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Talking Stone Camp

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A massive bonfire at Hjaalmarch's southernmost tip signals the camp of two giants. Mammoths roam the lower portion of the hill, shepherded by one giant, while the other can be found near the campfire up top.

Bandit raidsEdit

The group of bandits inhabiting Orotheim mount frequent raids on the camp in an attempt to kill a mammoth for food.[1] If the Dragonborn dispatches all of the bandits at Orotheim, it ends their raids, and allows the giants to lead their mammoths to the nearby stream, which they do every few hours.

Notable itemsEdit

  • Two chests containing leveled loot. One in the camp and one in the cove by the waterfall. One is locked (apprentice) and the other is unlocked.

QuestsEdit

GalleryEdit

LocationEdit

BugsEdit

This section contains bugs related to Talking Stone Camp. Before adding a bug to this list, consider the following:

  1. Please reload an old save to confirm if the bug is still happening.
  2. If the bug is still occurring, please post the bug report with the appropriate system template  360  / XB1  ,  PS3  / PS4  ,  PC  / MAC  , depending on which platform(s) the bug has been encountered on.
  3. Be descriptive when listing the bug and fixes, but avoid having conversations in the description and/or using first-person-anecdotes: such discussions belong on the appropriate forum board.
  •  360   PS3   Fast-travelling to the camp may cause the game to freeze.

AppearancesEdit

References

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