The Elder Scrolls III: Morrowind
From TESWiki, The Elder Scrolls wiki.
Morrowind is the third chapter in the Elder Scrolls series of role-playing games (RPG). The story begins that a great hero long dead named Nerevar would be reincarnated to unite and liberate the tribe of Dark Elves known as Dunmer. You are this man (or woman) of legend, but it is an open-play game, which means you do not have to follow the story line; you may do anything you wish. You can follow the main quest for honor and glory, become a nimble thief and steal for a living, join the mages' guild and become the archmage, be an assassin and sneak through the shadows, become a noble Great House member, even turn into a vampire! The choices are yours, only one question, what DO YOU want to do?
Birthsigns The Apprentice:The Apprentice ability confers a 100-point bonus to your Magicka attribute, but gives you a 100% Weakness to Magic. The Atronach/golem:With the Atronach ability, you don't regain Magicka over time. Instead, you have a 50% Spell Absorption to recharge your Magicka. Your base Magicka is also increased by 150 points. The Lady:The Lady's Blessing confers bonuses of 10 points to your Willpower and Endurance attributes.
