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In a Eurogamer interview with Maria Aliprando, Creature Combat designer at Zenimax, she reveals that The Elder Scrolls Online went through a massive re-coding and graphical overhaul to include a more intuitive, Skyrim-like first person play style, and she revealed many other details that many fans have been wanting to know. 

She reveals details that include dungeons, alliance territory, PVP, leveling, skills, and more. Check out the video!

Also, don't forget to check the latest round of developer Q&A on the official site.

The Elder Scrolls Online - Exclusive Interview - Eurogamer10:15

The Elder Scrolls Online - Exclusive Interview - Eurogamer