Race: Wood Elf
Alignment: Lawful Good
Quest Boundaries: Common Only. Frequents Inns for odd jobs. Finding and buying a house.
Economics: Must make all money by either killing and selling wildlife. Woodcutting and other practical jobs are allowed.
Clothing: Nothing that cannot be directly related to occupation. Will be fur or hide armors. Regular Commoner Clothing allowed as well.
Weapons: Limited to Iron/Steel arrows, and wooden or rustic Bows. Also may use akimbo Iron/Steel Daggers.
Limitations/Restrictions: Must spend the night either in shelter or at an inn. Must carry a dagger and a bow at all times. Must carry a days supply of Food/Drink on excursions. No health/stamina/fortifying potions allowed…Read more >