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Strength

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Strength is a character attribute that influences the amount of damage a character inflicts through melee weapons. It also determines a character's fatigue (one point per strength) and encumbrance level (five points per strength), which is the total amount of weight he or she can carry.

Strength permits the player to advance in the affected skills efficiently. Strength governs the skills Blunt, Blade, and Hand to Hand. Strength over 100 will still increase the fatigue and total amount of weight a character can carry, but not the melee damage.

Strength is of great importance to any combat classes, such as Warriors, Knights, Rangers, Archers, Monks, and Barbarians.

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