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Strife

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Strife is a Nightblade active skill in the Siphoning skill line in The Elder Scrolls Online.

EffectsEdit

MorphsEdit

Funnel HealthEdit

  • Deals 53 magic damage
  • Heals 2 additional allies
  • Cost: 70 Magicka
  • U7: Several abilities which have damage, damage shield, or healing components that scale off each other will no longer be hit multiple times by Battle Spirit's reductions. This includes the following abilities: [1]
  • U9: Reduced the application of the heal over time to you and one additional friendly target, previously two friendly targets.[2]
  • U9: Fixed an issue where you were able to dodge the friendly heal from this ability and its morphs. [2]

Swallow SoulEdit

  • Cost: 90 Magicka
  • Deals 77 Magicka Damage
  • 7% Healing increase from all sources while slotted
  • U5: Fixed an issue where this ability's healing effect was playing on enemies. [3]
  • U6: This ability now grants the Minor Vitality buff and heals the caster. This heal will scale with the amount of damage dealt. [4]
  • U7: Several abilities which have damage, damage shield, or healing components that scale off each other will no longer be hit multiple times by Battle Spirit's reductions.[1]
  • U7: Fixed an issue where Battle Spirit was applying additively rather than multiplicatively to several abilities, including this ability [1]
  • U9: Fixed an issue where you were able to dodge the friendly heal from this ability and its morphs. [2]

UpdatesEdit

  • U2: From Update 2, Fixed an issue where the red glow from this ability would last longer than intended. [5]
  • U3: This ability is now properly considered a Siphoning ability. [6]
  • U4: This ability now always heals based on the initial damage caused instead of other attacks. [7]
  • U7: Several abilities which have damage, damage shield, or healing components that scale off each other will no longer be hit multiple times by Battle Spirit's reductions. This includes the following abilities: [1]
  • U9: Abilities that heal based on their damage done (Strife, Puncturing Sweep, Surge, etc.) will now properly calculate their heal values when the damage is fully or partially absorbed. [2]
  • U9: Fixed an issue where you were able to dodge the friendly heal from this ability and its morphs. [2]

AppearancesEdit

References

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