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Sunderstone Gorge

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Cave  Sunderstone Gorge
TESV Greywater Grotto
Map
Sunderstone Gorge
Hold Falkreath Hold
Location North of Moss Mother Cavern and south of Gjukar's Monument
Type Cave
Sublocations None
Quests No Stone Unturned
Arniel's Endeavor
Characters None
Enemies Leveled Mage/Necromancer
Flame Atronach
Skeleton
Location ID SunderstoneGorge01
SunderstoneGorgeExterior01

Sunderstone Gorge is a cave located in The Elder Scrolls V: Skyrim.

Contents

BackgroundEdit

Within the cave, there are several leveled Mages and Necromancers (most of whom will be Fire Mages, with either one Master Fire Mage, Master Ice Mage or an Arch Necromancer at the entrance) as well as skeletons.

There are also many booby traps to watch out for. At the end of the cave system there is a Word Wall containing one of the three words for Fire Breath. A Stone of Barenziah can be found on a table next to the two dead bodies of a Redguard and a Wood Elf right in front of the wall. There are also a multitude of silver ore veins scattered throughout the cave.

If traveled to via horse, be sure to dismount before approaching the entrance as the nearby Fire Mage or Necromancer ​may kill the horse (with Shadowmere and Arvak  being the exceptions).

Notable itemsEdit

Alchemy ingredientsEdit

MiningEdit

Dragon ShoutsEdit

AmenitiesEdit

TriviaEdit

  • Sunderstone Gorge is also known as "Greywater Gorge." The Greybeards use the latter when telling you there is a Word of Power there, as will any note from Urag gro-Shub or a Letter from a Friend.
  • The mage before the cave entrance may not be present (such as at night) when you approach. If this happens, he may instead be present and attack you when you leave the cave.
  • It is possible that a dragon will also appear. The dragon will attack anyone it sees, including the mage. The mage, however, will ignore the dragon.
  • The lanterns on the ceiling can all be shot with arrows, resulting in them falling and exploding. This can light the oil on the cave floor or dispatch enemies on the upper level.
  • If you wish to skip the majority of the dungeon and head straight to the Word Wall, when you reach the oil and pressure plate trap, head down the alley with the Skeever and half buried urn. It appears to be a dead end, but if you jump on the urn, you can then jump to the top of the ledge. Sneak to the gate and activate the Alchemy Lab on the left hand side to appear on the other side of that gate. Then activate the chain to the right through the second gate and you can clear the enemies there and access the Word Wall. It is also possible to use a bow to shoot through both spike barriers (aim carefully for the gaps) and kill the mages on the other side while they are still unaware of your presence.

AppearancesEdit

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