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I've been wondering about this since Oblivion, but it really became more noticeable with Skyrim: Where is all the Magic going? Players are given so many fewer spell option in Skyrim than they were in Oblivion, which had fewer than Morrowind. Is it a gameplay issue? Or is it part of the arcing storyline? If this has been covered before, somebody point me in the right direction. Otherwise, I'd love to hear everyone's thoughts on this...