark Brotherhood quest "Recipe for Disaster," Anton Virane can be intimidated repeatedly to level Speech. This can be accomplished by:

  1. When talking with him, after saying, "For the Dark Brotherhood, that can be easily arranged. (Intimidate)," he will respond, "The Dark Brotherhood?."
  2. If the conversation is immediately exited, the Dragonborn can begin to talk to him again and quickly skip through most of the conversation.
  3. Exiting the conversation at the same time as before increases Speech.

This can be repeated forever.

Method three

In Dawnstar, Ahkari's merchant inventory can be accessed through a glitch (see page for details). After placing all gold in the chest, all the items in inventory can be sold to the merchant. Doing this will give back the gold put into the chest. Afterward, the items can be retrieved from the chest and the process repeated forever. The net is no change to gold or items, but an increase in Speech skill.

Method four

Similar to Method One, after progressing far enough into the Thieves Guild questline, the Dragonborn can commit a minor crime, such as failed pickpocketing or stealing. Once the crime has been committed, the Dragonborn can go up to a guard and initiate the "Wait, I know you." dialogue. Any option (aside from resisting or submitting to arrest) should be available to persuade them to overlook it. Though the guards says they won't let it slide the next time, they will never attack or arrest the Dragonborn (unless the submit or resist dialogue option was chosen).

Note: This will not remove the bounty, it will just stop the conversation peacefully, while slightly improving Speech. This can then be done to all of the guards in a Hold, but it should not be repeated on the same guard, as this can cause the option to go away. Instead, all the guards should be cycled through with the dialogue. This is especially useful at medium-high levels, since nothing has to be paid or sold, and the risk is practically zero.

Method five

During the "Dampened Spirits" quest, the Dragonborn can loop a conversation with Sabjorn to quickly level Speech. To do this:

  1. A conversation with Sabjorn can be started (this must be during the quest).
  2. When Sabjorn says that the Dragonborn won't be paid until the job is done, the intimidate option can be chosen.
  3. The conversation should be immediately exited when he begins his sentence (PC = Esc or Tab).
  4. This can be repeated as needed.

Method six

During the quest "The Black Star," the Dragonborn can continually intimidate Nelacar in the Inn in Winterhold. When he asks "Who sent you?" choose the Intimidate option and immediately exit the conversation. This can be repeated indefinitely.

Method seven

At anytime the Dragonborn can enter the Black-Briar Meadery where you will encounter the shop attendant Ungrien. Confront him and then repeatably persuade him to tell the truth about how he feels about his employer Maven Black-Briar. This glitch can be repeated indefinitely.

Note:

  1. You must have at least a Speech level of 25 to make him cough up the truth, if not then you can use the bribery option until persuasion is effective. If persuasion is not effective then Speech is not increased.
  2. This bug has been apparently fixed by means of version 1.9, however, if in offline mode on Xbox 360 or you have neglected to accept this patch or any before it. Then the glitch will be operational.

Method eight

Similar to methods two, five, and six, those who deliver a dwarven item to Calcelmo may repeatedly persuade/intimidate for a better deal and exit the conversation before selecting either, "Sold. Here you go. (Gain ___ gold)," or, "Not good enough. I'll hold onto this. You'll need to find another one." Intimidation requires 40 Speech to be successful; persuading requires 50.

Method nine

Wearing the Aetherial Crown, obtain the blessings from the Lover Stone and the Thief Stone, and combine with any rested bonuses will make leveling up Speech even faster.

Method ten

A bandit at Valtheim Towers will tell the Dragonborn that the road they are on is a toll road, and will demand for 200Gold. An option to persuade and pay only 50Gold is available. It can be repeated every time when using the road, and will always increase the Dragonborn's Speech skill if the persuasion is used successfully.

Items

Some items increase the Speech skill. These include:

Achievements

Snake Tongue (Achievement)
Snake Tongue
Successfully persuade, bribe, and intimidate
Points 10 Gamer points
Trophy Bronze trophy


See also

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