Elder Scrolls

Unmarked Locations (Skyrim)

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Unmarked Locations are places that are not marked as icons on the world map upon discovery. There are many places on the world map that are unmarked but contain treasure chests, items, or interesting characteristics that can be easily missed by the wandering adventurer. Locations like these are often camps, fields, shacks, shrines, or ruins. The following is a list of these locations for each of the Holds.


Lucky Lorenz's Shack

Lucky Lorenz's Shack

Hunter Jacuzzi Camp

Hunter Jacuzzi Camp

Falkreath HoldEdit


Shrine of Talos Massacre.

Ilinalta Shipwreck

Ilinalta Shipwreck.

  • The Silvermoon - An underwater shipwreck in Lake Ilinalta with a leveled weapon, and a chest containing a random amount of gold. Just south of The Lady Stone, the top of a broken ship's mast sticks out of the lake. (Official guide map marker 8.O)
Toppled Towers

Toppled Towers.


Clam Digger's Camp

Clam Digger's Camp.


Black Arts Burial Ground

Black Arts Burial Ground

The PaleEdit


Lover's Tent

The ReachEdit

  • A Bandit's Book - (Official guide map marker 5.E)
  • A broken boat on the shores of the river Southwest of Sky Haven Temple. It contains a strongbox, an apothecary's satchel, and scattered flawless gems, including, a flawless ruby used for the quest, "The Only Cure". In the water next to it are a few mead barrels and a chest.
  • A strongbox can be found in dead branches on the south-east shore of the Karth River, halfway between Four Sholl Lookout and Sundered Towers. See Karthwasten Trivia and Bugs sections for more details. (Upper left corner of the Official guide map marker 4.C)
  • Abandoned Horses - North-east of Karthwasten, over the river, 2 horses without owners are standing between trees.
  • Attacked Forsworn Camp - West of Reachcliff Cave is a forsworn camp under attack by two soldiers, with a treasure chest, satchel, and Blocking skill book.
  • Brush Strongbox: Riverside - (Official guide map marker 5.Q)
  • Dead Lovers Camp - Between Old Hroldan and Soljund's Sinkhole is a small camp with a male Dunmer and a female human slain by an animal. The woman's journal tells the tale of their plan to elope. (Official guide map marker 5.V)
  • Dragon Mound: Karthspire Bluffs - Opens during "Alduin's Wall" (Official guide map marker 5.T)
  • Dragon Mound: Reachwater Pass - Opens during "Elder Knowledge". (Official guide map marker 5.B)
  • Dwarven Pillar - East of Deep Folk Crossing is a small Dwemer ruin with a lone standing pillar, an altar with two dwarven arrows and a Dwemer Convector.
  • Dwarven Arch: Harmugstal Falls - By a waterfall just north of Harmugstahl is a small dwarven arch with the Restoration skill book Withershins. (Official guide map marker 5.C)
  • Dwarven Rubble: Salvius Farm Trail (Official guide map marker 5.O)

Lair of the Wispmother


Juniper Shrine

The RiftEdit

  • Altar in the Woods - Directly north of Autumnshade Clearing is a small Dwemer ruin that a mage is using as an alter. Also find the Restoration skill book Racial Phylogeny. (Official guide map marker 9.L)
  • Bandit's Shack: Autumnshade - North of Heartwood Mill is an abandoned wooden house taken over by two bandits and their dog. The Block skill book Battle of Red Mountain is on the table. (Official guide map marker 9.J) With the Dawnguard add-on installed, this location becomes marked as Redwater Den.
  • Chicken Reanimator - South of Lake Geir, a novice necromancer practices his art on dead chickens. (Official guide map marker 9.C)
  • Dead Khajiit Merchant - Down the road from Tumbledown Tower is a bridge over a stream. Under the waterfall feeding the stream is a dead Khajiit merchant, a coin purse and some coins. Above the waterfall is Broken Helm Hollow. It's likely he was killed by the bandits there and thrown down or fell trying to escape.
  • Dead Redguard - West of Heartwood Mill, a dead Redguard man lies over a tree stump, with the Lockpicking skill book Advances in Lockpicking underneath him.
  • Dragon Mound: Autumnshade Woods - Opens during "Bleak Falls Barrow". (Official guide map marker 9.M)
  • Dragon Mound: Autumnwatch Woods - Opens during "Diplomatic Immunity". (Official guide map marker 9.F)
  • Dragon Mound: Lost Tongue Pass - Opens during "Diplomatic Immunity". (Official guide map marker 9.Q)

Flagged Troll Lair.

  • Flagged Troll Lair: Jerall Mountain Ridge - East of Stendarr's Beacon in the most southeastern part of Skyrim, a blood trail leads to a frost troll lair. A lone flag raised on the rocky ledge marks the location of a leveled helmet, a locked strongbox and a Block skill book A Dance in Fire, Book II (book may be under the dead wolf). (Official guide map marker 9.Y)
  • Forest Stash - Below and directly west of the Miner's Camp, (described above), a set of armor and the Heavy Armor skill book Hallgerd's Tale lie behind a fallen tree.
  • Hunter's Camp: Autumnshade Hills - Directly south of Autumnshade Clearing is a small camp with two trading hunters. The Archery skill book The Gold Ribbon of Merit is in one of the tents. This is probably the camp of the two slain hunters at Autumnshade Clearing. (Official guide map marker 9.N)
  • Medresi's Camp: Angarvunde - Mercenary camp belonging to Medresi Dran, you can find her in the nearby dungeon Angarvunde. Read Medresi's Notes and pick up the Speech skill book A Dance in Fire, Book VI. (Official guide map marker 9.H)
  • Miner's Camp: Velothi Mountains - East of Fort Greenwall up in the mountains, a frost troll guards the skeletons of two miners. Slightly down the slope, some other skeletal remains are found next to a pair of monk boots and the Destruction skill book The Art of War Magic. After the Dragonborn DLC, this is the location of the Last Vigil (now marked on the map). (Official guide map marker 9.T)
  • Northwind Chest - South of Northwind Summit, on a ledge on the way down the mountain, there are two skeletons and a novice locked chest with some loot. (Official guide map marker 9.K)
  • Shrine of Zenithar (Riften) - Just a short distance northeast from the Three Sentinels is the ruins of a small tower with a shrine, a skeleton, minor loot, and a leveled hostile animal. (Official guide map marker 9.V)
  • Shrine of Talos: Froki's Peak - South of Froki's Shack is a shrine with minor loot, including the Two-Handed skill book King. (Official guide map marker 9.G)

The Burning Farmhouse.

  • The Burning Farmhouse - Found east of Lost Tongue Overlook and directly south of Broken Helm Hollow surrounded by mountains. Inside the house is an unlocked chest as well as a Scroll of Conjure Flame Atronach, which is likely why the house is burning. The Destruction skill book Horror of Castle Xyr is hidden under a hollow fallen tree. (Official guide map marker 9.X)
  • The Three Sentinels - Three guard towers on the road north of Riften. Each tower has a chest with "confiscated goods", it's not stealing to take the loot or anything else from these towers. (Official guide map marker 9.U)
  • Trapper's Dilemma - In the forest east of Fort Greenwall is a rusty cage containing a wolf. If one frees the wolf, two trappers will appear from behind a rock and will attack. If the wolf survives, he'll remain around the cage. (Official guide map marker 9.S)
  • Treasure Hunter's Camp - East of Lake Geir, small camp with a smoking camp fire. There's a note with directions to the treasure at Treasure Hunter's Island. (Official guide map marker 9.D)
  • Treasure Hunter's Island - South of Nilheim on Lake Geir is a treasure chest on an island along with two treasure hunters. (Official guide map marker 9.E)
  • Troll Den Rkund - West of the Ruins of Rkund is a Nordic barrow built into the mountain. There's no way to enter the barrow, but there is a chest and a troll to loot. (Official guide map marker 9.O) A short walk to the east of the Troll Den find the Lockpicking skill book Proper Lock Design next to a fallen birch tree.
  • Trolled Stormcloaks: Darkwater Overhang - Heading north down the path from Ivarstead is a rocky outcrop inhabited by a troll. The cave contains the bodies of two Stormcloaks as well as an Orichalcum ore vein. One body carries a note as well as the Heavy Armor skill book Chimarvamidium. (Official guide map marker 9.A)
  • Tumbledown Tower - Southeast of Riften, along the main road, a single ruined tower hides two bandits waiting for an ambush. One of the bandits has the two handed skill book King. There's also a chest. (Official guide map marker 9.W)
  • Two Pine Ridge - Exactly east of Stendarr's Beacon, just downhill from Flagged Troll Lair, (see above), is a single bed roll under a tree, next to a pickaxe and 2 books, including the Sneak skill book 2920, vol 08 - Last Seed. (Official guide map marker 9.Z)
  • Water Slide Chest - North of Nilheim, down a very long water chute, is a lone chest in a narrow canyon before another large waterfall.
  • Wild Animal Den: Crystaldrift Cave - Just around the corner from Crystaldrift Cave's entrance is an animal den. There's no treasure chest here. (Official guide map marker 9.P)
  • Wild Animal Den: Mistwatch - South of Mistwatch and northeast of Clearspring Tarn is a simple animal den with little to loot. (Official guide map marker 9.I)
  • Wolf Den: Shor's Stone - Southeast of Shor's Watchtower is a den with a dead bandit. (Official guide map marker 9.R)
  • Woodcutter's Camp - South of Lake Geir close to the road to Ivarstead, woodcutter slain in his camp. (Official guide map marker 9.B)
  • To the southwest of Darkwater Pass, to the left when climbing up the path towards Ivarstead and near a corundum ore vein, are some barrels and an empty sack next to the Pickpocket skill book Aevar Stone-Singer. This is located just north of the water slide chest described above.

Whiterun HoldEdit

  • Bloodied Box: East of Sleeping Tree Camp look for blood on the ground and a strong box. (Official guide map marker 6.N)
  • Dragon Mound: Lone Mountain - Opens during "Alduin's Wall". (Official guide map marker 6.O)
  • The Skeleton's Strong Box: Greymoor - Northwest of Fort Greymoor is a skeleton still clutching his strong box. (Official guide map marker 6.P)
  • Fallen Tree Bridge - South of Hillgrund's Tomb is a massive fallen tree crossing the gorge with the river rapids below. Beyond the rapids is a body washed up on shore. On the northwest side is a chest and the Illusion skill book The Black Arts on Trial. (Official guide map marker 6.V)
  • Fetid Pond - Southwest of Swindler's Den is a pond in a depression with a dead bandit. He has the skill book Beggar on him. (Official guide map marker 6.F)
  • Fossilized Giant Mud Crab - West of Broken Fang Cave. The carcass of a giant fossilized mudcrab can be found here. (Official guide map marker 6.H)
  • Hunter Hunted - In the mountains close to Drelas' Cottage, find a dead hunter and the beast that bested him. (Official guide map marker 6.D)
  • Lady of the Lake - West of Whiterun northwest of Bleakwind Basin is a small spring with a hand sticking out, holding a leveled sword. (Official guide map marker 6.Q)
  • Necromancer's Bluff - Just west of Fort Greymoor and north east of the Puzzling Pillar Ruins is an altar with a dead necromancer killed by the three skeletons he raised. On the altar next to the corpse lie several alchemy ingredients and the conjuration skill book Liminal Bridges. A mammoth and several mudcrabs may be found just to the west and three graves can be found Northeast. (Official guide map marker 6.M)
  • Rorikstead Resurrection - During "Alduin's Wall", Alduin will resurrect the dragon Nahagliiv. (Official guide map marker 6.B)
Wispmother Pass

Wispmother Pass

  • Ruined Toll and Wispmother's Well - Southwest of Fort Amol at a pass on the path that travels southwards towards Ivarstead find the remains of an old Imperial toll building, but watch out for the wispmother in the well. The skill book The Warrior's Charge sits on top of a basket and a hidden locked strongbox. (Official guide map marker 6.W)
  • Puzzling Pillar Ruins - a caved in ruin southeast of Sleeping Tree Camp. A Nordic animal puzzle must be solved in order to remove the grate covering a chest. (Official guide map marker 6.L)
  • Shrine of Akatosh Rorikstead - North of Rorikstead overlooking the town. (Official guide map marker 6.A)
  • Shrine of Zenithar Crumbling Bastion - North of Broken Fang Cave is a ruined fort with a shrine, a chest, the speech skill book 2920, vol 05 - Second Seed and other minor loot. (Official guide map marker 6.G)
  • Shrine of Zenithar Ring of Boulders - West of Swindler's Den in a ring of boulders. (Official guide map marker 6.E)
  • Shrine of Talos: White River Valley - On a bluff north of the White River is an overhang with a shrine. Jarl Elisif will ask the Dragonborn to do her a favor here, but look out for Thalmor. (Official guide map marker 6.T)
  • Smuggler's Den - Several bandits have setup camp northwest of Dragonsreach, just outside the city walls under a small cliff. On a table is the pickpocket skill book Aevar Stone-Singer. (Official guide map marker 6.R)
  • Swallowed Skeleton - North of Sleeping Tree Camp lies a mammoth skeleton with a human skeleton inside its belly. (Official guide map marker 6.J)
  • Dragon Mound: Great Henge Resurrection - During "Diplomatic Immunity", Alduin will resurrect the dragon Vuljotnaak. (Official guide map marker 6.K)
  • The Expired Alchemist - The body of a dead alchemist is on the rocks in the center of a pond with a waterfall, down stream from Talking Stone Camp. (Official guide map marker 6.C)
  • The Seven Thousand Steps - The path to High Hrothgar from Ivarstead; read all ten wayshrines to receive the blessing Voice of the Sky. (Official guide map marker 6.X)
  • The Two Pillars - Southeast of Swindler's Den is a shrine with the Enchanting skill book Twin Secrets and a strong box. (Official guide map marker 6.I)
  • Whiterun Dead Guard - Outside Whiterun at the base of Dragonsreach, a dead Whiterun or Stormcloak guard will be found with blood on him. It will only be there if "The Fallen" is completed.

Winterhold HoldEdit

  • Alftand Ruined Tower - A tower completely inaccessible from the rest of Alftand.
  • Altar of Xrib - Located southwest of Winterhold. It's an ancient sacrificial altar, surrounded by piles of bones. Among the bones is the Conjuration skill book The Doors of Oblivion, and some offerings. (Official guide map marker 4.L)
  • Deadman's Camp - Find a Strong Box and an unfortunate camper northwest of Journeyman's Nook. (Official guide map marker 4.P)
  • Dead Man's Treasure - On the very large island northeast of the wreck of the Winter War is a raised flag with a skeleton, a pile of gold ingots, and a pickpocket skill book.
  • Fisherman's Camp: Slaughterfish Bay - Located north-west of wreck of the Winter War, this is a small abandoned camp where two fishermen, Skeggr and Advard, came to a tragic end. Read the Fisherman's Journal to get the story. (Official guide map marker 4.U)
  • Friends Forever - Southeast of the shore under the bridge of The College of Winterhold and east of the town, in a crevice pass are two skeletons. One is caught in a bear trap and the other is crouched over giving aid. There is an Apothecary Satchel nearby. (Official guide map marker 4.N)
  • Frozen Mammoth - An ancient mammoth partially encased in a glacier. (Official guide map marker 4.G)
  • Haul of the Horkers - Just northeast of Journeyman's Nook, on the way down to the waterfront, in the crevice of the rock/ice, two horkers guard a locked chest with random loot. A restoration skill book lies beside it. 2920, vol 04 - Rain's Hand. There is a silver ore vein at the exact spot. (Official guide map marker 4.Q)
  • Horker Hunter's Camp - The camp of two horker hunters ripe for looting. You may also take their horse and the Light-armor skill book Rislav the Righteous. (Official guide map marker 4.R)
  • Horker Hunter's Last Stand - The horker hunters from the camp fail to take on too many horkers at once, but you can loot Treasure Map VIII off one of them. (Official guide map marker 4.S)
  • Hunter's Overlook: Fellhammer Wastes - Northwest of Fort Fellhammer are two hunters on an exposed overlook above the Shrine of Dibella. (Official guide map marker 4.B)
  • The Iceberg Explorer - On the island north of The Tower Stone, a raised flag marks the location of an unlocked chest. A skeleton lies next to the Heavy Armor skill book The Knights of the Nine. (Official guide map marker 4.E)
  • Ill-Gotten Gains: Sea Shore of Ghosts - East of Snow Veil Sanctum in a glacier crevasse is a small smuggler's stash with a chest and a hostile animal. (Official guide map marker 4.T)

Mount Anthor Summit.

  • Mount Anthor Summit - Located west of Mount Anthor. Access via the exit from Ironbind Hallows. Two chests and a Quicksilver ore vein are next to a mysterious Dwemer monument. Beware the ice wraiths. (Official guide map marker 4.I)
  • Raised Flag Stash - South of Mount Anthor Summit is a raised flag with a scaled weapon, helm, and a satchel.
  • Rundi's Altar - Southeast of the College of Winterhold, and continuing up the pass from The Friends, one will find Rundi one of the missing College of Winterhold students. He has a named dagger on the altar and the alchemy skill book Mannimarco, King of Worms. Frost Rune traps are present (Official guide map marker 4.O)
  • Shrine of Arkay: Windhelm Hills - Directly south of Snow Veil Sanctum is an altar with a Shrine of Arkay and some offerings, but beware the Wispmother. (Official guide map marker 4.W)
  • Shrine of Dibella: Watching Dawnstar - This shrine is on a large raised platform that marks the border of the hold with The Pale. On the altar is the Illusion skill book Incident at Necrom. Official guide map marker 4.A)
  • Shrine of Talos: Ilas-Tei's Last Stand - North of Ysgramor's Tomb, Ilas-Tei - one of the missing College of Winterhold students - had a disaster involving his calm spell and some skeevers. Next to the skeever cage is an Apothecary's Satchel, a Scroll of Calm and the alteration skill book Breathing Water. He has a named necklace and a good amount of ingredients on his body. (Official guide map marker 4.K)
  • Shrine of Talos: Sea of Ghosts - East of the Pilgrim's Trench and next to Trius' Camp. Follow the path to the shrine from the back of Talos. There's a One-handed skill book The Importance of Where, and other leveled loot. (Official guide map marker 4.J)
  • Shrine of Talos Winterhold Glaciers - East from Hob's Fall Cave along the shore, Two-handed skill book Words and Philosophy and minor loot. (Official guide map marker 4.F)
  • The Dead Refugees - Avalanche Pass - West of Whistling Mine along the road towards Mount Anthor, three refugees lie dead next to their snowed-in cart. The cart contains an Apothecary's Satchel and the enchanting skill book Enchanter's Primer. (Official guide map marker 4.V)
  • Trius' Camp - A small camp next to Pilgrim's Trench, there is a skeleton (assumed to be Trius) and a note.
  • Velehk Sain's Treasure - A peninsula is just southwest of Ysgramor's Tomb. (Official guide map marker [?])
  • Wispmother's Crevasse - In an iceberg crevasse north of Journeyman's Nook is the lair of a wispmother and her wisps.
  • Wet Bones - On top of a glacier west of Saarthal is a half buried skeleton next to a Dwemer chest. (Official guide map marker 4.H)
  • Wolf Den: Fellhammer Wastes - Northwest of Fort Fellhammer is a wolf den in a rocky alcove with a dead bandit. (Official guide map marker 4.C)
  • Yisra's Beachside Combustion - Yisra's failed Flame Cloak spell experiment on the beach across from Yngvild. She is one of the missing College of Winterhold students. Find the spell tome beside her and a named necklace on her burned body north east of Winterhold Imperial Camp. (Official guide map marker 4.D)

Solstheim DBEdit

The following are unmarked locations found only in the The Elder Scrolls V: Dragonborn expansion:


Start a Discussion Discussions about Unmarked Locations (Skyrim)

  • Mysterious ruin at the edge of the map

    2 messages
    • Anyone know anything about a ruin that can be found out in the eastern reaches of the Sea of Ghosts?  It's near Septimus Signus's outpost, ...
    • Hm, never heard of that place. Should try returning there and specifying it's location.
  • "Lurker Ambush Tidal Pool" in Solstheim

    3 messages
    • ChiefAetheriumArchitect wrote:I travelled to the described location labelled above, and listed on the Random Encounters (Skyrim) page, and fo...
    • I see mages fighting amongst themselves more often than Lurkers, whenever I am in Solstheim.

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