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The Great Divide

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Main article: Quests (Shivering Isles)

Some time back, a mage came up with a theory that everybody in the Shivering Isles had a mania and a dementia half inside them. In order to test the theory, he found a small settlement and cast a spell on it that not only split the town into two parts, but created doubles of each of the citizens inside. The mage, for whatever reasons, left the town and did not undo the damage, leaving the townspeople with duplicates of themselves.

The townspeople began to hate their counterparts, they got to a point of wanting them dead, but are unable to kill their duplicates because doing so would count as suicide, and they feared ending up on the Hill of Suicides.

WalkthroughEdit

After hearing that the two sides dislike each other, the Hero will either be pointed the Dementia Horkvir or the Mania Horkvir, depending on who they were talking to. Either way, the Horkvir will explain that neither side can stand the other and the only way to fix this is by killing their counterparts. Once a side has been taken, it can't be changed and the other side will refuse to talk with them.

The doubles need to be killed silently, otherwise both halves of the town will attack. Other than that, there is no requirement to how they are killed. Once the job is done, the surviving Horkvir will reward the Hero with gold.

Killing the wrong person will result in the quest failing and both sides refusing to talk.

Journal entriesEdit

Journal Entry
  • Update: After talking to a resident of Split:

A resident of Split has told me I should speak to Horkvir Bear-Arm to help solve the problem of all the doubles in this town. There are two Horkvir Bear-Arm in town, so I can speak to either one.

Mania:

  • Update: After talking to Horkvir Bear-Arm:

The Manic Horkvir Bear-Arm has suggested I kill all the Demented in town. He´ll reward me if I do.

Dementia:

  • Update: After talking to Horkvir Bear-Arm:

The Demented Horkvir Bear-Arm has suggested I kill all the Manics in town. He'll reward me if I do.

Mania:

  • Update: After agreeing to do Horkvir's task:

I´ve agreed to kill all of the Demented in Split.

Dementia:

  • Update: After agreeing to do Horkvir's task:

I´ve agreed to kill all of the Manics in Split.

Mania:

  • Update: After killing the Demented Horkvir Bear-Arm:

Horkvir Bear-Arm living on the Dementia side of Split is dead.

Dementia:

  • Update: After killing the Manic Horkvir Bear-Arm:

Horkvir Bear-Arm living on the Mania side of Split is dead.

Mania:

  • Update: After killing the Demented J´zidzo:

J´zidzo living on the Dementia side of Split is dead.

Dementia:

  • Update: After killing the Manic J´zidzo:

J´zidzo living on the Mania side of Split is dead.

Mania:

  • Update: After killing the Demented Urul gro-Agamph:

Urul gro-Agamph living on the Dementia side of Split is dead.

Dementia:

  • Update: After killing the Manic Urul gro-Agamph:

Urul gro-Agamph living on the Mania side of Split is dead.

Mania:

  • Update: After killing the Demented Atrabhi:

Atrabhi living on the Dementia side of Split is dead.

Dementia:

  • Update: After killing the Manic Atrabhi:

Atrabhi living on the Mania side of Split is dead.

Mania:

  • Update: After killing the Demented Jastira Nanus:

Jastira Nanus living on the Dementia side of Split is dead.

Mania:

  • Update: After killing the Manic Jastira Nanus:

Jastira Nanus living on the Mania side of Split is dead.

Mania:

  • Update: After killing the last Demented:

All of the Demented residents of Split are dead. I should return to Horkvir Bear-Arm for my reward.

Dementia:

  • Update: After killing the last Manic:

All of the Manic residents of Split are dead. I should return to Horkvir Bear-Arm for my reward.

Mania:

  • Update: After talking with Horkvir again:

Since all the Demented duplicates living in Split are dead, Horkvir Bear-Arm gave me my reward.

  • Quest complete

Dementia:

  • Update: After talking with Horkvir again:

Since all the Manic duplicates living in Split are dead, Horkvir Bear-Arm gave me my reward.

  • Quest complete


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