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| Enchantment Value
Template documentation (for the above template, sometimes hidden or invisible)
KnightsArmor should be used for all Knights of the Nine armor pages.
The infobox may be added by pasting the template as shown below into an article. Any parameters which are left blank or omitted will still be shown on the article; enter these as Unknown or N/A.
|| An image of the armor in a neutral location. Enter this as such [[File:Imagename.png|100px]]. Images are automatically centered.
|| The type of armor that it is. For example: Helmet, Boots, Greaves, Cuirass, Gauntlets, Shield
||The total weight of the armor.
|| Value of the armor.
|| The BASE amount of damage that is reflected by this armor type (not factoring in skill levels or racial bonuses, and assuming full armor health)
|| the amount of damage that this armor type can sustain before being unusable. (NOTE: anything under full health has the potential to have lessened armor stats)
|| Magical bonuses or enchanted effects (i.e. Resist Fire, Fortify Magicka etc.)
|| The total amount of enchantments that can be added onto this weapon (higher quality enchantments require more of this amount).
|| The type of armor to which this is a part, for example, Iron Armor (Oblivion) or Leather Armor (Oblivion)
|| Class of armor (i.e. Medium Armor Heavy Armor, Light Armor, Clothing, Robes)
|| Unique identifier for this weapon, see Console Commands for further information. For PC use only.