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For other uses, see Stormhold.

The Elder Scrolls Travels: Stormhold is a 2003 RPG developed exclusively for Java-enabled cell phones in the style and scope of its fellow The Elder Scrolls games. It is one of the The Elder Scrolls Travels games and is published by Bethesda Softworks.

StorylineEdit

Quotebg
"Misfortune has landed you in Stormhold prison, run by reputed lunatic Quintus Varus. The overseers put you to work, and it is clear you are not expected to survive long. You must find the few who can help you, and overcome the challenges of Stormhold until you are strong enough to defeat the evil warden. The overseers will put you to work, and it is clear you are not expected to survive long. Prisoners whisper of overseers and other prisoners gone mad who now try to kill workers clearing the Stormhold ruins. You now have a weapon smuggled to you by friends, and ruins to clear."
―Stormhold intro[1]

ClassesEdit

  • Spellsword (Nokia 3650 only)[1]
  • Rogue
  • Barbarian
  • Battlemage
  • Knight
  • Nightblade
  • Sorcerer

RacesEdit

Unlike in other titles, some of the races are not playable. Those that are playable are bound to a class.

Nords are rogues and barbarians, Redguards are knights, High Elves are spellswords and sorcerers, Wood Elves are nightblades, and Bretons are battlemages.

GameplayEdit

  • Randomly generated dungeons.
  • Between 8 and 36 dungeons in the game, depending on the handset used[1][2]
  • Monsters can give the following illnesses (incomplete list)[2]
    • Blind: The map disappears and the background shifts to black.[2]
    • Delusions: The player is infected with a magical illness and attacked by an improbably high number of monsters, who, while the result of delusions, can still kill the player.[2]
    • Vampirism: Background goes to red, and health declines a little each second until death occurs or the ailment expires. For every monster killed though, health is increased.[2]

References