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Deals 12 Fire Damage and an additional 6 Flame Damage over 4.5 seconds. Snares 40% for 4.5 seconds.
- Requires 1 skill point.
- Deals increased damage over time.
- U9: Increased the damage over time duration for this morph to 9 seconds from 7 seconds. 
- Affects multiple targets
- U3: The tooltip for this ability now includes the damage-over-time. 
- U5: Fixed an issue where this ability was applying two snares to secondary targets. 
- U7: Fixed an issue where this ability was not always hitting the targeted enemy. 
- U2: This ability's damage-over-time now lasts 1 additional second, and deals 10% more damage. 
- U3: Fixed an issue where casting Sun Fire wouldn't cause you to face your target. 
- U5: Fixed an issue where the Sun Fire snare duration wasn't being increased by the Enduring Rays passive 
- U6: Increased the damage over time dealt by Sun Fire and its morphs by 30%. 
- U6: While Sun Fire is active on a target, the caster will gain the Major Spell Crit buff. 
- U7: Increased the travel speed of this ability. 
- U9: The passive ability, Enduring Rays, now only increases the duration of the Sun Fire, Eclipse, and Nova abilities.