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  • So as we all know in Skyrim, vampires become pretty weak at day, this is blamed on the sun, however the sun in the elder scrolls is no sun, it is a hole, a direct link to Aetherius. This led me to believe that vampires are in some way affected by Aetherius and become weaken in it's presence.

    But Sovngarde is part of Aetherius, and Vampires are not killed by entering it, even though being so close to, literally inside, Aetherius should affect them to a much greater extent.

    So what gives?

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    • That is a good point. I wonder if there's an explanation to this or perhaps it's a bit of a plothole...

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    • But I don't know, it is said that the hole BECAME the sun. So perhaps it is just a regular sun where the hole used to be...

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    • I think we need one of the big lore guys to explain this.

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    • Maybe the sun is turbulent magicka, or magicka is leaking from the sun and somehow combusting...still wouldn't explain why vampires aren't weak to magicka, unless vampires are weak to heat, which explains Magnus burning them, and fire burning them, but then, the sun could be like a lid, and it's keeping mortals from entering Aetherius, so when mortals figure out space travel (srsly, Elder Scrolls, make it happen!) they don't go to Aetherius early.

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    • We already know that the sun is a hole into Aetherius, I belive it was Lorkhan who ripped it open.

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    • But didn't Magnus go through it, thus leavng the hole there? Regardless of how it's there, I'm very curious now why the vampires are weak to it's presence! I wonder if TES is just referencing real life vamp myths, or if there's a story behind it. Isn't one of the Deadric Princes the Father of Vampires? Maybe there's a correlation between the Deadric curse and the "light" of Aetherius, like the gods trying to purify the cursed under their light or Aetherius' light...whoever particularly owns the light. Ha, would be funny to learn Magnus is the most powerful being in the universe and particularly behind the sun's power.

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    • I really don't think that there's anything to the sun weakness. Bethesda knew that they would be no vampire if they weren't weak to sunlight, and maybe they needed a nerf.

      Or as Heroic Mist said, something could happen to the magicka coming out of the sun. It doesn't explain the fire weakness though, all undead are weak to fire if I remember correctly.

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    • Eh, could be a nerf, mixing in real world myth with their vampires, or they could be physically dead, and the disease keeps them alive, and purging the disease restores normal functions.


      Another thing could be the disease's origins, Oblivion. A different world from Nirn, it's energy is likely different, and vampirism's host's takes on the weakness of the disease.

      I wonder if reverse stealing a garlic into the inventory of a vampire would instantly kill them? Or maybe silver, I mean, Forsworn Briarhearts can be instanty killed by removing their Briarheart, and traditionally, vampires are weak to garlic, so if Bethesda has a reference to that garlicweakness, that'd be cool.

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    • That's because of the dark magic the Vampirism was caused. Molag Bal is father of the Vampires and he's Daedric Lord, dark magic. Aetherius's magic is light and good and that's why the vampires are affected by it, it's the exact opposite of the magic that created Vampires.

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    • I've never heard anything about "Dark Magic" no references either. Do you have a source for this information?

      Besides, Aetherius' magic isn't light and good, magic in itself is not good or evil, light or dark. Aetherius is the home of ALL magic, where magic originated, I don't think magic enters into it. Since Aetheirus is where all magic originated and Vampires are able to sue it, it doesn't sound correct.

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    • I would say that it's because they're so dry. They burn easily and the sun really stings them. The fact that the sun came from a hole to Aetherius has nothing to do with it - the sun's still hot.

      I don't think Bethesda had a reason, though.

      (although, I've always thought that not everything written about the Gods is true in TES. Like, yes, supposedly the moons are Lorkhans corpse and the stars are holes to Mundus, but we used to think that stars were holes to heaven too, but now we know they're not. Hmm... maybe that's why there's been no tech advance for several thousand years. Since Gods exist, they blame everything on Gods. does that make sense? Aaaanyway, back to topic. yeah)

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    • I don't think Oblivion residents would be affected much anyways, summoned Deadra exist just fine in the world, and not to mention the Oblivion Crisis, Dagon almost wrecked everything, Molag Bal wants to consume souls, maybe vampires somehow being defined as undead allows Meridia to hurt them, after all, she has association with light, so the sun, too.

      Meridia apparently is a life giver, too, and was originally an Aedra, I believe she would burn vampires, who may be undead because their powers are gifts of Molag Bal, and presumably have their souls bound to his realm.

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    • Magnus' energy flows from the sun, aka good. Perhaps, it isn't aetherius itself that vampires are weak to, but rather Magnus' influence on the light itself. I believe Sovrngarde isn't affected by Magnus and thus that is why Vampires can be in Sovrngarde without being harmed.

      I believe that vampirism is bound to be expanded upon more in future installments. Dawnguard was the beginning of that. Just like I believe Lycanthropy will be expanded upon.

      Bethesda has its unanswered questions, but it has the ability to expound onthese as well.

      Patience my brother...

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    • Meridia just complicates things, with her artifact the dawnbreaker that uses sunlight to kill undead. As for Magnus, I don't think he gives a s*it about undead :p

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    • I'm not sure if vampires are dry, or how true or untrue TES lore is, but or if the sun's power is good, but Meridia did flee Mundus with Magnus, and later became a Deadra, so maybe her Colored Rooms are in Magnus, the sun, or she was allowed to to take her section of the sun and live there.

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    • I'll explain this a bit. What types of destruction magic is there? Fire, frost and shock. What does magic need to work? Magika. If the Aetherius is the realm of magic and the origin of magika, wouldn't it also mean there is a nearly limitless supply of it there? So that said if the sun was a hole to the Aetherius it would be a open tap to limitless amounts of magika. Magika that can fuel the use of Fire. Vampires are weak to fire. Not just that, but I believe that It's no ordinary fire either. Since the fire is related to Auri-El/Akatosh it would be divine fire. Vampires originate from Molag Bal, a Daedric Prince being the polar oposite of an Aedra it would make sense to be harmed by divine magic. Conclusion: The sun is just more powerful magic that is imbued with Aedric power which could damage vampires who are in it's presence. It isn't the Aetherius that harms them but the use of it's magika that harms vampires. The Aetherius itself doen't harm them which would explain why they can enter the Aetherius. I hope this helped out a bit, and I also hope it was clear enough to be understood :).

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    • Makes sense, our own sun is fire, and it affects us through heat radiation, direct exposure should be enough to hurt vamps...and since it's divine, they can't treat it like normal fire and just not stand too close to it.

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    • There's a big hole in that theory. Frost magic, frost is also magic. Something that the Vampires are resistant and on occassion immune to, by your logic frost magic should be a good way of killing Vampires, just not as good as fire, but frost is no way of killing vampires either way, because of their great resistance to it. And we know that the sun is actually some sort of hole made by Magnus when he escaped Nirn.

      Magnus is the god of magic, neither Aedra nor Daedra mind you.

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    • Vampirism was created by the Daedric Prince Molag Bal for one purpose; to spite Arkay (the Aedric god of life and death). The planes of Oblivion are likely comparable to pockets of existence within Aetherius. There are four known realms within Aetherius, Sovngarde being only one of them. Sovngarde is the afterlife of the Nords/Atmorans and it stands reasonable that while in this realm of Aetherius they are protected or isolated from the influence of Arkay. I believe Arkay is the primary reason for the suffering of Vampires in Mundus and since he is not the ruling deity of Sovngarde (Lorkhan/Shor is) it only makes sense vampires could exist here without being instantly obliterated.

      As for the sun itself, it is simply the largest hole ripped to Aetherius by Magnus when he and the other et'Ada fleed from Mundus to Aetherius. This also explains why vampires are not inherently vulnerable to magicka because mackiga seeps into Mundus from Aetherius through the sun. At least a small portion of this magical energy is likely related to or comes from Arkay or contains his presense.

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    • There's an unconsistency here. Noxipillic Vampires, another strain of Vampirism created by the same Daedric Prince are NOT weak to sunlight.

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    • Nelthro wrote:
      There's an unconsistency here. Noxipillic Vampires, another strain of Vampirism created by the same Daedric Prince are NOT weak to sunlight.

      As for Noxiphilic Sanguivoria, it states in the Elder Scrolls Online book of the same name that the disease is theorized as having been a backroom deal between Hircine and Molag Bal. Online intruduced a lot of inconsistencies such as this which haven't been explained. This strain of vampires likely cannot become vampire lords as they are tainted so to speak with the influence of Hircine. It is worthy of mentioning you cannot become a vampire lord in Online. The only explanation is that because vampirism was diluted by Hircine, Arkay has less of a vendetta against it? This is all really stretching it but it's the only thing that gives me peace of mind.

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