Also in terms of main story, I think your race needs to play a larger role in the story. One thing that sorta of bugged me in Skyrim was that no one judged you by your race. I'm a Khajiit player and before I started playing Skyrim(Which was my first Elder Scrolls game) I studied up on the Khajiit and learned that in Skyrim they are viewed with distrust and with the exception of a Khajiit Dragonborn, are not welcome in cities. And yet when I'm in cities, no one cat-calls(Pun intended) me. I guess the idea is to make you feel welcome, but it's a bit of a lore stretch.
yeah i agree with you about the being judged for your rave kind of thing so when they make the game i bet the elves would look at me funny since my character will be a nord and u know how the altmer are against nords and humans
Might be but who knows the one thing I want for certain is that bethesda should take their time developing the game and fully fledging it out with some bugs but not a whole lot and make food and money more vital in the game. But they should also add one or two more races to the game like the dwemer or some of the races from akivir. They should do that to spice the game more up What do u think about that?
Well I dunno about adding two new races, but I could see food being more important.
and could the weapon degradation from fallout come into the next game like repair when your sword or axe grows dull and your bows string would lose its elasticity but the food thing would be more important
I'd also make it so that sleep plays a more important role. You sleep not just to save the game, but also to store energy. If your a thief or assassin, or your a Khajiit and you have advantages at night, you'll then need to take energy potions that will allow you to stay awake at night. I also think your race should effect how people talk to you and treat you like in Dragon Age.
Yeah and for a something of a side story u can find out what happened to the dwemer and find them but u have learn from them to defeat the main villian and they teach u how to make armor from hybrid metals and we could make our own dwemer automatons but we can only make them if we have the proper level of smithing and enchanting and we should also know how to use soul gems to power themÂ
I think a more interesting story would be this.
Setting: Elsweyr and Valenwood.
Thousands of years ago, the Ancient Aylieds made a discovery that could shake the very foundation of reality. They discovered how to harnass the power of Massar and Secunda. To do so, they created an echanted staff called "The Staff of Gods" which if used in a lunar allignment, would draw magika from the moon and combine with the magic of the user, allowing them to manipulate reality itself. However, before this terrible power could be used, rouge Ayleids fighting for the slaves in their rebellion stole the staff. They tried to destroy it, but found it indestrcutible. So instead, they hit it in a long abandoned Aylied ruin in Valenwood. Afterwords, the Aylieds who hid the staff intergarted into Bosmer society and swore a vow that they and their descendents would guard the secret of the staff and ensure that no one uses it.
Back in the present, the Dragon Crisis has ended, and the Dragonborn has vanished. The Dunmer have made more progress is rebuilding and reclaiming Morrowind, putting them in conflict with the Argonians agains, Hammerfell has been reclaimed by the Empire. We never are told what is the canonical ending of the Skyrim Civil War.
However, the Dragon Crisis has caused great concern for the Thalmor. With Hammerfell back in Imperial control, the Empire could challenge them again. Not wanting to take chances, Empress Morginia, the ruler of the Thalmor has set her sights on finding a new source of power to crush all opposition and unake Mundus, achieving Godhood for the Thalmor. And she thinks she has found just the source for it, Massar and Seconda, since they dictate the appearnces of the Khajiit.
She sends her son, an evil Knight named Rumare to find a way to harnass the power of the moons, and he soon learns of the Guardians of the Balance, now a Bosmer oraganization(Some Bosmer are descendents of Aylieds) and seeks to find it.
You must find the staff first, and destroy it, all while taking part in guild activities, bandit killing, aiding a anti-thalmor rebellion made up Altmer, Bosmer and Khajiit, or perhaps you want to return them to imperial rule? Travel through the magnificent forests of Valenwood and Elsweyr and take part in quests to preserve nature's balance. Help the two Khajiit Kingdoms make peace with eachother. Explore long lost Aylied ruins and the Ruins of the ancient Khajiit Kingdoms. Meet the moon gods themselves, and learn their truth of their existence.
By the Nine (don't hurt me thalmor) This post is old. I had no idea until I read a bit talking about how Bethesda will be working on Fallout 4.
Personally, I'd like to see some Bosmer action in Valenwood, where we see the end of the (4th?) Aldermi Dominion (or at least the Thalmor). That would probably be a side quest, and I'm not taking jabs at what they intend to invent (because Bethesda doesn't expand on original ideas and just make weak new ones) for TES:VI.
I'd also like to see the Maormer, maybe in a DLC. And werecrocodiles. I swear I'm not making any of this stuff up.
Great posts can last a long time you know. As for Bethesda and ideas, clearly you've not been on good terms with them. They've been great to me.