A sword is a straight or curved weapon consisting of a bladed edge or often two bladed edges. It can be used for cutting, slashing, slicing, thrusting, jabbing, stabbing and piercing. Swords can be one-handed or two-handed. In Tamriel, expertise in the use of all kinds of swords fall under the Blade skill, and masters of Blade are one-of-a-kind. The following are the types of swords, followed by the weapon quality, and the characteristics of each:
A Shortsword is a one-handed sword. It is generaly smaller and less damaging than a longsword of the same material, but is lighter, cheaper, and has a quicker attack speed. It generally has a (20%) faster attack speed and (20%) shorter reach. The shorter reach makes it easier to avoid accidentally hitting friendly NPCs or creatures.
|Rusty Iron Shortsword||5||8||5||56||1.2||0.8|
|Fine Iron Shortsword||7||7.2||8||108|
|Fine Steel Shortsword||55||9||10||158|
The longsword is a one-handed sword. It is generally the heaviest, most damaging variant of one-handed blades (shortswords and daggers). Cutlasses fall under this section.
|Fine Iron Longsword||90||18||11||154|
|Fine Steel Longsword||140||21.6||13||211|
A claymore is a two-handed sword that is generally stronger and has more reach than its smaller, one-handed counterparts, although much heavier and slower.
|Fine Iron Claymore||80||19.8||13||185|
|Fine Steel Claymore||190||23.4||15||246|
- "Base Value" refers to the actual value without mercantile or disposition affecting it.
- "Max. Damage" refers to the maximum amount of damage an item can do, assuming maximum stats and skill.
- "Health" refers to a weapon's durability, "speed" refers to a weapon's attack speed, and "reach" refers to how close an opponent must be in order to be struck with a weapon.
Behind the scenesEdit
- Unless otherwise stated, the information above was obtained from in-game play or from The Elder Scrolls IV: Oblivion Construction Set. 
- The Elder Scrolls IV: Oblivion (First appearance)