Not to be confused with Stormhaven.
"Founded by the Barsaebic Ayleids before parchment records were kept, Stormhold holds the infamous history of the Dark Elf. Primal wealth is still evident on the intricate stonework of the Ayleid ruins, and the more recent Dunmeri stone structures show what venomous and uncaring rule can build."

Stormhold or Silyanorn[OOG 1] is one of the eight major cities in the province of Black Marsh, being the capital of the Shadowfen region in the north. Stormhold has had a difficult history with their neighbors, having been targeted and turned into their foothold to the greater province, specifically for the Dark Elves of Morrowind.

By gameEdit



The city-state of Stormhold was built atop of the ruins of Silyanorn, which was the original Ayleid settlement that was created during the Merethic Era. The modern-day settlement of Stormhold was built around Silyanorn, which was already enveloped by the regional flora. Stormhold is located along a river, which makes up the northwestern border, and continues along the Shadowfen eastern border. Eastern Stormhold leads towards the region of Deshaan, and the area consists of many Dunmeri homes. Moving westward into the city will show more Argonian-style homes, which are made out of mud and twigs. Stormhold is divided into two distinct areas; Outer Stormhold is the home of the Riverside Markets, which is the local port that continues into the mires and the greater river. Moving towards Inner Stormhold reveals more Ayleid ruins, with the town square and several market stalls. The main ruins contain the local guildhalls, and the Mortuary. Above the city ruins, overlooking the city is the local Hist Tree, which is worshipped throughout the city.


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  • The Argonians of Stormhold celebrate the South Wind's Prayer on the 15th of Morning Star. It is a day to pray to the Gods for a bountiful harvest, and it is for citizens who cannot afford to heal from the local temple to get healed from an ailment.[OOG 2]
  • The Argonians of Stormhold celebrate Heart's Day on the 16th of Sun's Dawn. It is in honor of a legend passed down from generation to generation about a couple named Polydor and Eloisa. Every Inn in Tamriel become free for visitors arriving into town.[OOG 2]
  • The Argonians of Stormhold celebrate the First Planting on the 7th of First Seed. It is the day that begins the harvest, where neighbors reconcile their difference, bad habits are dropped, and the clerics heal people for free.[OOG 2]
  • The Argonians of Stormhold celebrate the Second Planting on the 7th of Second Seed. The holiday is ideally the same holiday as First Planting, to improve one’s soul, and to improve relationships with others.[OOG 2]
  • The Argonians of Stormhold celebrate the Mid Year Celebration on the 16th of Mid Year. A day to distract everyone from the increased taxes. It is a day celebrating the halfway mark in the year, where many warriors feel blessed and venture to dungeons they normally cannot defeat.[OOG 2]
  • The Argonians of Stormhold celebrate Sun's Rest on the 20th of Sun's Height. It is a day when the workers of Tamriel take a day to relax, businesses across town are closed in observance of this day. Some people have to have to leave the province to actually buy something.[OOG 2]
  • The Argonians of Stormhold celebrate Harvest's End on the 27th of Last Seed. It is the final day of the harvest, and it is where the people eat the crops they have grown since the First Planting. Travelers are given the option to join a farmer’s family for a feast.[OOG 2]
  • The Argonians of Stormhold celebrate Tales and Tallows on the 3rd of Hearthfire. It is the day of superstition where the elderly do not speak for an entire day, in fear of evil spirits entering their body. The Mages of Tamriel favor this day since it is a day to study the oldest forms of magic.[OOG 2]
  • The Argonians of Stormhold celebrate the Witches' Festival on the 13th of Frostfall. A day where the creepy ghouls and creatures of the night gather to terrorize the residents of Tamriel. Many have not dared to wander the streets at night, in fear of being nabbed by a creature.[OOG 2]
  • The Argonians of Stormhold celebrate the Warriors Festival on the 20th of Sun's Dusk. It is a day where many warriors gather to practice their fighting prowess. Travelers buy weapons in stores since their price's drop by half. Young children foolishly buy weapons, only to stab themselves by mistake.[OOG 2]
  • The Argonians of Stormhold celebrate the North Wind's Prayer on the 15th of Evening Star. It serves as a thanksgiving to the Gods for the year's harvest. It is a day when the local temples heal and bless anyone for a lower price.[OOG 2]
  • The Argonians of Stormhold celebrate the Old Life Festival on the 31st of Evening Star. It is a day of rest, where many leave the events of the passing year behind and to reflect their past. They rest for the New Life Festival.[OOG 2]


Merethic EraEdit

In the late Merethic Era, the Ayleids of Cyrodiil waged war with the Barsaebic Ayleids, worshippers of the Aedra. This event was known as the Narfinsel Schism, and it resulted in the exile of the Barsaebic Ayleids, who fled to the wastes of Black Marsh, creating many settlements that would become modern-day cities. One of these settlements was the city-state of Silyanorn, which would become Stormhold. As time went on, the Alessian Slave Rebellion had occurred, with the Daedraphile Ayleids seeking new refuge in an event known as the Ayleid Diaspora. Many traveled to Black Marsh and Silyanorn, but the Barsaebics decided not to let them in, especially the Elves of Atatar, who were at the forefront of the Schism. Fortunately for the Barsaebics, the Alessian Army had never made it to Black Marsh, leaving Silyanorn to prosper longer than the rest of the Ayleids, but even they perished, leaving their ruins abandoned for the Argonians.[1][2]

First EraEdit

With the aftermath of the Battle of Argonia in 1E 2811, the province of Black Marsh was taken under the control of the Second Empire, to which cities such as Stormhold and Soulrest were turned into Imperial Prisons. Some Argonian resistance fled into the deep marshes, and the city-state of Helstrom, where the Empire was unable to go after them. Border and Coastal cities were targeted and captured by the Imperials. What followed after was the Blackwater War. It was\ a twenty-six-year-old conflict which resulted in Black Marsh's ultimate capture. Three campaigns had been run throughout the province, each consisting of the Imperial Legion. One, in particular, led by Regulus Sardecus of the Fourth Legion. Sardecus' utilized legionnaires on the forefront, raiding bordering villages while support would drain swamps and overall destroy the eco-system. The most notorious example was the Great Burn of 1E 2828, where support troops under Elissia Mallicius burned a peat bog outside of Stormhold, which was connected to the greater bog of Black Marsh. When it was burned, flames were seen from as far as Soulrest.[1][3][4]

Second EraEdit

Main article: Stormhold (Online)

In 2E 560, the city of Stormhold was supposedly the start of the Knahaten Flu. This flu single-handedly killed multiple different cultures including the Kothringi and the Lilmothiit.[5]

During the Alliance War, Stormhold had suffered through a series of different murders and crimes. The Vestige volunteered to investigate the situation. Several citizens have died through various different methods unlike what the Shadowscales do most of the time.[6] It was eventually revealed that the Aldmeri Dominion was behind this, this started the conquest of Black Marsh by the Aldmeri Dominion, which was halted by the Vestige's involvement.

Around this time, the city of Stormhold became the capital of Black Marsh.[7]

Third EraEdit

Main article: Stormhold (Arena)

uring the Imperial Simulacrum from 3E 389 to 3E 399, Emperor Uriel Septim VII was imprisoned along with Talin Warhaft in the Deadlands by Jagar Tharn. Tharn planned for months to capture the throne, and he was able to achieve so in ten years. Tharn had a powerful weapon called the Staff of Chaos, and he split it into nine pieces and scattered them across Tamriel, the staff was the only thing keeping Uriel Septim and Warhaft in Oblivion. A warrior escaped his clutches and traveled all corners of Tamriel to retrieve the missing pieces. The hero was known as the Eternal Champion, and he assembled the staff and defeated Jagar Tharn at the Imperial Palace. The Eternal Champion had at one point visited the city of Stormhold in their quest to recover the pieces. The city of Eldenroot was under the rule of Queen Aphiana.[8]

Fourth EraEdit

When the floating city of Umbriel appeared, Stormhold was invaded by the undead army coming from Umbriel in 4E 40.[9]

Unknown EraEdit

Main article: Stormhold (Stormhold)



In an earlier stage of development, Arena was going to be a tournament-based game, where each city had their own gladiatorial team. Stormhold's team was known as the Black Shields.[OOG 3]



Notice: The following are out-of-game references. They are not found in any in-game books, but can still be considered part of The Elder Scrolls lore and are included for completeness.
  1. Stolen Items in Black Marsh
  2. 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 2.11 2.12 2.13 2.14 Holidays in Arena
  3. Go Blades!