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Elder Scrolls

For other uses, see Velehk.

Captain[1] Velehk Sain, also called "the Pirate King of the Abecean"[1] is a Dremora who practiced piracy in the Abecean Sea. In 4E 201, he can be found trapped in the Midden Dark[2] after a tragedy involving four students of the College of Winterhold, Katarina, Treoy, Balwen, and Pithiken, who died from lethal cases of "Conjurer's burn" for attempting a summon they could not handle.[3] Velehk Sain and his crew are described as merciless, cruel pirates, and going against them would be suicidal. Their ship's presence was rumored to cause madness.[1]

Upon meeting, he informs the Dragonborn that the Daedric Relic is part of a binding spell holding him in Mundus. He claims to belong on a ship in the Abecean Sea and wants you to release him in exchange for wealth. This wealth comes from an Imperial Galleon, which he needed to stash away while traveling. He can be killed, and his loot is that of two Scimitars, a Hammerfell Garb, Redguard Boots and a Daedra Heart, while releasing him offers the opportunity to find his buried treasure, only visible upon proximity.[2]

Interactions[]

Forgotten Names[]

If the decision is made to release him, he will provide a map to his treasure. The treasure will not appear until he has been encountered, nor will it appear if he is killed instead of freed.

Dialogue[]

Forgotten Names

"Where am I? You! Out with it, then."

We're beneath Winterhold College. The Midden. "Ah, I was beginning to think the day would never come. So you broke the binding spell, did you? Their souls are trapped in Oblivion all the same, and here I stay. Matters little."
You're going back where you belong, dremora. "Where I belong is back aboard my ship, on the Abecean. You've no hope of defeating me, pup. Don't bother. Why not broker a bargain, instead?"
Not a chance. "Have it your own way, meat."
I'm listening. "Those kids are dead anyway. Killing me won't bring them back. I, on the other hand, have done quite a bit with my time on Mundus. Release me, and I'll share a bit of my wealth with you."
What wealth is this? "Years back, I had to ferret away some booty nearby. We'd sunk an Imperial Galleon off the coast. Good plunder, but we needed to travel light. We stashed what we couldn't carry, and I hid it with a trick I know. I can point you in the right direction, and we'll each go our separate ways."
How could I even release you? "Names have power, lad (Or "lass"). You should know by now. Just say "Velehk Sain, I release you.", and "Poof!", I'm on my way."
Vehlek Sain, I release you.
"There's a smart lad. Take the map. The loot's hidden there. It'll show itself when you get near." (Male)
"There's a smart lass. Check the map. The loot's hidden there. It'll show itself when you get near." (Female)
Velehk Sain, I banish you to Oblivion! "Clever try, scab, but it won't be that easy!"

Trivia[]

  • When given the option to either release or banish him, his name is spelled "Vehlek Sain" in the release option. His name is spelled "Velehk Sain" in all other instances of his name appearing.
  • During the events of The Elder Scrolls Online in 2E 582, he can be seen protecting the Dark Anchors.
  • It should be noted that if trying to kill Velehk, the Conjuration spells Banish Daedra and Expel Daedra do not affect him as expected; rather, they drain his health until he dies.
  • If the Dragonborn cannot fast travel with Velehk in order to level up with his corpse, it is possible to animate his body and have him follow the player to the Hall of the Elements. There the player can kill him and carry his body to the magical fountain in the middle of the room and level up from there; the fountain will block him from getting out.
  • It is currently unclear why Velehk opted to become a Mundus Pirate, as intuition would indicate that an extraplanar entity such as a dremora would not have much use for the sorts of items typically sought by someone of that profession.

Bugs[]

This section contains bugs related to Velehk Sain. Before adding a bug to this list, consider the following:

  1. Please reload an old save to confirm if the bug is still happening.
  2. If the bug is still occurring, please post the bug report with the appropriate system template  360  /  XB1  ,  PS3  /  PS4  ,  PC  /  MAC  ,  NX  /  PS5  ,  XS  , depending on which platform(s) the bug has been encountered on.
  3. Be descriptive when listing the bug and fixes, but avoid having conversations in the description and/or using first-person anecdotes: such discussions belong on the appropriate forum board.
  • Velehk can be killed after the Dragonborn agrees to release him. This can be done by closing the dialogue box while he still finishes his last sentence, as he will give the player the map and will not disappear until he is done talking. However, his body may still disappear into the vortex he creates, thus preventing it from being looted. Be aware that this action sometimes glitches the quest: the treasure chest may still not appear, even though the treasure map is placed in the inventory.
  •  PS4   After Velehk Sain is killed, his corpse can be reanimated indefinitely, as it does not turn to ash.

Appearances[]

References[]

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