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Unmarked Locations (Skyrim)

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For unmarked locations in Oblivion, see Unmarked Locations.

Unmarked Locations are places that are not marked as icons on the world map upon discovery. There are many places on the world map that are unmarked but contain treasure chests, items, or interesting characteristics that can be easily missed by the wandering adventurer. Locations like these are often camps, fields, shacks, shrines, or ruins. The following is a list of these locations for each of the Holds.

EastmarchEdit

Lucky Lorenz's Shack

Lucky Lorenz's Shack

  • Lucky Lorenz's Shack - A shack and its owner have been crushed by a fallen tree across the river from the Abandoned Prison. Loot includes Treasure Map IX and the Light Armor skill book Rislav the Righteous. (Official guide map marker 7.A)
  • Talos by the Lake - East of Cradlecrush Rock. A Shrine of Talos on a lovely little pond. (Official guide map marker 7.B)
  • Mara's Eye Stones - Just South of Mara's Eye Pond, a Spriggan Matron stands in the archway of a ruin. (Official guide map marker 7.C)
  • Stormcloak Crag - East of Uttering Hills Cave, a flag marks its location. Corundum and Gold ore veins nearby along with a dead Stormcloak. (Official guide map marker 7.D)
  • Shrine of Talos Overlooking Windhelm - Across the river and overlooking Windhelm. Loose gear and a copy of The Talos Mistake. (Official guide map marker 7.E)
  • Eldergleam Sanctuary Treasure Crate - Northwest of the Atronach Stone and set above the entrance to the Eldergleam Sanctuary lies a crate with four leveled soul gems, a dagger, plus the Enchanting skill book, A Tragedy in Black.
  • Hunter's Camp: Windhelm Plateau - Several hunters are attacked by a troll when the Dragonborn approaches. (Official guide map marker 7.F & 7.G) During the Civil War attack on Windhelm, this will be replaced by the Imperial Army.
  • Dragon Mound Kynesgrove Resurrection - Alduin will resurrect the dragon Sahloknir during A Blade in the Dark. (Official guide map marker 7.H)
  • Hunter's Camp: Dunmeth Pass - North of Narzulbur is a small camp with two hunters, a tanning rack and the Light Armor skill book Ice and Chitin. A flag raised on a pole is perched on a rocky ridge above the camp. (Official guide map marker 7.I)
  • Golden Outcrop - Further up from the Hunter's Camp above is a rocky outcropping home to several level-dependent creatures. Next to the cave are two gold ore veins. Called "Wild Animal Den: Dunmeth Pass" in the official game guide (map marker 7.J).
Hunter Jacuzzi Camp

Hunter Jacuzzi Camp

  • Hunter Jacuzzi Camp - West of the Eldergleam Sanctuary is a small hunter camp with three scantily-clothed hunters and a copy of the Smithing skill book Cherim's Heart of Anequina. Called "Hunter's Camp: Sulphur Soaking Pools" in the official game guide (map marker 7.K).
  • Dragon Mound: Bonestrewn Flats - Opens during Dragon Rising. (Official guide map marker 7.L)
  • Eastmarch Necromancer Altar - Northwest of Bonestrewn Crest are two necromancers, a treasure chest, a leveled soul gem and the skeletal remains of a novice conjurer. Called "Cronvangr Summoning Altar" in the official game guide (map marker 7.M)
  • Dragon Mound Witchmist Grove - Opens during The Way of the Voice. (Official guide map marker 7.N)
  • Witchmist Sulphur Pool - A herding area for giants and their mammoths. (Official guide map marker 7.O)
  • Hunter's Camp: Steamcrag Slopes - A large hunter's camp with horses, a wagon, and several hunters. There is a dead mammoth, a corundum ore vein, and the Two-Handed skill book The Legendary Sancre Tor. (Official guide map marker 7.P)
  • Stormcloak Shipment Camp - North and down the road from Shor's Watchtower. Only present if the Dragonborn sided with the Empire during the Civil War quests. See Compelling Tribute (Imperials).
  • Mistwatch Folly - Just north of Mistwatch in the middle of a sulfurous lake, these old ruins are protected by three skeletons that will rise when approached. (Official guide map marker 7.Q)
  • Shrine of Akatosh Steamcrag Hillock - Northeast of Mistwatch, and south of Steamcrag Camp at the top of a small rocky hill, is a Shrine of Akatosh protected by three skeletons. An alteration skill book, Breathing Water, and a leveled weapon lie on the altar. (Official guide map marker 7.R)
  • The Mournful Giant - A giant mourns the loss of one of his mammoths. (Official guide map marker 7.S)
  • Dragon Mound: Mzulft Foothills - Opens during Dragon Rising. (Official guide map marker 7.T)
  • Hunters' Camp: Slopes of Kagrenzel - Halfway between Ansilvund and Kagrenzel to the south of the path is a small hunter camp with two hunters and an archery skill book Father of the Niben. Corundum ore vein nearby. (Official guide map marker 7.U)
  • Dunmeth Pass - The road that leads to Morrowind, east from Refugees' Rest. The game will not let players continue on very far from the graveyard at Refugees' Rest.
  • Mournful Giant -A giant is found mourning over the loss of his mammoth, that lays dead in a small hot-spring pool.

Falkreath HoldEdit

HaafingarEdit

Clam Digger's Camp

Clam Digger's Camp.

  • Reeking Cave - Northwest of the Thalmor Embassy (to which it is connected by a trapdoor), this small cave is inhabited by a frost troll. It contains an illusion skill book.
  • Clam Digger's Camp - West of Northwatch Keep, a small camp with a clam farm and a cooking spit. (Official guide map marker 1.A)
  • Forsworn Ambush Camp - Two Forsworn have set up three Bear Traps in the gully just south of Volskygge, and have already lured a Nord to his death. They attack the Dragonborn on sight. In their tent, at the eastern end of the gully, a chest can be found. (Official guide map marker 1.B)
  • Howling Wolf's Folly - On the road from Lost Echo Cave toward Steepfall Burrow. A leveled animal resides here and leaps down from the small promontory to attack. One of its kills (a soldier) has a lockpicking skill book Proper Lock Design on its corpse. (Official guide map marker 1.C)
  • Pinemoon Bear Lair - South of Pinemoon Cave, a large rocky outcropping is home to a bear along with some dead prey. (Official guide map marker 1.D)
  • Haafingar Sabre Cat Lair - East of the Thalmor Embassy, a rocky outcropping with two Sabre Cats and a dead Argonian carrying the pickpocket skill book Guide To Better Thieving. (Official guide map marker 1.E)
  • Pincushion Peter - A skeleton east of the Thalmor Embassy with a light armor skill book and a Staff of Fireballs. There is a knapsack as well. (Official guide map marker 1.F)
  • Haafingar Nordic Burial Ruins - On the road that climbs up to the Thalmor Embassy, a small trail to the right leads to a Nordic ruin with burial urns and a leveled weapon. (Official guide map marker 1.G)
  • Solitude Military Camp - This camp is used for the final assault on Solitude. (Official guide map marker 1.H)
  • Fool's Gold Island - A mudcrab-inhabited island west of Broken Oar Grotto, with a lone flag planted at its top and a skeleton embracing it. Two gold ore veins lie at the base of the small hill, on opposite sides.
  • Couldn't Be Bothered Cave - At the very end of the western road in the Haafingar mountains, very, very far to the west of Pinefrost Tower and Rimerock Burrow, north of Mor Khazgur. It looks like a normal cave entrance, except for the fact that it is blocked off. It is unknown whether it is a cancelled cave, or simply intentional.

HjaalmarchEdit

Black Arts Burial Ground

Black Arts Burial Ground

The PaleEdit

LoversTent

Lover's Tent

The ReachEdit

  • A strongbox can be found in dead branches on the south-east shore of the Karth River, halfway between Four Sholl Lookout and Sundered Towers. See Karthwasten Trivia and Bugs sections for more details. (Upper left corner of the Official guide map marker 4.C)
  • Dwemer Ruins: Druadach - East of Deep Folk Crossing is a small Dwemer ruin with a lone standing pillar, an altar with two dwarven arrows and a Dwemer Convector. (Official guide map marker 5.A)
  • Dragon Mound: Reachwater Pass - Opens during "Elder Knowledge". (Official guide map marker 5.B)
  • Dwarven Arch: Harmugstal Falls - By a waterfall just north of Harmugstahl is a small dwarven arch with the Restoration skill book Withershins. (Official guide map marker 5.C)
  • The Incautious Bather - A female swimmer, oddly named "captive", has been killed by the Forsworn. Her clothes and a high value necklace is nearby. Her journal explains the scene. Northwest of Shrine to Peryite. (Official guide map marker 5.D)
  • A Bandit's Book - (Official guide map marker 5.E)
  • Dwemer Ruins: Karth River Confluence - (Official guide map marker 5.F)
  • Forsworn Camp: Bthardamz Outskirts - Southwest of Bthardzam is a small forsworn camp with two dead Forsworns apparently killed by a nearby frost troll. Notable items include the Destruction skill book The Art of War Magic and a number of pelts and a chest. There is a silver ore vein nearby and a quicksilver vein further up the mountain. (Official guide map marker 5.G)
  • The Bloodied Bandit - (Official guide map marker 5.H)
  • Dragon Mound Ragnvald Vale - Opens during Elder Knowledge (Official guide map marker 5.I)
    DwemerPavillion

    Druadac Dwemer Pavillion

  • Druadach Dwemer Pavilion - (Officially known as: Dwarven Ruins: Lair of the Wispmother ) - West of the Shrine to Peryite, near the mountain summit, is a Dwemer four-sided arch guarded by a wispmother. (Official guide map marker 5.J)
  • Sabre Cat Ravine - A dead sabre cat with a skeleton. Also an enchanted hunting bow, a leveled battleaxe, some steel arrows and a knapsack containing random items are found here. West of Shrine to Peryite, in a cliff. (Official guide map marker 5.K)
  • Totem to Peryite - Between the Shrine to Peryite and Karthwasten is an alcove at the base of the cliff with a chest, two corpses and some poisons. This is a smaller shrine to Peryite. The chest contains the Illusion skill book Incident in Necrom. (Official guide map marker 5.L)
  • The Exposed Miner - (Official guide map marker 5.M)
  • Hagraven Nest - West of Ragnvald, a small path leads to a Hagraven camp. (Official guide map marker 5.N)
  • Dwarven Rubble: Salvius Farm Trail (Official guide map marker 5.O)
  • Shrine of Zenithar: Four Skull Lookout - (Official guide map marker 5.P)
  • Brush Strongbox: Riverside - (Official guide map marker 5.Q)
  • Lost Treasure: Purewater Run - (Official guide map marker 5.R)
  • Forsworn Camp: Reachwater River - (Official guide map marker 5.S)
  • Dragon Mound: Karthspire Bluffs - Opens during Alduin's Wall (Official guide map marker 5.T)
  • Reachman's Alter: Red Eagle Redoubt - (Official guide map marker 5.U)
  • Dead Lovers Camp - Between Old Hroldan and Soljund's Sinkhole is a small camp with a male Dunmer and a female human slain by an animal. The woman's journal tells the tale of their plan to elope. (Official guide map marker 5.V)
  • River Rapids Treasure Chest - West of Old Hroldan lies a chest on a small island with the Illusion Skill Book: 2920, vol 02 - Sun's Dawn. (Official guide map marker 5.W)
  • Reachwind Burial Mound - (Official guide map marker 5.X)
  • Forsworn Camp: Gloomreach - Exactly east of Dushnikh Yal and Southwest of Rorikstead, on a small path that climbs up towards Valthume is a small Forsworn camp with two forsworn. An Apothecary's Satchel lies on one of the hay beds. (Official guide map marker 5.Y)
  • Shrine of Dibella: Old Hroldan - (Official guide map marker 5.Z)
JuniperShrine

Juniper Shrine

  • Juniper Shrine - Northwest of Valthume, further up the path from the small Forsworn camp above, is a small Dwemer ruin with a planted Juniper tree. Behind the tree is an unlocked Dwemer chest and the skill book Enchanter's Primer. (Official guide map marker 5.AA)
  • Trollsbane Demise: Cradle Stone Crag - Between Valthume and Cradle Stone Tower is a troll den where the body of Frofnir Trollsbane is found. The den is home to two trolls fighting one another. Frofnir carries the unique warhammer Trollsbane. (Official guide map marker 5.AB)
  • A broken boat on the shores of the river Southwest of Sky Haven Temple. It contains a strongbox, an apothecary's satchel, and scattered flawless gems, including, a flawless ruby used for the quest, "The Only Cure". In the water next to it are a few mead barrels and a chest.
  • Abandoned Horses - North-east of Karthwasten, over the river, 2 horses without owners are standing between trees.
  • Attacked Forsworn Camp - West of Reachcliff Cave is a forsworn camp under attack by two soldiers, with a treasure chest, satchel, and Blocking skill book.
  • Dwarven Pillar - East of Deep Folk Crossing is a small Dwemer ruin with a lone standing pillar, an altar with two dwarven arrows and a Dwemer Convector.

The RiftEdit

  • Trolled Stormcloaks: Darkwater Overhang - Heading north down the path from Ivarstead is a rocky outcrop inhabited by a troll. The cave contains the bodies of two Stormcloaks as well as an Orichalcum ore vein. One body carries a note as well as the Heavy Armor skill book Chimarvamidium. (Official guide map marker 9.A)
  • Woodcutter's Camp - South of Lake Geir close to the road to Ivarstead, woodcutter slain in his camp. (Official guide map marker 9.B)
  • Chicken Reanimator - South of Lake Geir, a novice necromancer practices his art on dead chickens. (Official guide map marker 9.C)
  • Treasure Hunter's Camp - East of Lake Geir, small camp with a smoking camp fire. There's a note with directions to the treasure at Treasure Hunter's Island. (Official guide map marker 9.D)
  • Treasure Hunter's Island - South of Nilheim on Lake Geir is a treasure chest on an island along with two treasure hunters. (Official guide map marker 9.E)
  • Dragon Mound: Autumnwatch Woods - Opens during Diplomatic Immunity. (Official guide map marker 9.F)
  • Shrine of Talos: Froki's Peak - South of Froki's Shack is a shrine with minor loot, including the Two-Handed skill book King. (Official guide map marker 9.G)
  • Medresi's Camp: Angarvunde - Mercinary camp belonging to Medresi Dran, you can find her in the nearby dungeon Angarvunde. Read Medresi's Notes and pick up the Speech skill book A Dance in Fire, Book VI. (Official guide map marker 9.H)
  • Wild Animal Den: Mistwatch - South of Mistwatch and northeast of Clearspring Tarn is a simple animal den with little to loot. (Official guide map marker 9.I)
  • Bandit's Shack: Autumnshade - North of Heartwood Mill is an abandoned wooden house taken over by two bandits and their dog. The Block skill book Battle of Red Mountain is on the table. (Official guide map marker 9.J) After the DLC Dawnguard, this location becomes Redwater Den (a marked location).
  • Northwind Chest - South of Northwind Summit, on a ledge on the way down the mountain, there are two skeletons and a novice locked chest with some loot. (Official guide map marker 9.K)
  • Altar in the Woods - Directly north of Autumnshade Clearing is a small Dwemer ruin that a mage is using as an alter. Also find the Restoration skill book Racial Phylogeny. (Official guide map marker 9.L)
  • Dragon Mound: Autumnshade Woods - Opens during Bleak Falls Barrow. (Official guide map marker 9.M)
  • Hunter's Camp: Autumnshade Hills - Directly south of Autumnshade Clearing is a small camp with two trading hunters. The Archery skill book The Gold Ribbon of Merit is in one of the tents. This is probably the camp of the two slain hunters at Autumnshade Clearing. (Official guide map marker 9.N)
  • Troll Den Rkund - West of the Ruins of Rkund is a Nordic barrow built into the mountain. There's no way to enter the barrow, but there is a chest and a troll to loot. (Official guide map marker 9.O) A short walk to the east of the Troll Den find the Lockpicking skill book Proper Lock Design next to a fallen birch tree.
  • Wild Animal Den: Crystaldrift Cave - Just around the corner from Crystaldrift Cave's entrance is an animal den. There's no treasure chest here. (Official guide map marker 9.P)
  • Dragon Mound: Lost Tongue Pass - Opens during Diplomatic Immunity. (Official guide map marker 9.Q)
  • Wolf Den: Shor's Stone - Southeast of Shor's Watchtower is a den with a dead bandit. (Official guide map marker 9.R)
  • Trapper's Dilemma - In the forest east of Fort Greenwall is a rusty cage containing a wolf. If one frees the wolf, two trappers will appear from behind a rock and will attack. If the wolf survives, he'll remain around the cage. (Official guide map marker 9.S)
  • Miner's Camp: Velothi Mountains - East of Fort Greenwall up in the mountains, a frost troll guards the skeletons of two miners. Slightly down the slope, some other skeletal remains are found next to a pair of monk boots and the Destruction skill book The Art of War Magic. After the Dragonborn DLC, this is the location of the Last Vigil (now marked on the map). (Official guide map marker 9.T)
  • Forest Stash - Below and directly west of the Miner's Camp, (described above), a set of armor and the Heavy Armor skill book Hallgerd's Tale lie behind a fallen tree.
  • The Three Sentinels - Three guard towers on the road north of Riften. Each tower has a chest with "confiscated goods", it's not stealing to take the loot or anything else from these towers. (Official guide map marker 9.U)
  • Shrine of Zenithar (Riften) - Just a short distance northeast from the Three Sentinels is the ruins of a small tower with a shrine, a skeleton, minor loot, and a leveled hostile animal. (Official guide map marker 9.V)
  • Tumbledown Tower - Southeast of Riften, along the main road, a single ruined tower hides two bandits waiting for an ambush. One of the bandits has the two handed skill book King. There's also a chest. (Official guide map marker 9.W)
  • Dead Khajiit Merchant - Down the road from Tumbledown Tower is a bridge over a stream. Under the waterfall feeding the stream is a dead Khajiit merchant, a coin purse and some coins. Above the waterfall is Broken Helm Hollow. It's likely he was killed by the bandits there and thrown down or fell trying to escape.
  • The Burning Farmhouse - Found east of Lost Tongue Overlook and directly south of Broken Helm Hollow
    Burningfarmhouse

    The Burning Farmhouse.

    surrounded by mountains. Inside the house is an unlocked chest as well as a Scroll of Conjure Flame Atronach, which is likely why the house is burning. The Destruction skill book Horror of Castle Xyr is hidden under a hollow fallen tree. (Official guide map marker 9.X)
  • Flagged Troll Lair: Jerall Mountain Ridge - East of Stendarr's Beacon
    FlaggedTrollLair

    Flagged Troll Lair.

    in the most southeastern part of Skyrim, a blood trail leads to a frost troll lair. A lone flag raised on the rocky ledge marks the location of a leveled helmet, a locked strongbox and a Block skill book A Dance in Fire, Book II (book may be under the dead wolf). (Official guide map marker 9.Y)
  • Two Pine Ridge - Exactly east of Stendarr's Beacon, just downhill from Flagged Troll Lair, (see above), is a single bed roll under a tree, next to a pickaxe and 2 books, including the Sneak skill book 2920, vol 08 - Last Seed. (Official guide map marker 9.Z)
  • Water Slide Chest - North of Nilheim, down a very long water chute, is a lone chest in a narrow canyon before another large waterfall.
  • To the southwest of Darkwater Pass, to the left when climbing up the path towards Ivarstead and near a corundum ore vein, are some barrels and an empty sack next to the Pickpocket skill book Aevar Stone-Singer. This is located just north of the water slide chest described above.
  • Dead Redguard - West of Heartwood Mill, a dead Redguard man lies over a tree stump, with the Lockpicking skill book Advances in Lockpicking underneath him.

Whiterun HoldEdit

  • Shrine of Akatosh Rorikstead - North of Rorikstead overlooking the town. (Official guide map marker 6.A)
  • Rorikstead Resurrection - During Alduin's Wall, Alduin will resurrect the dragon Nahagliiv. (Official guide map marker 6.B)
  • The Expired Alchemist - The body of a dead alchemist is on the rocks in the center of a pond with a waterfall, down stream from Talking Stone Camp. (Official guide map marker 6.C)
  • Hunter Hunted - In the mountains close to Drelas' Cottage, find a dead hunter and the beast that bested him. (Official guide map marker 6.D)
  • Shrine of Zenithar Ring of Boulders - West of Swindler's Den in a ring of boulders. (Official guide map marker 6.E)
  • Fetid Pond - Southwest of Swindler's Den is a pond in a depression with a dead bandit. He has the skill book Beggar on him. (Official guide map marker 6.F)
  • Shrine of Zenithar Crumbling Bastion - North of Broken Fang Cave is a ruined fort with a shrine, a chest, the speech skill book 2920, vol 05 - Second Seed and other minor loot. (Official guide map marker 6.G)
  • Fossilized Giant Mud Crab - West of Broken Fang Cave. The carcass of a giant fossilized mudcrab can be found here. (Official guide map marker 6.H)
  • The Two Pillars - Southeast of Swindler's Den is a shrine with the Enchanting skill book Twin Secrets and a strong box. (Official guide map marker 6.I)
  • Swallowed Skeleton - North of Sleeping Tree Camp lies a mammoth skeleton with a human skeleton inside its belly. (Official guide map marker 6.J)
  • Dragon Mound: Great Henge Resurrection - During Diplomatic Immunity, Alduin will resurrect the dragon Vuljotnaak. (Official guide map marker 6.K)
  • Puzzling Pillar Ruins - a caved in ruin southeast of Sleeping Tree Camp. A Nordic animal puzzle must be solved in order to remove the grate covering a chest. (Official guide map marker 6.L)
  • Necromancer's Bluff - Just west of Fort Greymoor and north east of the Puzzling Pillar Ruins is an altar with a dead necromancer killed by the three skeletons he raised. On the altar next to the corpse lie several alchemy ingredients and the conjuration skill book Liminal Bridges. A mammoth and several mudcrabs may be found just to the west and three graves can be found Northeast. (Official guide map marker 6.M)
  • Bloodied Box: East of Sleeping Tree Camp look for blood on the ground and a strong box. (Official guide map marker 6.N)
  • Dragon Mound: Lone Mountain - Opens during Alduin's Wall. (Official guide map marker 6.O)
  • The Skeleton's Strong Box: Greymoor - Northwest of Fort Greymoor is a skeleton still clutching his strong box. (Official guide map marker 6.P)
  • Lady of the Lake - West of Whiterun, northwest of Bleakwind Basin is a small spring with a hand sticking out, holding a leveled sword. (Official guide map marker 6.Q)
  • Smuggler's Den - Several bandits have setup camp northwest of Dragonsreach, just outside the city walls under a small cliff. On a table is the pickpocket skill book Aevar Stone-Singer. (Official guide map marker 6.R)
  • Shrine of Talos: White River Valley - On a bluff north of the White River is an overhang with a shrine. Jarl Elisif will ask the Dragonborn to do her a favor here, but look out for Thalmor. (Official guide map marker 6.T)
  • Fallen Tree Bridge - South of Hillgrund's Tomb is a massive fallen tree crossing the gorge with the river rapids below. Beyond the rapids is a body washed up on shore. On the northwest side is a chest and the Illusion skill book The Black Arts on Trial. (Official guide map marker 6.V)
Wispmother Pass

Wispmother Pass

  • Ruined Toll and Wispmother's Well - Southwest of Fort Amol at a pass on the path that travels southwards towards Ivarstead find the remains of an old Imperial toll building, but watch out for the wispmother in the well. The skill book The Warrior's Charge' sits on top of a basket and a hidden locked strongbox. (Official guide map marker 6.W)
  • The Seven Thousand Steps - The path to High Hrothgar from Ivarstead; read all ten wayshrines to receive the blessing Voice of the Sky. (Official guide map marker 6.X)
  • Whiterun Dead Guard - Outside Whiterun at the base of Dragonsreach, a dead Whiterun or Stormcloak guard will be found with blood on him. It will only be there if The Fallen is completed.

Winterhold HoldEdit

  • Shrine of Dibella: Watching Dawnstar - This shrine is on a large raised platform that marks the border of the hold with The Pale. On the altar is the Illusion skill book Incident at Necrom. Official guide map marker 4.A)
  • Hunter's Overlook: Fellhammer Wastes - Northwest of Fort Fellhammer are two hunters on an exposed overlook above the Shrine of Dibella. (Official guide map marker 4.B)
  • Wolf Den: Fellhammer Wastes - Northwest of Fort Fellhammer is a wolf den in a rocky alcove with a dead bandit. (Official guide map marker 4.C)
  • Yisra's Beachside Combustion - Yisra's failed Flame Cloak spell experiment on the beach across from Yngvild. She is one of the missing College of Winterhold students. Find the spell tome beside her and a named necklace on her burned body north east of Winterhold Imperial Camp. (Official guide map marker 4.D)
  • The Iceberg Explorer - On the island north of The Tower Stone, a raised flag marks the location of an unlocked chest. A skeleton lies next to the Heavy Armor skill book The Knights of the Nine. (Official guide map marker 4.E)
  • Shrine of Talos Winterhold Glaciers - East from Hob's Fall Cave along the shore, Two-handed skill book Words and Philosophy and minor loot. (Official guide map marker 4.F)
  • Frozen Mammoth - An ancient mammoth partially encased in a glacier. (Official guide map marker 4.G)
  • Wet Bones - On top of a glacier west of Saarthal is a half buried skeleton next to a Dwemer chest. (Official guide map marker 4.H)
  • Alftand Ruined Tower - A tower completely inaccessible from the rest of Alftand.
Mountanthorsummit

Mount Anthor Summit.

  • Mount Anthor Summit - Located west of Mount Anthor. Access via the exit from Ironbind Hallows. Two chests and a Quicksilver ore vein are next to a mysterious Dwemer monument. Beware the ice wraiths. (Official guide map marker 4.I)
  • Raised Flag Stash - South of Mount Anthor Summit is a raised flag with a scaled weapon, helm, and a satchel.
  • Trius' Camp - A small camp next to Pilgrim's Trench, there is a skeleton (assumed to be Trius) and a note.
  • Shrine of Talos: Sea of Ghosts - East of the Pilgrim's Trench and next to Trius' Camp. Follow the path to the shrine from the back of Talos. There's a One-handed skill book The Importance of Where, and other leveled loot. (Official guide map marker 4.J)
  • Shrine of Talos: Ilas-Tei's Last Stand - North of Ysgramor's Tomb, Ilas-Tei - one of the missing College of Winterhold students - had a disaster involving his calm spell and some skeevers. Next to the skeever cage is an Apothecary's Satchel, a Scroll of Calm and the alteration skill book Breathing Water. He has a named necklace and a good amount of ingredients on his body. (Official guide map marker 4.K)
  • Altar of Xrib - Located southwest of Winterhold. It's an ancient sacrificial altar, surrounded by piles of bones. Among the bones is the Conjuration skill book The Doors of Oblivion, and some offerings. (Official guide map marker 4.L)
  • Friends Forever - Southeast of the shore under the bridge of The College of Winterhold and east of the town, in a crevice pass are two skeletons. One is caught in a bear trap and the other is crouched over giving aid. There is an Apothecary Satchel nearby. (Official guide map marker 4.N)
  • Rundi's Altar - Southeast of the College of Winterhold, and continuing up the pass from The Friends, one will find Rundi one of the missing College of Winterhold students. He has a named dagger on the altar and the alchemy skill book Mannimarco, King of Worms. Frost Rune traps are present (Official guide map marker 4.O)
  • Deadman's Camp - Find a Strong Box and an unfortunate camper northwest of Journeyman's Nook. (Official guide map marker 4.P)
  • Wispmother's Crevasse - In an iceberg crevasse north of Journeyman's Nook is the lair of a wispmother and her wisps.
  • Haul of the Horkers - Just northeast of Journeyman's Nook, on the way down to the waterfront, in the crevice of the rock/ice, two horkers guard a locked chest with random loot. A restoration skill book lies beside it. 2920, vol 04 - Rain's Hand. There is a silver ore vein at the exact spot. (Official guide map marker 4.Q)
  • Horker Hunter's Camp - The camp of two horker hunters ripe for looting. You may also take their horse and the Light-armor skill book Rislav the Righteous. (Official guide map marker 4.R)
  • Horker Hunter's Last Stand - The horker hunters from the camp fail to take on too many horkers at once, but you can loot Treasure Map VIII off one of them. (Official guide map marker 4.S)
  • Ill-Gotten Gains: Sea Shore of Ghosts - East of Snow Veil Sanctum in a glacier crevasse is a small smuggler's stash with a chest and a hostile animal. (Official guide map marker 4.T)
  • Fisherman's Camp: Slaughterfish Bay - Located north-west of wreck of the Winter War, this is a small abandoned camp where two fishermen, Skeggr and Advard, came to a tragic end. Read the Fisherman's Journal to get the story. (Official guide map marker 4.U)
  • Dead Man's Treasure - On the very large island northeast of the wreck of the Winter War is a raised flag with a skeleton, a pile of gold ingots, and a pickpocket skill book.
  • The Dead Refugees - Avalanche Pass - West of Whistling Mine along the road towards Mount Anthor, three refugees lie dead next to their snowed-in cart. The cart contains an Apothecary's Satchel and the enchanting skill book Enchanter's Primer. (Official guide map marker 4.V)
  • Shrine of Arkay: Windhelm Hills - Directly south of Snow Veil Sanctum is an altar with a Shrine of Arkay and some offerings, but beware the Wispmother. (Official guide map marker 4.W)

Solstheim DBEdit

The following are unmarked locations found only in the The Elder Scrolls V: Dragonborn expansion:

  • Spiky Grass Island - South of the Earth Stone lies an island with crumbling ruins. Atop are dead Reavers, spiky grass plants, Ash Hoppers, and one Heart Stone deposit.
  • The Ever-Anchored Ship -
  • Waterfall and Grazing Netch -
  • Mudcrab Tidal Pools -
  • Riekling Chest -
  • The Fisherman's Haul - North of Bloodskal Barrow, inhabited by a Bristleback.
  • Riekling Barrel Hoard - North of Damphall Mine lies a wooden platform with many barrels, crates, and a chest. When approached, Rieklings will pop out of the barrels in an ambush.
  • Horker Iceberg - Northeast of Northshore Landing is an iceberg island with several horkers and stalhrim deposits.
  • White Ridge Barrow Hut -
  • Forgotten Spoils -
  • Desolate Hunter's Camp -
  • Shrine of Kynareth (Solstheim) - A Shrine of Kynareth north of the Earth Stone and near Bloodskal Barrow.
  • Shrine of Zenithar (Solstheim) - Near Moesring Pass. A Shrine of Zenithar accompanied by various geodes.
  • Solstheim Dragon Mound - North of Frossel and Haknir's Shoal is a triangle of islands, and northwest of them is a dragon mound.
  • Giant Nirnroot Island - A small rocky isle with six giant Nirnroot plants.
  • Riekling Island - A small rocky isle containing a medium sized Riekling camp and several Rieklings.
  • Lurker Ambush Tidal Pool - Due west and north-west of Haknir's Shoal is a tiny bay that a Lurker will appear in when approached.
  • Temple of Miraak: Secret Exit -
  • The Unfortunate Miner - A scene of a tragic mining accident, southeast of Tel Mithryn.
  • Usha's Camp - The hidden camp of a dead Argonian called Usha
  • Isinfier Dragon Mound - A dragon mound located directly west of Vahlok's Tomb, atop some rocks.
  • Dunmer Camp Ambush - Directly east of Vahlok's Tomb in the forests.
  • Reaver Camp - South east of Ramshackle Trading Post.
  • Fahlbtharz Grand Hall - It is an location only seen on the Local Map and is the exit lift out of Fahlbtharz. It is south of Fahlbtharz and north of the Abandoned Lodge. It's directly west of the Altar of Thrond.

AppearancesEdit

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