Elder Scrolls
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Elder Scrolls

Not to be confused with Valds or Valdr.

Vald is a Nord in The Elder Scrolls V: Skyrim who is an associate of the Thieves Guild in Riften.

He previously worked for Maven Black-Briar, but, during a job transporting the Quill of Gemination across Lake Honrich, he crashed the boat and lost the quill. Since then, he has been in debt to Maven and worked as a guard watching over Riftweald Manor, owned by Mercer Frey.

During the Thieves Guild quest "The Pursuit," it was revealed that Vald also had close and romantic ties with Vex.

Items[]

Vald will always have the iron dagger, Mercer's House Key and a leveled bandits' loot.

Interactions[]

The Pursuit[]

During the quest the Dragonborn must infiltrate Mercer Frey's house; however, Vald is keeping guard of it and must be either killed, pickpocketed or persuaded to part with the key. Vex reveals that Vald only cares about money and that erasing his debts with Maven Black-Briar would gain his good side.

Upon retrieving the Quill of Gemination and returning it to Maven, she will erase Vald's debt. Informing Vald that his debt is erased will result in him happily allowing the Dragonborn into Mercer's house before leaving Riften. After leaving Riften (whether after having his debt erased or after having been convinced that Mercer needs him in Markarth), he disappears and is not seen again in the game.

Dialogue[]

"This is Mercer Frey's place and he don't like visitors. Now go away."

I need to get inside Mercer's house. "No visitors. No way. Now piss off, before ya' make me mad."
I'll make it worth your while. (Bribe) "You ain't got enough coin to make my problems go away unless ya' can talk Maven Black-Briar into letting me outta' my debt. You try and set one foot in this yard, and I'll cut it off."
Let me in or I'll kill you. (Intimidate) "Ha ha! That's funny. Ya' think you can take me on? Try it anytime. I've been itching for a fight."
Mercer needs you in Markarth right away! (Persuade) "But I can't leave here! I'm supposed to watch his house. What do I do?"
I'll watch it for you. "Wow, sure is nice of ya'. Here, hang on to the key and don't let anyone in!"

If Vald's debt is removed:

"This is Mercer Frey's place and he don't like visitors. Now go away."

I have something of yours. "Of mine? What is it?"
Here, it's your debt with Maven. You're free. "I can't believe it! How did ya' talk her into this? Never mind, I don't care. I'm just glad I don't gotta' work for Maven anymore. Here, ya' did me a favor, I guess I owe you one."

Quotes[]

  • "Can't talk.... I'm outta' here."

Trivia[]

  • If Vald cannot be spoken to because he is attacking, spells, such as Calm or Harmony, may be cast to make him stop. The Bend Will shout from the Dragonborn DLC can also calm Vald so that he can be spoken to.

Bugs[]

This section contains bugs related to Vald. Before adding a bug to this list, consider the following:

  1. Please reload an old save to confirm if the bug is still happening.
  2. If the bug is still occurring, please post the bug report with the appropriate system template  360  /  XB1  ,  PS3  /  PS4  ,  PC  /  MAC  ,  NX  /  PS5  ,  XS  , depending on which platform(s) the bug has been encountered on.
  3. Be descriptive when listing the bug and fixes, but avoid having conversations in the description and/or using first-person anecdotes: such discussions belong on the appropriate forum board.
  • If the Dragonborn tries to pickpocket the key from Vald and is detected, they may not be able to talk to him after giving Maven the quill. Even paying off any accrued bounty will not make it possible to talk to him. Dual casting an Illusion spell (such as Calm) with the relevant perks may be the only way to make this possible.
  • Sometimes, if the Dragonborn tries to talk to Vald through the fence after collecting the quill for Maven and getting his debt cleared he may turn hostile and run around looking for them. If they go around to the other fence behind the building (past the Thieves Guild entrance) and he will walk up to them and initiate conversation.
  • If Vald is not killed while attempting to enter Mercer's house (he is snuck past and pickpocketed), he may remain hostile. This creates a problem as the secret entrance to the Thieves Guild is close enough to Vald that you cannot immediately fast travel upon exiting through the cemetery entrance because of "enemies nearby".

Appearances[]

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