Peter Hines confirmed that there would indeed be treasure maps in the game.
Here the link or check his twitter page.Read more >
In an interview with Edge, game director Todd Howard explained why Bethesda prefers to develop the Elder Scrolls games in-house. Howard should know, since he's also been on the teams that created three other Elder Scrolls games: Daggerfall, Morrowind, and Oblivion.
It's not that Howard sees it as something that will never happen, since Bethesda did allow Fallout: New Vegas to be developed by a third-party. But there were two reasons why that was an exceptional circumstance. Bethesda really wanted to develop something through Obsidian, and Obsidian already had experience working with the Fallout universe, since it was founded in 2003 by many members of the team that created Fallout 1 and 2, Black Isles Studios.
As for future Skyrim intellectu…Read more >
Here are 20 things we've yet to or will never encounter in Skyrim, some for better, some for worse. Feel free to add to the list.
To get the most obvious point out of the way first, any game featuring giant winged iguanas that doesn't treat said giant winged iguanas as a taxi service is doing itself a disservice. Also: you're a Dragonborn. If anyone's got a right to park his or her rump on a dragon, it's you.
2. Pie persuasion system
Pies are for eating, not wooing recalcitrant shop-keepers with. We listed Elder Scrolls 4: Oblivion's spinning disc of conversational dead-ends as one of 10 "game breakers" last month. Skyrim's a pie-free zone, thank the gods.
3. Separate armour pieces
Where previous games handled pieces of armour sepa…
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Bethesda may have a rough idea of what it wants for Elder Scrolls V: Skyrim DLC, but marketing and PR boss Pete Hines is adamant that any "good content" dreamed up before development ends will make it into the retail release.
"We leave ourselves some wiggle room so that we don't paint ourselves into a corner with something so rigid that we can't add to it," he said, when asked by MCV whether digitally distributed content is now mandatory for all Bethesda releases.
"With Fallout 3 we knew what the first one or two pieces of DLC were going to be, but the third one was a reaction to the release of the game and the feedback we got from people wanting to raise the level cap.
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"If we went out from the start and said: 'We're doing five pieces of DLC…
The Game Critics Awards have announced their Best of E3 2011 picks and they choose The Elder Scrolls V: Skyrim as a winner in two categories: Best Console Game and Best Role Playing Game.Read more >