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Vampire (Morrowind)

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Dhaunayne Aundae

The vampire Dhaunayne Aundae

For other uses, see Vampire and Vampirism.

Vampires are undead characters found in The Elder Scrolls III: Morrowind. They form three factions that can be joined by the Nerevarine.

DescriptionEdit

Vampires are infected with Porphyric Hemophilia. The disease can afflict humans, Mer, Khajiits and Argonians. Although vampires become immortal, they are weak to fire and sunlight, causing many vampires to live in dark areas such as caves or caverns.

ClansEdit

In Morrowind, there are three major vampire bloodlines, gathered in clans. These clans are named after their respective progenitor.

Becoming a vampireEdit

Vampirism is a disease, and can be contracted during melee combat with anyone who is infected. It may also be obtained from searching corpses. After three days the victim's body is overwhelmed and must live as a vampire.

Cure for vampirismEdit

After contracting Porphyric Hemophilia, there is a period of seventy-two hours in which it may be cured with the help of, either, a Cure Common Disease potion, or a spell, a scroll or a shrine. Any one of these that can rid oneself of a common disease.

If the three days have past, there is a quest:

A Cure for VampirismEdit

The Nerevarine must find and read either of these books: Vampires of Vvardenfell, Book II or Galur Rithari's Papers, which will send them on a quest for Molag Bal to receive a cure.

EffectsEdit

Vampires receive a multitude of bonuses to various attributes and skills, including: Acrobatics, Athletics, Destruction, Hand-to-Hand, Illusion, Mysticism, Speed, Strength, Unarmored, and Willpower. Vampires are also immune to paralysis and common diseases, receive a resistance to physical damage, and receive an absorb health spell.

Vampires incur sun damage if outdoors during daylight, and do not regenerate Health while resting. Vampires are also susceptible to fire damage and silver weapons. Most citizens of Morrowind will refuse to converse, offer quests, or provide services (including transportation). Some are outright hostile and will attack on sight.

QuestsEdit

Clan AundaeEdit

Clan BerneEdit

Clan QuarraEdit

MiscellaneousEdit

AppearancesEdit

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