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Unused NPCs (Skyrim)

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For other uses, see Unused NPCs.

Unused NPCs are all Non-Player Characters that were created for The Elder Scrolls V: Skyrim, but not implemented into the game. In some cases, dialogue with characters that were included into the game, may reference these NPCs, despite the fact that they are not present in the game world.

CharactersEdit

The following is a list of the unused NPCs:

Affable GentEdit

Affable Gent

The Affable Gent is a male Nord warrior who wears noble clothes and fur-lined boots, and carries a honed ancient Nord battle axe. He exists in the test cell WarehouseAmbushes. He sleeps when there is nobody around, and will ambush the player.

Argi FarseerEdit

Argi Farseer is a Nord mystic and Idgrod Ravencrone's sibling, as indicated by a relationship marker. Argi wears a set of farm clothes along with a pair of boots. She carries an iron dagger and a key to her hut located in Stonehills.

BrondEdit

Brond is a Nord warrior intended to reside in the unused Windhelm Pit.

Captain MetiliusEdit

Captain Metilius is a male Nord Imperial Soldier. He wears an Imperial soldier outfit without a helmet, and carries an Imperial bow, 10 steel arrows, and a steel greatsword. He was only to appear if both "Bleak Falls Barrow" and "The Jagged Crown" (for either faction) are in the Dragonborn's quest log, in which case he would be in Castle Dour.

Castor the Puzzlemaker's CorpseEdit

Castor the Puzzlemaker's Corpse is the body of a dead Dunmer bandit and mage. His purpose in the game is unknown.

College GuardEdit

The College Guard was to be, as his name suggests, a guard for the College of Winterhold, complete with standard Guard dialogue.

Cow HandEdit

Dawnguard HunterEdit

The Dawnguard Hunter is a member of the Dawnguard, wearing the standard armor and using their weapons. It is unknown if this character was replaced with the Dawnguard Vampire Hunter or not.

DomnaMagiaEdit

Do Not Delete Me - needed for export to workEdit

Drunk CultistEdit

The Drunk Cultist is a female conjurer intended to be used for the quest "A Night to Remember." She was supposed to be at the steps of the altar where the portal to the Misty Grove appears.

EdorfinEdit

Edorfin is a Dunmer who was intended to reside at the unused Windhelm Pits.

Enthralled WizardEdit

Escaped PrisonerEdit

The Escaped Prisoner is a male Nord in ragged robes, intended for use as a random encounter. It is unknown if this character had anything to do with the Frightened Woman.

Fellow PrisonerEdit

GrushnagEdit

HeadsmanEdit

HenrikEdit

Herebane SorenshieldEdit

HrolmirEdit

Huki Seven-SwordsEdit

Huki Seven-Swords is a Nord warrior who was intended to reside at the unused Windhelm Pits.

Imperial OfficerEdit

Imperial WizardEdit

Insane College WizardEdit

JolfEdit

KarindaEdit

Karinda is a horse intended to belong to Dagny.

LieslEdit

Load DummyEdit

Makhel AbbasEdit

MarauderEdit

MazgakEdit

Mithorpa NasyalEdit

MurilEdit

Noble (Skyrim)Edit

Pit FanEdit

Player FriendEdit

RevesEdit

RogenEdit

Saarthal MinerEdit

Spirit of the Ancient TravelerEdit

SteirodEdit

Sulvar the SteadyEdit

Sulvar the Steady is a Nord who was intended to reside at the unused Windhelm Pits.

TalibEdit

Tasius TragusEdit

TerekEdit

TestJeffBCarryWaterBucketEdit

ThaerEdit

ThjollodEdit

TrilfEdit

TriusEdit

Trius is a Breton wizard who was supposed to be found at Trius' Camp, an unmarked location near Pilgrim's Trench.

UglarzEdit

UrchinEdit

VidingEdit

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