Elder Scrolls

Summon Unbound Dremora

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Summon Unbound Dremora is a Novice-level Conjuration spell in The Elder Scrolls V: Skyrim. Casting it summons an Unbound Dremora which must be defeated before Phinis Gestor allows the Dragonborn to purchase Master-level Conjuration spells, such as Flame Thrall. Note that the Dremora is literally unbound, and will attack anyone, including the caster.



  • Interestingly, although the spell itself is a Novice-level spell, it can only be obtained when Conjuration is 90 or higher.
  • Barring the Master-level Conjuration spells, Summon Unbound Dremora takes two hands to cast, whereas the other spells take only one.



This section contains bugs related to Summon Unbound Dremora. Before adding a bug to this list, consider the following:

  1. Please reload an old save to confirm if the bug is still happening.
  2. If the bug is still occurring, please post the bug report with the appropriate system template  360  / XB1  ,  PS3  / PS4  ,  PC  / MAC  , depending on which platform(s) the bug has been encountered on.
  3. Be descriptive when listing the bug and fixes, but avoid having conversations in the description and/or using first-person-anecdotes: such discussions belong on the appropriate forum board.
  •  PS3   360   After the Dragonborn summons the Unbound Dremora for the last time before he gives the Dragonborn the Sigil Stone, once the "Conjuration Ritual Spell" quest is completed they may see him walking up the stairs to where they had to summon the Unbound Dremora for the quest. It will appear as if he's exiting through the door leading outside. If you follow him, when you go outside he will stay at the entrance of the door and appear "frozen" to the spot. Attacks and any type of banish daedra spells do not seem to work on him.
    • The Unbound Dremora may also walk the college grounds freely upon the completion of the aforementioned quest. The Unbound Dremora does not react to any damage or effects and does not exchange dialogue with the player. If a follower is ordered to attack the Dremora, it will exchange combat dialogue, deal damage to the follower and its affiliates, and remain to be unaffected by any attacks. Any NPCs in the area will be unaffected by combat. 
  • If the above glitch occurs and Dragonborn is installed, summoning a Dremora Merchant with the Black Market power will cause the Unbound Dremora to attack the merchant, although no damage will be done and the merchant won't react.
  • There is a bug involving the use of followers in this quest. Followers tend to attack the Dremora immediately after being summoned, allowing no dialogue to pass and preventing the Dragonborn from re-conjuring it.
  • If the player loots the Dremora Lord after killing it, he/she will be unable to re-summon him and will have to load from a previous save to be able to continue the quest. Caveat: If the Dremora loses its weapons just before it disappears, the player may be able to use "Take Weapon" to retrieve it from the ground and continue the quest without bugs.
  • If a dragon appears after the Dremora has been summoned, it's possible that the Unbound Dremora would act like a character/creature and travel from the roof to wherever the dragon corpse is.
  • Right after the Unbound Dremora is summoned, he goes through a door and is never to be seen again. The spell Summon Unbound Dremora will not work after that, and the player will have to load a previous save.
  • The Unbound Dremora may not be summoned, which will prevent the player from getting the Sigil Stone. There is a chance that this will not fix, even after reloading a save, switching weapons, leaving the area and/or restarting the console.


Start a Discussion Discussions about Summon Unbound Dremora

  • Unbound dremora glitch

    3 messages
    • Sames happening to me I NEED HELP
    • Reload and try again. Make sure you stand in the circle and the Dremora is summoned inside too, don't let anything interrupt it (dragons follow...
  • the elder scrolls

    5 messages
    • I'm also on this part, but the effect doesn't even appear. I've tried pointing at different parts of the circle, I've tried it from differ...
    • You must have the quest and cast the spell at and within the circle Sky Above mentioned, if you still can't use the spell quiting and reload...

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