Elder Scrolls
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Elder Scrolls

"Give yourself to love, pilgrim. I am Trevaia, priestess of Dibella, and this is Anvil's Chapel of Dibella"
―Trevaia[src]

Trevaia is a Redguard spell merchant in Anvil's Chapel of Dibella. She also is a regular merchant and sells potions.

Death

Trevaia is one of three Priestesses slain during the Attack on Chapel Anvil when loading the Knights of the Nine plug-in. Fellow Priestess Laralthir and Primate Dumania Jirich are also killed in the attack.

As soon as the content is read and available in the game, Trevaia can't be used to buy potions because she is already dead. She is replaced by Selene Duronia at the end of the Knights of the Nine questline.

Spells for sale

Trevaia will only sell spells from 9am-10am.

Spell Skill Level Required Effects Base Magicka Cost
Conjuration
ConjurationTurnUndeadRepulse Undead Apprentice (25) Turn Undead up to level 7 for 30 secs on Target 29 MagickaIcon
ConjurationTurnUndeadTurn Undead Novice (0) Turn Undead up to level 3 for 30 secs on Target 11 MagickaIcon
Restoration
RestorationAbsorbConsume Health Journeyman (50) Absorb Health 20 pts on Touch 74 MagickaIcon
RestorationRestoreConvalescence Apprentice (25) Restore Health 15 pts on Target 48 MagickaIcon
RestorationCureCure Disease Journeyman (50) Cure Disease on Self 140 MagickaIcon
RestorationCureCure Paralysis Apprentice (25) Cure Paralysis on Touch 50 MagickaIcon
RestorationCureCure Poison Apprentice (25) Cure Poison of Self 60 MagickaIcon
RestorationFortifyFortify Luck Apprentice (25) Fortify Luck 5 pts for 90 secs on Self 42 MagickaIcon
RestorationFortifyFortify Personality Apprentice (25) Fortify Personality 5 pts for 90 secs on Self 42 MagickaIcon
RestorationRestoreGreater Convalescence Journeyman (50) Restore Health 20 pts for 2 secs on Target 138 MagickaIcon
RestorationFortifyGreater Fortify Luck Journeyman (50) Fortify Luck 10 pts for 90 secs on Self 102 MagickaIcon
RestorationFortifyGreater Fortify Personality Journeyman (50) Fortify Personality 10 pts for 90 secs on Self 102 MagickaIcon
RestorationRestoreHeal Greater Wounds Journeyman (50) Restore Health 20 pts for 2 secs on Self 92 MagickaIcon
RestorationRestoreHeal Major Wounds Apprentice (25) Restore Health 25 pts on Self 61 MagickaIcon
RestorationRestoreMinor Respite Novice (0) Restore Fatigue 15 pts on Self 6 MagickaIcon
RestorationRestoreRestore Luck Apprentice (25) Restore Luck 5 pts on Self 29 MagickaIcon
RestorationRestoreRestore Personality Apprentice (25) Restore Personality 5 pts on Self 29 MagickaIcon
RestorationRestoreSuperior Convalescence Expert (75) Restore Health 20 pts for 4 secs on Target 277 MagickaIcon

Note: "Base Magicka Cost" refers to how much magicka it costs to cast the spell without factoring in the Hero's skill level, attribute level, and individual spell effects. Generally, magicka costs are higher.

Appearances

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