The Fate of the Skaal is a quest in The Elder Scrolls V: Dragonborn. In order to help the Skaal and free them from the hypnotic state they are under, the Dragonborn must learn the Word of Power for the Bend Will shout so it can be used on the Wind Stone to break the barrier.


After a strange experience with the Black Book in the Temple of Miraak, Frea says it is important to consult the Skaal Shaman. I should accompany her back to her village.


Upon exiting the Temple of Miraak, the quest begins by following Frea to the Skaal Village. Along the way she will point out the Wind Stone that is enslaving her people and the barrier that has been cast to keep the population of the village safe.

When they arrive in the village, Frea walks over to her father, the shaman, who is sitting in a circle with two other villagers praying. She tells him she brought someone who might be able to help them and explained that something strange happened at the Temple of Miraak.

Storn Crag-Strider talks to the Dragonborn. After learning that they have seen Miraak in a vision through the Black Book and that they, like Miraak, are a Dragonborn, he suggests that the experiences they have had mean they have some connection with Miraak. He tells the Dragonborn to travel to Saering's Watch to learn the Word of Power written there.

Saering's Watch is located on the north side of the island. When the Dragonborn arrives, a dragon is attacking the various draugr who appear in the area. After both are defeated, Miraak appears and absorbs the Dragon Soul before the Dragonborn can get there. The Bend Will shout can be learned from the Word Wall at the top of the lair.

(If Saering's Watch was cleared and Bend Will learned before speaking with Storn Crag-Strider, the quest objective will skip to the Wind Stone. There is no difference in Storn's dialogue should this be the case. Miraak will absorb the soul of the next dragon that the Dragonborn kills; it does not need to be the one at Saering's Watch.)

After learning the word, the quest continues at the Wind Stone, not far from the Skaal village. Upon arrival, they will see the villagers working in a hypnotic state. The Bend Will shout can be used to break the structure built around the stone. When this happens, all the villagers wake up, wondering what they are doing there.

A hideous creature will emerge and attack both the villagers and the Dragonborn. After defeating the lurker, the quest concludes when the Dragonborn returns to the Skaal village and speaks to Storn again. From this completion, two more quests are started: "Cleansing the Stones," and "The Path of Knowledge."


The Fate of the Skaal – DLC2MQ03
IDJournal Entry
10After a strange experience with the Black Book in the Temple of Miraak, Frea says it is important to consult the Skaal Shaman. I should accompany her back to her village.
  • Objective 10: Accompany Frea to Skaal Village
  • Objective 20:  Talk to Storn Crag-Strider
30Storn, the Skaal shaman, has suggested that my experiences on Solstheim mean I am connected to Miraak. To follow the path Miraak has taken and learn what he knows, I must travel to Saering's Watch and learn the Word of Power written there.
  • Objective 30: Learn Word of Power
  • Objective 40: Talk to Storn
50In order to free the people of the Skaal, and to thwart Miraak's plans, I have learned a new Word of Power. I must use this new knowledge to disrupt the activity at the Wind Stone, where the Skaal are working against their will.
  • Objective 50: Use the "Bend Will" Shout on the Wind Stone
60The people of the Skaal have been freed from the control they have been under, but in doing so a hideous creature has been released. It must be defeated before the Skaal are truly safe.
  • Objective 60: Defeat the Lurker
70The Skaal have been freed from Miraak's control, and his minion has been destroyed. Now that Storn no longer needs to focus on keeping his people safe, he may be able to tell me more about how to find and defeat Miraak.
  • Objective 70: Talk to Storn
  • Quest complete



This section contains bugs related to The Fate of the Skaal. Before adding a bug to this list, consider the following:

  1. Please reload an old save to confirm if the bug is still happening.
  2. If the bug is still occurring, please post the bug report with the appropriate system template  360  / XB1  ,  PS3  / PS4  ,  PC  / MAC  ,  NX  , depending on which platform(s) the bug has been encountered on.
  3. Be descriptive when listing the bug and fixes, but avoid having conversations in the description and/or using first-person anecdotes: such discussions belong on the appropriate forum board.
  •  PC   360   PS3   It is possible that once the Skaal Village has been reached that the Dragonborn will not be able to talk to Storn to begin the next quest.
    • This can be fixed by reloading an older save.
    • The commands setstage DLC2MQ03 70 and setstage DLC2MQ03 200 can be used to fix this.
  • Upon exiting the Temple Sanctum for the first time, Frea may simply stand still and will not head for the Skaal Village. When interacted with, she will repeat, "We must tell Storn about this."
    • This can be fixed by re-entering the Sanctum and then exiting the Sanctum once more.

Start a Discussion Discussions about The Fate of the Skaal

  • cant Talk to Storn Crag-Strider. he did not activate the main quest

    36 messages
    • I created another profile and did not kill other two people It worked now I can ride dragons yay for that but no dragon riding for doner only mara.
    • i just got the special addition for my birthday last month for xbox one and ive gotten alot of progress without doing the main quest line...
  • Need help!

    3 messages
    • To escape Apocrypha, you can choose to finish it or die. You'll be back where you were before you opened it.
    • you have to go through apocrypha and read the book again to escape