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  • Equillibrium

    In a recent update by Matt Firor on Playstation Blog, he answers many questions that fans who are planning on playing ESO on PS4 have been wanting to know in a Q&A style blog. Read the entire post right here. The main highlights are:

    • Players will not be required to have both a Playstation Plus membership and a subscription, only a subscription to ESO, in order to play online.
    • The megaservers for PS4 will be seperate between North American players and European players.
    • PC and Mac users will have seperate servers from the console servers. This also means that console players won't have higher level PC/Mac players to contend with when the game launches.
    • Action Bars, while standard for PC's, will be incorporated differently on the PS4 controller. …
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  • Equillibrium

    In a recent post on Bethesda Softwork's twitter account @Bethblog, the ESRB has "advised" them that they have given The Elder Scrolls Online a mature rating, despite Zenimax's desire to have the game rated teen. In the post, they say that "While we may disagree with ESRB's determination, we do not plan to challenge the rating, and we are unwilling to change the game's content to acheive a different rating." and acting accordingly, they will be adding the appropriate age gates as well as updating videos and advertisements to reflect the rating. You can read the full post here.

    Also in a news page update, Zenimax Online has released a new video of a developer play session encompassing group PVE (Player vs. Environment) content, featuring commen…

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  • Equillibrium

    In a special message from Game Director Matt Firor, the Elder Scrolls Online gets an official PC and Mac release date of Friday, April 4th, 2014. Playstation 4 and Xbox One console users can expect to see the game in June of 2014, with an exact date yet to be announced. Firor explains the motivations behind releasing the game first on PC and Mac, saying "...we need to do a staggered rollout of the different versions of the game to spread out the initial service load and ensure an enjoyable, smooth gameplay experience." and also comments "We long ago promised that as soon as a version of the game is ready, we will launch it." The full community message can be read here. And as another treat for fans, a brand new trailer showcasing all out P…

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  • Equillibrium

    ESO developer Zenimax Online, has once again released an informative video, this time detailing character progression. Lead gameplay designer Nick Konkle provide's commentary, describing how the system is arranged in a very traditional TES manner where leveling up through questing or finding skyshards awards 2 points, one to spend on a pool of resources (Health, Magicka, Stamina) called attribute points, and a skill point, which is how a player can further define a character by picking how their skills evolve over the course of the game. Watch the video, and don't forget to check the official news page to keep up to date on developer Q&A as well as the latest Tamriel Chronicle. Enjoy!



    UPDATE: Zenimax Online has released a new article furthe…



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  • Equillibrium

    Zenimax Online has taken to their new's page to discuss something that has been on nearly every fan's mind; werewolves. In the article, they describe the creative process behind the look and feel of the form, and how the art team used numerous inspirations from movies as well as their own original ideas to capture the essence of the transformation and really make the player feel like a beast. They also reveal that werewolves will have their own dedicated skill line, with more to be revealed as time goes on. You can read the full article here. Don't forget to check the latest round of developer question of the week, as well as The Tamriel Chronicle's latest issue.

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