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The Ritual Stone (Skyrim)

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For the stone in Oblivion, see The Ritual Stone (Oblivion).
Guardianstone The Ritual Stone
TESV The Ritual Stone
Map
2011-11-17 00004
Constellation
The ritual
Hold Whiterun
Location East of Whiterun
Description Once a day, those under the sign of The Ritual can reanimate nearby corpses to fight for them.
Effect Raise all nearby dead enemies to fight for you for 60 seconds once a day.
Location ID DoomstoneTundra01

The Ritual Stone is a Standing Stone located in The Elder Scrolls V: Skyrim.

EffectsEdit

This stone grants a power to the Dragonborn to reanimate corpses to fight for them once a day. The ability granted by the stone is not a simple resurrection spell that reanimates a single dead body, but rather a large resurrection field that expands out from the player character, resurrecting all corpses within a fairly large radius for sixty seconds.

Only corpses level 75 and under can be reanimated, however this limit can be increased with the Necromage perk. Once the time has elapsed, the reanimated will fall to the ground but not disintegrate.

There is no apparent limit to the number of corpses that can be reanimated by this power, however reanimating a high concentration of corpses causes some to be unresponsive.

For those with Lycanthropy, the dead raised with this power remain active even after changing to werewolf form.


UsefulnessEdit

This power can be an effective trump card to play against a boss-level opponent since a typical dungeon-diving scenario has the Dragonborn cutting through a large number of lesser foes before confronting the boss character.

LocationEdit

The Ritual Stone is found east of Whiterun, between Whiterun and the Valtheim Towers (south of the river), guarded by a hostile necromancer and two skeletons.

PerksEdit

This power is affected by the following perks:

  • Necromancy - Greater duration for reanimated undead
  • Dark Souls - Reanimated undead have 100 points more health
  • Twin Souls - Reanimate two corpses.
  • Necromage - Increases the potency by 25%, allowing higher level corpses to be raised.

ExploitsEdit

Armor and item duplicationEdit

An exploit to duplicate items and armor on almost any corpse is available by using The Ritual Stone, provided they are the default items of the character. The following steps explain how this can be achieved:

  1. Remove all items from a corpse.
  2. Cast the Ritual Stone power.
  3. Once the corpse is reanimated travel into to a different zone.
  4. Upon entering the new zone, the reanimated corpse will have all items/apparel that they originally had in their inventory.
  5. Kill the reanimated corpse and retrieve the duplicated items from the corpse.

This exploit is confirmed to work on the following unique armors/clothing:

Furthermore, weapons do not seem to respawn on corpses when transitioning between zones. This exploit is also possible via the Dead Thrall spell.

Multiple uses per dayEdit

By assigning the Ritual Stone to the Aetherial Crown, the power can be used multiple times per day by un-equipping and re-equipping the crown after it is used.

BugsEdit

This section contains bugs related to The Ritual Stone (Skyrim). Before adding a bug to this list, consider the following:

  1. Confirm all bugs with other editors on the talk page before adding them below.
  2. Always try reloading an old save first, before asking for assistance.
  3. Do not discuss possible bug fixes or origins. Leave those and all other first-person-anecdotes on the talk page, not the article.
  4. Always add  360  ,  PS3  , and  PC   to clarify which system the bug appears on.
  •  360   After killing all or most of a hold's guards and thereby using the Ritual Stone on them, some of the raised dead can become permanent. For example, a Whiterun Hold Guard will act as if he was on duty. Speaking to them directly initiates normal dialogue, but outside of dialogue, he might moan like a normal raised zombie would.
  • The effect will sometimes fail if used in 1st person settings but will not in 3rd person.
  •  360   Upon attempting to activate the stone, the dialogue box may not show up and thus the effect can never be gained. There is no known fix.
  •  PS3   When riding Shadowmere down The Ritual Stone hill the game may freeze.

AppearancesEdit

Start a Discussion Discussions about The Ritual Stone (Skyrim)

  • Ritual Stone Question

    2 messages
    • Do the Summoner perks in the Conjuration Tree affect the range of the of power granted by the Ritual Stone?
    • I don't think so.
  • Limited Time

    4 messages
    • You can also gives Staffs of Zombies to your thralls and companion, and they will then raise their own zombies. Master Neloth in Solstheim ha...
    • Probably the Xbox, mine is new and it will slowdown or lag if it has to process to much at once.

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