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Elder Scrolls

Fortify restoration/alchemy loop fixed? (as of patch 1.9)

  • Can anyone confirm this? Just started a new game, got impatient and went for the fortify restoration/alchemy loop. Enchanted some apparel, made the potion, drank it, re-equipped, made new potion... did this several times without any effect at all.

    So either I've forgotten how to do it correctly or the loophole has finally been fixed with the new 1.9 patch (I have 1.9.0.8).

    JF

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    • Puremoonburn
      Puremoonburn removed this reply because:
      I do not want my IP address posted. I have created a user account.
      19:50, March 29, 2013
      This reply has been removed

      It seems to have been fixed, as I ran into the same issue. I had been saving up tor one big run, but no dice. I seem to be stuck at no more than +50%

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    • It seems to have been fixed as I ran into the same problem. I was saving up for the longest time to make one big, crazy run through it and I seem to be stuck at 50%, which is where my last "seed" potion was before the patch.

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    • Is Patch 1.9 out for X-box360?

      Did they fix the stupid glitch where the "A" button causes you to eat your alchemy ingredients even though you're supposed to be required to pull either trigger button instead?  This is particularly troublesome when moving ingredients whose quantity is greater than 5 and the controller "double-clutches" the "A" used to select the quantity, and therefore causes you to inadvertently eat the next item on the list.

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    • So I've tested it with patch 1.9.

      You now can get a maximum of 31% Fortify Alchemy gear and a maximum Fortify Enchantment potion of 38%. (With Necromage perk, while being a vampire). More unfortunately is not possible. Fortify Restoration seems to no longer affect Alchemy.

      (Without Necromage perk while being a vampire, it will be a maximum of 29% Fortify Alchemy gear and a maximum of 32% Fortify Enchantments potion)

      This leads to maximum enchantments of 51% for example Fortify Sneak or Onehanded. Profession enchantments or Fortify Speechcraft and so on also reach a maximum of 31%. Magic Resistance can reach 25% and the Fire, Ice and Shock Resistances can reach about 47%.

      However, a full 31% alchemy gear still is enough to craft handy potions such as Fortify Onehanded 151%, which will increase your onehand-weapon damage nicely and so on...

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    • Awesome, thanks.

      Though Fortfiy One-handed 151% is still nifty, I was looking forward to my Fork of Epic Death... Oh well. Thats what I get for actually playing the game for  a while before going for the exploits. 

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    • The alchemy glitch still works for me on patch 1.9, however, My enchantmants will be extremely powerfull, then they'll just all of the sudden drop to 4%. for instance, i made a fortify smithing nacklace that make my weapons improve 300% better, then it just all of the sudden dropped to 4%. i dont know why this happens.

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    • The sudden drop from godlike items to 4% as you said is likely the potion wearing off, as it only has a 30 second life.  Typically I get only one or two items per bottle done.  Worse off the clock runs while naming items.

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    • Yes the glitch has been patched.  I have an older save prior to the updates and have an excess of potions as well as different types of armor with godly abilities.  I am talking to Bethesda about possibly making trading possible between NPC's using friends list.  Not confirmed yet if they will allow it in Skyrim but the next Elder Scrolls will be able to accomplish the feat being it is a MMO Platform.  

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    • Are you sure?  I think I've done it since patch 1.9 was released.  I'll check again to be sure.

      Still works on X-box360.  Or are you asking about the new release?

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    • yeah i was doing it today, and i got in the millions of fortify alchemy on my gear, though i did end up "breaking alchemy" on this char, meaning my level 100 alchemy is acting as if it was lvl 1 and the perks arent working. Though the loop did work for me, it is not patched

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    • The only thing that I actually use that I made with it is my "Anti-gravity" Boots (+20,000# carrying capacity).  I can live with the guilt about not being inconvenienced with being overburdened all the time.  All the rest of my stuff is plenty powerful enough.

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    • So does it work with the patch or not ie if i have dlc and patched game will i be able to do it 

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    • why not do this instead

      1) delete your update

      2) start a new game since the old one is inaccessible due to lack of data

      3) rush to game quickly

      4) try the loop

      5) make more potions of the OP potions like %24447882759 stronger in smithing for 234 seconds

      6) update game

      7) enjoy

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    • Just saying ^ I heard that if u do that , THat it will screw up save data and stuff just saying

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    • 76.91.181.147 wrote:
      Just saying ^ I heard that if u do that , THat it will screw up save data and stuff just saying

      It doesn't screw up your data really, you just can't access your 1.9 games because it doesn't have the "Legendary" options there. But after updating it again, you can once again access the others.

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    • I think it might just be the unofficial patch that fixed it.  There's a fix for the fix on the internet somewhere I think.

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    • I have 1.9.31.0.8, and as of 8/22/13, the FortifyRestoration-Alchemy loop exploit STILL works.

      Here's HOW you do it:

      • Bring the ingredients for your favorite Fortify Restoration potion to your Alchemy LabSalt Pile is an obvous choice, then the other ingredient is is a matter of what you have a lot of: Abecean Longfin, Cyrodilic Spadetail, Small Antlers, or Small Pearl.
      • You'll also want to have the ingredients for Fortify Enchanting and Fortify Smithing potions.
      • Don your best Fortify Alchemy gear (5 pieces if you use Circlet & Falmer Helmet). 
      • Craft your first Potion of Fortify Restoration @ 147% (yours might be lower, my Alchemy skill is at level 100).
      • Drink it, but before exiting the Items menu, go to the Apparel page and doff and re-don one piece of your Alchemy gear.  This makes no sense, but it's necessary to bypass a cap which only allows the potions to be 363% stronger.
      • Immediately go to the Alchemy lab and craft the 2nd potion @ 363%, exit alchemy and drink the 363 potion.  Go to the Apparel page and doff and re-don one piece of your Alchemy gear.
      • 3rd potion @ 427%; 4th potion @ 1165%; 5th @ 4428%; 6th @ 41573%; 7th @ 3075947%; and so on, but you risk crashing the program.
      • Then make your Fortify Enchanting and Fortify Smithing potions, and whatever other potions you want insanely powerful.

      Edit:Linkfix

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    • @TodKarlson How high of a precentage would you suggest to stop at to not crash?

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    • It probably depends on your system's CPU, memory, etc., but it really doesn't matter, because anything in the thousands of % makes you god-like, and sucks ALL of the challenge out of the game.  The only thing I did that with is my "anti-gravity" boots which make my carrying capacity super high so I can fast travel without being over-encumbered.

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    • I cant get this to work anymore. after i drink my restoration poition and unequip/ re equip my gear the %'s stay the same, preventing me from going any higher

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    • I've intentionally not updated from I think 1.6 or 1.7 to the new patch just in case I can't do the exploit anymore. I'm on X360 with no DLC, after playing through a few times I use the exploit so I can wear any weapons / armour combination and make it armour rating / weapon damage equivelant to my current smith / enchantment level. Great for role-playing using lower tier equipment that matches my top tier stats, basically using exploit for fun rather than being OP. Sure I can't make skills legendary but by level 50 on master diffuculty I'm doing fine with smart perk choices. Bethesda should give X360 some console commands after you've beaten the game once.

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    • I always thought it was odd that they're called "console commands", but they don't apply to consoles, just PCs.

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    • TodKarlson wrote: I always thought it was odd that they're called "console commands", but they don't apply to consoles, just PCs.

      Wow... Really?

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    • Guys, it still works.... sometimes. What I mean is that once youve started the glitch and you exit an area, the enchantments still work as long as you keep it equipped. Once you unequip it its gone. alos, do this glitch with an amulet of Talos ;)

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    • TodKarlson wrote:
      I have 1.9.31.0.8, and as of 8/22/13, the FortifyRestoration-Alchemy loop exploit STILL works.

      Here's HOW you do it:

      • Bring the ingredients for your favorite Fortify Restoration potion to your Alchemy LabSalt Pile is an obvous choice, then the other ingredient is is a matter of what you have a lot of: Abecean Longfin, Cyrodilic Spadetail, Small Antlers, or Small Pearl.
      • You'll also want to have the ingredients for Fortify Enchanting and Fortify Smithing potions.
      • Don your best Fortify Alchemy gear (5 pieces if you use Circlet & Falmer Helmet). 
      • Craft your first Potion of Fortify Restoration @ 147% (yours might be lower, my Alchemy skill is at level 100).
      • Drink it, but before exiting the Items menu, go to the Apparel page and doff and re-don one piece of your Alchemy gear.  This makes no sense, but it's necessary to bypass a cap which only allows the potions to be 363% stronger.
      • Immediately go to the Alchemy lab and craft the 2nd potion @ 363%, exit alchemy and drink the 363 potion.  Go to the Apparel page and doff and re-don one piece of your Alchemy gear.
      • 3rd potion @ 427%; 4th potion @ 1165%; 5th @ 4428%; 6th @ 41573%; 7th @ 3075947%; and so on, but you risk crashing the program.
      • Then make your Fortify Enchanting and Fortify Smithing potions, and whatever other potions you want insanely powerful.

      Also use the Abecean Longfin ingredient

      Edit:Linkfix

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    • So guys this works but only on Xbox 360, Ps3 leads to dead ends when you try and make enchants they patched ps3 but the alchemy can still be leveled up but you must be level 40 in it and have as much skill points on it as possible But still what fun is it when you can have alchemy up but no enchants to help you through the game.. well yeah "cheat" through the game sorry Ps3 fans..

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    • TodKarlson wrote:
      I always thought it was odd that they're called "console commands", but they don't apply to consoles, just PCs.

      You don't get what console means....... It's a part of programming.

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    • 50.172.6.226 wrote:
      TodKarlson wrote:
      I always thought it was odd that they're called "console commands", but they don't apply to consoles, just PCs.
      You don't get what console means....... It's a part of programming.

      Explain it.

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    • it works for me , i learned about it last night ... anyways today i made fortify restoration "1689936384%" same for fortify enchanting..and my bow does 1652555776% shock damage ... its legit the enchantment stayed on and everything

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    • Can you imagine 1.6BILLION % shock damage?  Your opponents would EXPLODE, and their distant relatives would spontaneously drop dead.

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    • This has not been patched. I literally just did it 2 minutes ago on ps3 patch 1.09. This is the first time i did it so i don't know if it was slightly different as it took me a couple of times to get it. I made a restoration potion, unequip/re-equip, made another potion, unequip/re-equip about 4 times, made a fortify enchant potion that had about 11000% increase, created fortify alchemy enchantments on each of 4 items you can, which were at like 200000000% increase, waited for the restoration and enchant ptions to wear off and now have fortify alchemy of about 78000% on each item. So this did in fact work for me after a couple of wrong doings. Hope i helped people here =)

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    • I don't think they're going bother to take the time to patch this glitch, because if you don't like it, just don't do it.  I made my weapons & armor plenty powerful enough by crafting sets of smithing and achemy gear, and potions to amplify their effects.  The only thing I used this exploit for is a pair of "anti-gravity" boots that allow me to carry 20,000# of stuff.

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    • It's capped at the lower levels (If you're lucky you can loop it 3 times before it hits its peak and starts working backwards, but it seems pretty random when that peak occurs). You need to get to level 50+ alchemy, with as much (decent) fortify alchemy gear as possible (I got it working with a circlet and a necklace with +12% and +20% fortify alchemy respectively) and as many perks in the alchemy tree as possible, before it will start working.

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    • Actually, I think you're getting confused by the dorked-up way the game displays numbers that are larger than what the programmers thought they would be. The numbers are really still going up, but some of the displays don't show all the digits, they're right-justified, so the number looks like it's going down. e.g. if 1234 (displayed as "234") goes up 25% you get 1543 and see "543", the next time you'll see "928", even though the value is 1928, but then it will appear to go down when 2410 is truncated to "410". The real problem will be when the number gets so huge, that it crashes your machine. SAVE FIRST!

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    • Guys this still works i have a 49000+ iron dagger. Thanks TodCarlson!

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    • Yes the fortify restoration loop still works, like it always has.

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    • TodKarlson wrote:
      50.172.6.226 wrote:
      TodKarlson wrote:
      I always thought it was odd that they're called "console commands", but they don't apply to consoles, just PCs.
      You don't get what console means....... It's a part of programming.
      Explain it.


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    • TodKarlson wrote:
      50.172.6.226 wrote:
      TodKarlson wrote:
      I always thought it was odd that they're called "console commands", but they don't apply to consoles, just PCs.
      You don't get what console means....... It's a part of programming.
      Explain it.

      A console is a program left by the programmers to change the parameters in a computer. In a dumbed down sense, where I can explain it without causing mass confusion. The parameters explain why you can modify your health, add npcs to the area, add items to your inventory... etc. The console is usually used for debugging, from what I know.

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    • So, "console" is another example of people reusing a word in a non-exact way & dorking up the language.

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    • TodKarlson wrote:
      So, "console" is another example of people reusing a word in a non-exact way & dorking up the language.

      This is from a totally different person than before, but as a software developer, I thought I'd offer some insight.

      The term "console" in software development typically refers to the Command Line Interface or CLI. When writing software for Windows, one typically has to choose whether the program will be a Service (no interface), a GUI (graphical interface), or Console (command line interface).

      It was originally used to refer to the part of a computer system where the operator would interact directly with the system, and was typically referred to as the Systems Console or Operators Console.

      It was actually used first in reference to computer systems prior to its use in reference to home gaming systems, so technically its more common use is the bastardization ;-)

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    • Back to the topic...

      I tried the loop method as stated and it increased to 117%, but the very next go-around brought it back to 87% (plus, it split it up into two separate "potions"). Perhaps I'm doing something wrong.

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    • If your percentage goes down, that simply means you're taking to long to do the loop, remember each potion lasts 60 seconds. Once the 60 seconds ends, the % goes down accordingly. To do it correctly either remove all items from your apparel except the alchemy apparel, or give the alchemy enchants names that are the first items in your apparel. Otherwise your going to end up taking to long, to equip & unequip going through your apparel for the loop. Also you can easily loop, then make enchanting potions, to then make stronger alchemy gear, so it goes up faster & takes less ingredients if you desire. 

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    • I cant make this work worth a damn.  

      PC, 1.9.32.08 .. I had the unofficial patch installed, and when this wouldnt work, I disabled it and tried again..

      100 Alchemy, 100 Enchant, 33 Restoration

      4 items Ive managed to enchant to +23.

      Ive followed TodKarlsons instuctions to a 'T' .. and for the first half hour of trying or so, I'd get to 135% Fortifying Restoration .. then on the next potion it drops down to 129.. then to 87.. and I can work my way back up.

      After mucking about randomly, sudden it went past 135.. and I got to 185 .. and then it jumped all the way back down... Notably, when it does jump down, all the other potions Ive created, that are still in my Inv, drop down as well.. as does the Effect thats still present on me.

      Tried creating a Fort Enchant potion when I was at 185 and I got +17% enchant.. Used that 17 enchant to create a test set of Leather Bracers with Fort Carry on em.. it said 36 points, I created them, it made them +33 instead.. <boggle>

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    • You guys do know that you're supposed to use a circlet with a falmer helmet as well right? You can wear both the circlet & falmer helmet, so you actually have 5 alchemy enchants on. As I said previously your taking to long to do it if the % goes down. You create the potion, you drink it, you create another potion, you go to your apparel & unequip all alchemy gear, then instantly equip it again, drink your potion, then repeat the steps. It's actually very simple to do. 

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    • You *can* use the circlet/helmet combo, but I havent read anywhere where you -have- to?  Also, each time you drink a potion, your 60 seconds refreshes.. so Im not running out of time..

      In TodKarlsons post above, he just mentions adding/removing -1- piece of +alc gear?

      I get that its easy.. I think something else is going on here.

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    • The circlet helmet combo will boost it up even faster. You don't want to listen to me that's fine, your way is obviously not working, where as my way I could make a billion damage sword if I wanted to. But to be honest, I don't even like doing the restoration loop. It breaks the gameplay, I did it before though, to check it out myself. 

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    • Sorry, wasnt trying to come across as ungrateful.. you know the internet, get 12 replies and every reply will be different.. Just trying to figure out why it wasnt working..

      Got it working with one of your tips there.. Ignore what TodKarlson says about removing 1 item, remove all +Alchemy gear and re-add it between each potion brew and this works a-ok

      Thanks for the help GA..

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    • It just takes some time to get used to, I had trouble with it too when I first tried. Once you learn how it works then it will be very simple. & you're welcome my pleasure, I have never had the restoration loop crash my machine either. You can make your potions so powerful, like I did where it actually goes negative, which sounds bad. But in reality it's not, you are completely immortal, it's god mode for console users, you will one shot anything, never run out of stamina or health, you can jump off the throat of the world & your health bar won't even come up, because you took zero damage. The only time you can be killed is when you take off your armor, however this is fixable by simply drinking a health potion before taking off your armor. 

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    • I just saw your post about the unoffical patch, yes I'm pretty sure they fixed it in the patch. I was thinking you were on console, not pc. 

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    • You only need to doff & re-don one piece of Fortify Alchemy-enchanted gear EACH CYCLE for it to work. You make & USE a series of increasingly powerful Fortify Restoration potions first, then use the last one make your Fortify Alchemy & Fortify Smithing potions. Save first, in case you dork it up and want to try again.

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    • Does this currently work on PS3?

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    • From what I heard, it works on PC and it worked on 360 for me, so just try and see. Remember to unequip and requip all your gear after drinking every potion.

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    • Yes this works on ps3. 

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    • Well for me when i have my alchemy gear and i try to craft a fortify restoration potion the percentage is at 4%. and even if i go through the steps i

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    • Does anyone know for certain that this still works on PS3 as of the latest patch? I've followed all the instructions to the letter but every time I go to enchant it stays at 25% for level 100 enchanting even with the fortify enchantment potions.

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    • i still cannot get it to work. i have done everyting correctly. I put on my gear, create potion, drink, remove/equip, then repeate and still no go.

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    • I had made it work many many times in my old game, and, in fact, it still works fine in my old save – but when I recently created a new character from scratch and went to to do it, I kept capping out around 30%. I could have gotten that cao higher by leveling up, using morebetter enchanted gear etc, but I shouldn't need to, it should just take more potions. I am all but certain this is because the game was patched.


      I tried to delete the patch so I could try after deleting – but it won't let me run my new save on "an old version if the game." Next thing I need to try is create a brand new save, with the update deleted, try the glitch, and assuming it works, verify that it continues working after I then update the game. Ill try to remember to post again once verified.

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    • I just read you need level 40 alchemy for it work... I will also try to verify this on my "new" save

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    • Level 40 did not make any difference... Now to delete the update and start all over again...

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    • Isn't working on PC with unofficial patches, all DLCs, etc.

      Starting with 41% stronger potions on three pieces of gear and 102 Alchemy because skill uncapper, make a 135% restoration potion, drink it, unequip one or all pieces of fortify potion strength gear, reequip them without closing menu, still at 41% strength.

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    • Level 40 didn't help – Time to start another brand new game after deleting the updates... I'm pretty sure that should work...

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    • So it turns out it does still work – but it's been nerfed pretty hard, and it seems like you MUST use CUSTOM enchanted gear – any fortify alchemy stuff you can buy will not gain strength.

      So for it to have any benefit, you need to have high enchanting skill (+ perks + preferably a couple fortify enchanting potions of as strong as you can find), enchant all custom gear – do the rinse wash repeat method until it stops progressing (with 3 items worn, it seemed to max out the potion strength a bit over 100%). Create some fortify enchanting now that your alchemy is boosted, and start all over again with more strongly enchanted gear...

      Used to be it grew so exponentially quickly that even with a single ring, it only took like 10 iterations to get crazy high numbers – now it's much more cumbersome to get above 100% (which I haven't even completely verified yet - I got just over 100 before running out of materials)

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    • Ive been working on this exploit on the ps3 a couple of days now, wondering if my fool around saves would be ruined if i updated. I discovered that the exploit still works with low percentages of fortify alchemy. I couldnt manage to get the gear past 22% fortify alchemy (even with all the perks in alchemy, smithing and enchanting all at lvl 100), I went ahead and made the fortify restoration potions with this crap armor regardless. Turns out it works fine, youll eventually build up outrageous fortify restoration potions with "godlike" potency anyway. Once you create the Alchemy Gear with a decent percent and have enough ingrediants to make like 10X fortify restoration potions, make a save to start over from in case. steps go like this:

      1. Put on the Alchemy gear

      2. Make a fortify restoration potion.

      3. Open up the menu and drink the fortify restoration potion

      4. Without exiting the menu: scroll on over to your alchemy gear, Unequip them then re-equipt.

      5. Now exit the menu and go back to step 2. Lather, Rinse, Repeat.

      You should see the number steadily rise like the grin on your face. I got it up to the 70,000%'s without a hitch. Theres no point in overdoing it though, like TodKarlson said, anything in the 1000%'s makes you beast. After making the buffed fortify restoration potions, drink one and under its effect make a bunch of fortify enchanting potions. Use the fortify enchanting potions to make a whole different set of gear that youll use for your alchemy and smithing. The effects are now bound to the armor. Create the new gear that you want to enchant while wearing the crafting gear. Drink a fortify enchant potion and enchant the armor pieces with stamina regen, magicka regen, health regen, etc, etc. Whatever youd like to power up.

      Heres a link to a youtube video I used that demonstrates this process. Its succinct and easier to understand than most: http://www.youtube.com/watch?v=CaZXbVKguPE 

      I did all this [prior] to installing the latest update (Version 1.9). I tried these steps numerous times again after installing the update and it doesnt seem to have any effect on the process or my save ^_^ Glitch lovers rejoice.

      Heres another link with a list of the changes the patch comes with:

      http://www.uesp.net/wiki/Skyrim:Patch 

      This glitch was fun to play around with. Hope this info helps :P

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    • Ive been working on this exploit on the ps3 the past couple of days now, wondering if my fool around saves would be ruined. I discovered that the exploit still works with low percentages of fortify alchemy. I couldnt manage to get the gear past 22% fortify alchemy (yes, even with all the perks in alchemy, smithing and enchanting all at lvl 100 blah blah blah), I went ahead and made the fortify restoration potions with this crap armor anyway. Turns out it works fine that way, youll eventually build up outrageous fortify restoration potions with "godlike" potency.

      Once you create the Alchemy Gear with a decent percent and have enough ingredients to make like 10X fortify restoration potions, make a save to start over from in case. steps go like this:

      1. Put on the Alchemy gear 2. Make a fortify restoration potion. 3. Open up the menu and drink the fortify restoration potion 4. Without exiting the menu: scroll on over to your alchemy gear, Unequip them then re-equipt. 5. Now exit the menu and go back to step 2

      Lather, Rinse, Repeat. You should see the number steadily rise like the grin on your face. I got it up to the 70,000%'s without a hitch. Theres no point in overdoing it though, like TodKarlson Says, anything in the 1000%'s makes you beast.

      After making the buffed fortify restoration potions, drink one and under its effect make a bunch of fortify enchanting potions. Use the fortify enchanting potions to make a whole different set of gear that youll use for your alchemy and smithing. The effects are now bound to the armor. Create the new gear that you want to enchant while wearing the crafting gear. Drink a fortify enchant potion and enchant the armor pieces with stamina regen, magicka regen, health regen, etc, etc. Whatever youd like to power up.

      Heres a link to a youtube video I used that demonstrates this process. Its succinct and easier to understand than most:

      http://www.youtube.com/watch?v=CaZXbVKguPE

      I did all this [prior] to installing the latest update (Version 1.9). I tried these steps numerous times again after installing the update and it doesnt seem to have any effect on the process or my save ^_^ Glitch lovers rejoice.

      Heres another link with a list of the changes the patch comes with:

      http://www.uesp.net/wiki/Skyrim:Patch

      This glitch was fun to play around with. Hope this info helps :P

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        • SOLUTION***WORKS WITH LATEST PATCHES

      OK so the good news is I have a definitive answer on how to do this and why it might not be working for you. Everything described above is correct i.e.

      1. Enchant 1-5 articles of attire gloves/ring/necklace/circlet/helmet with fortify Alchemy. I used 4 as I couldn't be bothered to find Falmir helmet.

      2. Create fortify Restoration potion at Alchemy table

      3. Exit Alchemy table and drink potion

      4. Before you exit menu unequip then re-equip your fortify Alchemy gear

      5. Go back to step 2, create potion etc. etc.

      IMPORTANT. I tried this all morning and it didn't work because i was missing a crucial element which I found buried on another web site.

      In order for this to work you MUST have 3 perks in Alchemy being: Alchemist, Physician & Benefactor

      I read you also need skill levels of 30 Alchemy & 50 Enchanting plus 2 perks in Enchanting going up to Insightful Enchanter although I already had these so can't confirm that part.

      When I got it to work it took about 6 cycles of steps 2-5 to get restoration potion to about 23,000 which equated to about a 300% improvement potion for Smithing & Enchanting

      I could have gone on ad infinitum but all I wanted was some beefy fortify carry boots for Lydia who incidentally I somehow got married to the other night whilst drunk. She keeps giving me about 5k in gold every day though so I'm not complaining (and she cooks)

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    • If you have an updated PC version of Skyrim including the latest Unofficial Skyrim Patch and the Restoration/Alchemy/Enchanting exploit is not working for you, then the latter could be the source of the problem; apparently they saw this as a bug and removed it. The fix can be reversed by using this mod: Revert Fortify Restoration Fix of the Unofficial Skyrim Patch. Kudos to Belthazor82 for creating the mod and Nexusmods for hosting it.

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    • It's probably irrelevant to mention this, but I just want to say I did this on the PS3 a few hours ago.

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    • I was doing this on the XBOX 360, and it was working, but once a fortify restoration potion wore off all my other potions went to < 200% when they were >200% when i made them, also when i drink a fortify restoration potion, the other fortify restoartion potions go up in % is this the reason, this also happens when I enchant gear, it is high at first, but hen lowers once the potion wore off :/

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    • I was on the xbox used the gilch and got a paried of gloves that had 9 billion unarmed strike

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    • True, the console command/game console thing makes perfect sense in context, but it's still ironic.

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    • How do u  survive the reasoration wearing off

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    • I have the 1.9 update installed as well as Hearthfire, Dawnguard, and Dragonborn and the glitch still works. You have to 1. make a potion, 2. drink it, 3. unequip your gear, 4. reequip your gear, 5. then make two new potions and drink them both then restart from step 3 and repeat to step 5 until you have the desired strength fortify effect.

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    • try this exploit: www.superdovah.com

      I just tried the superdovah version of this loop and it worked well and i just did it a couple of days ago. I wanted to see if there were any other variations of it out there and so far it's the quickest way i found. you can probably youtube it. i liked it because i didn't have to find any ingredients like those stupid giant's toes and mess.

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    • 71.238.169.64
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