Dovahsebrom wrote:
Only choosing one ending would piss alot of fans off, especially seeing as most people didn't just pick one ending and stop there. Never referencing the ending of Daggerfall would have fans wondering what the hell happened, and how exactly would that show Bethesda faced their "mistake", this would just make Bethesda look like they gave up on addressing the matter, it would basically say "we don't care about your choice at all".
The Warp in the West did not remove the players choice like the formers, it made all of them canon. Instead of completely ruining the ending for the game with a retcon, they made a compeltely new ending that mashed all of them into one.
How exactly would it piss alot of fans off? Fallout (Bethesda's other game) picks one ending every time, and there is little to no backlash over the endings they've chosen. Most RPGs with sequels pick canon endings.
The mistake wasn't in having multiple endings to Daggerfall. The mistake was in trying to make up a way in which all endings happen at once. Not referencing a canon ending to the conflict of Daggerfall allows each player to decide for themselves what the real conclusion was. Instead, they said that every ending happened at once. What if I gave the Mantella to the Underking SPECIFICALLY because I didn't want Mannimarco to use it, or for Gortwog to win? Apparently that didn't matter, since in the Warp of the West, it happened anyway. Gave the Mantella to Underking because you didn't want your character to die? Too bad, it happened anyway. Gave it to the Blades because you didn't want Gortwog to create Orsinium? Too bad, it happened anyway. By saying that every ending happened, instead of leaving it up to player speculation, "we don't care about your choice at all" is exactly what they were saying.
They didn't need a retcon, or solution, or anything. Because there was never a problem in the first place. The problem is, and always has been, The Warp in the West. Not the seperate endings of Daggerfall.