(Madman Tonight is filmed in front of a live studio audience)


Madman97: Oh Davey, I fear we may have missed our window...

Dave: Whatever do you mean?

Madman97: I intended to write that last interview as a way of going straight to the top, to send myself to conventions and speak to the biggest names in the industry. Don't think it worked. Don't think the interviews were the kind of thing they were looking for...

Dave: Yeah...That's unfortunate.

Madman97 (leaning back in his chair): Unfortunate? That I'll actually have to pay for a ticket to comic-con? Maybe, but in terms of writing?...I do this recreationally. Along with psychology, I do pride myself as a journalist of sorts. I've studied the art of documentary and...interviews are kind of my thing now. There are six types of documentaries: Poetic, Expository, Observational, Participatory, Reflexive, and Performative. Each of these are divided by creative style. Expository is that boring droll of facts over interviews and reenactments that most associate with a documentary, Poetic emphasizes visual association, descriptive passages, and formal organization.

Dave: I wasn't aware we were...documentarians.

Madman97: I'm certainly no Michael Moore. I suppose what I do can be considered spoofmeister, except while everything else, perhaps fabricated, I capture the real user...What genre does that put me in? I would say...Performative. I emphasize the subjective or expressive aspect of my own involvement with the subject. I strive to heighten the audience's responsiveness to this involvement and reject the notion of objectivity in favor of evocation and affect...Madness--and coldly analyzing it--is my calling, Dave, but I do not deny that capturing the human side of it is something of a hobby. And that's why when I saw that Fandom were not jumping the gun on bringing me on board because I didn't write what they needed, I didn't despair.

Because I have all I need right here at home. Hell, that just makes my interview more exclusive. We're part of a special club, Dave. All who are involved with these. Bron gave me a good idea to interview the kids over at the Imperial Library. Imagine if we got some of those guys to read all of our blogs bashing their sh*t?

Dave: I don't want to picture the image.

Madman97: Well, you don't have too. Because in honor of our devotion to our home here--

Dave: Speak for yourself. I wanted to go to a Comic-Con.

Madman97:--Let's get back to basics. Document an everyday user who has earned himself some distinction. So let's all give a big hand to Crusader of Truth as we bring him out here, and many more to come, tonight on...

                                                                           MADMAN TONIGHT

The Interview

(The Crusader from Oblivion clanks his way to the interview chair and sits down) (Applause)

Madman97: Very, very nice to have you here, Mr. Truth, especially after the powerhouse players we had last time. It's nice to unwind with the local boys, ain't that right, dear Davey?"

Dave (nodded): Oh absolutely.

Madman97: And since we have an average user here, why not start off with an average question: What drew you to this wikia? How did you fall into the editing chair? Have you had prior experience with online editing?...Unfortunately, I cannot have you answer these questions because everything I need is right there on your profile page so I already know the answer to all of these. And it turns out you are not such a run-of-the-mill user after all. The audience will see in a moment why that's the case, but I wanted to ask you another question instead: I've seen that you've played Skyrim a good year--presumably along with the other games for that time--but which is your favorite? Is fantasy even your favorite genre?

On Video Games

Crusader of Truth: Well, to start it off, fantasy is not quite my favorite genre. Many of the video games I play all relate to sandbox games, not unlike Skyrim. Sandboxes tend to fill “my creative passions” and help me to try to make a physical visualization of some of my ideas. I’m also quite sure this is why I have about 20 different pages under my username.

Madman97: Well, my dear assistant here has informed me that he snuck into your house and rummaged through your stuff so I know that you want to be a video game designer.

Dave (putting away his cat burglar gloves): Huh? Oh yeah, that.


Madman97: Well, I've known those who've wanted to make games for a living. I've been offered to write the story for one and I can tell you it involves a great deal of work to become a developer. Have you had any prior experience doing something like this? People like to start at 8-bit and work their way up.

Crusader of Truth: Well to be honest I haven’t done too much to further that goal, at least, not yet. For about five years now, I haven’t had a personal computer that could run many files (Chromebook 11 is the computer, for those that know of it.) Furthermore, I haven’t had internet at my house in just about that long.


Dave (vomiting all over Madman97's oxford loafers): Agh!...bleh! did you survive?

Madman97 (rolling his eyes and snapping his fingers so the vomit goes back in. Dave promptly convulses on the floor, shaking around Exorcist style): Continue.

Crusader of Truth: The main reason why I ever really got to the Elder Scrolls wiki is by that computer so I can’t complain too much. [But] now that I do have a computer, I’m already starting to poke around with basic modding, animation software, and many more gizmos that I likely shouldn’t have my hands on. To list a few: DOS, AutoCAD and Autodesk Inventor, RPG maker (or something like that), various bits of Adobe software, and much more.

Madman97 (nodding): RPG maker. Good choice. I have Adobe editing software and Final Draft myself. We can't make proper art without the proper tools, eh? But though that is true, it is in good interests to actually be decent at what you do. That requires some level of knowledge of your craft, obviously. So, in your opinion, what makes a game great--besides functioning mechanics?

Crusader of Truth: In my book, immersion is one of the most important traits of any game -- When you can simply stare at a screen and not feel like you’re a person in a game -- but that you feel like you ARE the game, that's when you can truly declare a game awesome. Out of my quest to find an awesome game--which is hard where I live since I live in a poor, rural area--the only game that ever stuck with me was Skyrim, which, in my opinion, was also the most immerse game I’ve played. However, I’m quite sure that games with insane mechanics (Such as the infamous Goat Simulator, and, from what I’ve heard, Morrowind) are almost equally as fun.

Dave: Just Cause 3 all the way, man. Who needs physics when you can rocket blast motherf*ckers up into the sky and explode in a fiery ball of mineral-enhanced nuclear fury?

Madman97: And Crusader, what sort of game would you like to make?

Crusader: I would love to make any type of sandbox-related game, or an RPG (or best of all: both!) I have drawn out a few plans for a couple of games; if I ever get lucky enough to see the day I can use them. I’m not going to drop too many details, but one game that I would like to make would likely pivot somewhat around the ideals of "Godus"-- a mobile game that allows you to be the god of a civilization -- where you can control everything about your tribe from day to day life, their social lives, their “code of conduct,” interactions between other tribes, and more!

Madman97: You know, I am fan of a game called From Dust, and it is similar to what you have said. You are a god that influences nature around the tribe so that they may survive. It's a fantastic game and it inspired some of the mysticism behind a book I am writing. That's relevant because I also want to make a game that explores a prequel to the main story. It would be 3rd person, highly realistic medieval visuals, something along the vein of Shadows of Morder mixed with the gruesomeness of World War I and Alejandro González Iñárritu's The Revenant. Lots of people on pikes and lots of blood mixed with mud. What game would you want to make, Dave?

Dave: Hmm...A horror game...Like P.T...

Madman97: Oh, your such a conformer...Ok, we're running out of time here. Last question, Crusader. Dave brought back some pictures of your profile when he got back from your place and I saw that you have detailed some of the history of your time here, mentioning various users. And...I noticed I was not one of them...


Dave: What the hell, man? I thought we really connected...when I broke into your home...Ahem...

Crusader (nodding, appearing unfazed about the crime...Sicko): Aye, the most important question of all, that one. For those that never noticed, I do have a small, detailed history of my time in Wikia, namely, TES Wiki. I created it a bit back when I expressed a huge bit of curiosity to numerous users that were around prior to 2015. However, many of them all answered me with the same statement, that they had forgot.

Madman97: Not us, right ladies and gentlemen?

(Dave and Madman97 fist bump while everyone applauds)


Crusader of Truth: As a monument to fight against the forgetfulness of the ages, I figured I should just go ahead and record everything that happens. However, I haven’t put a lot of attention into it in quite a bit of time (As [Dave] may or may not have noticed, that information on the table at the bottom is wrong...) I haven’t really quite had the time to do anything extra with my profile lately. I’m hoping to get around to that soon, since I just burned out my current Daggerfall location list for the first time in ever.

Madman97: Very nice! Well Crusader, we thank you for your time here and appreciate taking the time to fill out our questionnaire, but it seems that we have come to the end. Ladies and gentlemen, give him a round of applause.


And we will see you next time!