Elder Scrolls
Register
Advertisement
Elder Scrolls

Vex is an Imperial thief and a member of the Thieves Guild. A master Lockpick trainer, Vex can usually be found in the Ragged Flagon.

Personality and relationships[]

"Don't give up now... there's plenty of loot out there just ripe for the taking."
―Vex[src]

Vex is one of the Thieves Guild's best infiltrators, with a fierce temper to match. She is affectionately known as "our little Vex" by Delvin and Brynjolf. She is quite sure of her abilities as she tells the Dragonborn not even to think of replacing her and to follow whatever she says. Despite her behaviour alienating her from her counterparts, Vex is utterly loyal to the Guild and will react violently to any threat or insult to it; when Mercer Frey's betrayal is discovered, Vex immediately draws her dagger and vows to kill him personally for it.

Interactions[]

Loud and Clear[]

The Dragonborn must break into Goldenglow Estate and raid the safe there, as well as light three bee hives on fire. Speaking to Vex will reveal that she had previously attempted to do the job with Delvin, but Aringoth, the estate's owner, had stationed eight mercenaries around the estate and Vex was wounded in the fight. She will then tell of a sewer entrance on the northwest part of the island, which will make breaking into the estate much easier and avoid the guards for the time being.

Side quests[]

When prompted, she gives four different side quests:

Other related quests[]

  • Vex also offers members of the guild information regarding any unusual stones the Dragonborn may find, as part of the quest "No Stone Unturned."
  • Drowned Sorrows

Dialogue[]

Show: Loud and Clear
Inside The Ragged Flagon:

"Before we begin, I want to make two things perfectly clear. One, I'm the best infiltrator this rathole of a Guild's got, so if you think you're here to replace me, you're dead wrong. And two, you follow my lead and do exactly as I say... no questions, no excuses. Then we understand each other... good. Now, it's time to get your feet wet and I don't want to waste a lot of time talking about anything but business."

What sort of business? "I'm not going to sugar-coat it for you. We're in a bad way down here."
Any idea why? "Who knows. Old Delvin thinks it's some kind of curse. I think he's crazy. If you want my opinion I say it's just plain old bad luck."
So, what can we do? "You can get out there and start making a name for us again... make them start fearing us like they did long ago. And, while you're at it, make a little bit of coin on the side. Not a bad deal, eh?"
I heard you ran into trouble at Goldenglow. "Hmph, yeah I did. That wood elf s'wit... he's a lot smarter than I expected. Can you believe that fetcher had more than tripled the guard? There must be eight of them in there. It was like he was daring us to come and get him."
Any tips to get me in there? "Well, there's an old sewer tunnel that dumps into the lake on the northwest side of the island. That's how I slipped in there. Should still be unguarded."
Does the Guild provide other services? "If you're ever in need of some quick coin for items you find on the job, Tonilia is the best fence around. And besides myself, Delvin, Niruin and Vipir can help you with any sort of training you might need to sharpen your skills."
How will doing extra jobs help the Guild? "Are you kidding me? Ever since the Guild's luck turned sour, we haven't had a coin to our name. And when the coin dried up, that's when people started to leave. We had the best of everything down here... the Ratway was a damn palace. The only way this place will ever return to its glory days is if we can finish these extra jobs and start the gold flowing again."
What were the glory days like? "The Flagon was once a city beneath a city. We had our own smith, our own alchemist... you name it. If we can make a name for ourselves in Skyrim once again, I can almost promise you those merchants would return. Best of all, we'd have enough gold to throw around so we can start living in the lap of luxury again."

"Hey, I still have plenty of work to do."

Show: The Pursuit
Inside The Ragged Flagon:

"If I see Frey, I'll pluck his eyes from his skull with my bare hands!"

Brynjolf said you have info on Vald. "That pig? Oh, I have info on him. More than you care to know."
I want to get on his good side. "Vald? Good side? I think you have the wrong person. The only thing Vald understands is gold. A man after my own heart."
So, buy him off? "Sure, but he'll ask for a whole lot. I mean, you are asking him to betray Mercer Frey. Your best bet would be to erase his debt with Maven Black-Briar. If you talk to her, she might be able to give you the details. Of course, you could just run him through and take what you need off of his corpse... I could care less."

"While you're in there, help yourself to anything in Frey's manor. I would."

Conversations[]

The Pursuit

Brynjolf: "You better have a damn good reason to be here with that murderer." Karliah: "Please, lower your weapons so we can speak. I have proof that you've all been misled!" Brynjolf: "No tricks, Karliah or I'll cut you down where you stand. Now what's this so-called proof you speak of?" Karliah: "I have Gallus' journal. I think you'll find its contents disturbing." Brynjolf: "Let me see. No, it... it can't be. This can't be true. I've known Mercer too long..." Karliah: "It's true, Brynjolf. Every word. Mercer's been stealing from the Guild for years, right under your noses." Brynjolf: "There's only one way to find out if what the lass says is true. Delvin, I'll need you to open the Vault." Delvin: "Wait just a blessed moment, Bryn. What's in that book? What did it say?" Brynjolf: "It says Mercer's been stealing from our vault for years. Gallus was looking into it before he was murdered." Delvin: "How can Mercer open up a vault that needs two keys? It's impossible. Could he pick his way in?" Vex: "That door has the best puzzle locks money can buy. There's no way it can be picked open." Karliah: "He didn't need to pick the lock." Delvin: "What's she on about?" Brynjolf: "Use your key on the vault, Delvin. We'll open it up and find out the truth." Delvin: "I've used my key, but the vault's still locked up tighter than a drum. Now use yours." Brynjolf: "By the Eight! It's gone, everything's gone! Get in here, all of you!" Delvin: "The gold, the jewels... it's all gone." Vex: "That son-of-a-bitch! I'll kill him!" Brynjolf: "Vex! Put it away... right now. We can't afford to lose our heads... we need to calm down and focus." Delvin: "Do what he says, Vex. This isn't helpin' right now." Vex: "Fine. We do it your way. For now." Brynjolf: "Delvin, Vex... watch the Flagon. If you see Mercer, come tell me right away."

Cyrodiil Shipment

Vex: "Delvin, that last shipment we heisted on the Cyrodiil frontier was worthless!" Delvin: "That's impossible. I distinctly heard that lout in the tavern say it was a full shipment of furs. They should be worth a fortune." Vex: "You idiot. He said "firs" not "furs." It was a damn logging caravan!"

Quotes[]

  • "I heard Brynjolf is looking for you. I think it's time for the Guild to have a new leader." ― During "Under New Management"
  • "I suppose you deserve it. Couldn't do any worse than Mercer, anyway." ― During "Under New Management"

Trivia[]

  • Vex writes A Warning addressed to Delvin for peeping on her while she was taking a bath. The note ends with her threatening to cut off his "most valuable asset" if he does it again.
  • The Thieves Guild quest, "The Pursuit," reveals that she was romantically involved with a man named Vald.
  • When Mercer Frey's betrayal is discovered, Vex is by far the angriest of the group, saying lines such as,"If I see Frey, I'll pluck his eyes from his skull with my bare hands!"
  • Vex seems to be a romantic interest to several members of the guild, as dialogue from Delvin and Garthar imply that they are attracted to her.
  • Vex is voiced by Kari Wahlgren.
  • When Haran in The Frozen Hearth in Winterhold is questioned about Isabelle Rolaine, she will direct the Dragonborn to Vex and incorrectly refer to her as male.
  • Vex is heard saying "s'wit," a word that is typically used by Dunmer.
  • The Official Game Guide lists her as Guild Third, beneath Mercer and Brynjolf and on equal footing with Delvin, and as one of the guild's best combatants, beaten only by Mercer Frey. It also states that Vex is not her real name.

Bugs[]

This section contains bugs related to Vex. Before adding a bug to this list, consider the following:

  1. Please reload an old save to confirm if the bug is still happening.
  2. If the bug is still occurring, please post the bug report with the appropriate system template  360  /  XB1  ,  PS3  /  PS4  ,  PC  /  MAC  ,  NX  /  PS5  ,  XS  , depending on which platform(s) the bug has been encountered on.
  3. Be descriptive when listing the bug and fixes, but avoid having conversations in the description and/or using first-person anecdotes: such discussions belong on the appropriate forum board.
  • Vex may accuse the Dragonborn of drawing blood, even if no one was interacted with in any way. This may occur during a heist quest.
  •  PC   360   PS3   It is possible to remain totally undetected on heist or burglary type quests and still fail for being caught, even when no one saw any stage of the crime.
  • Vex may spawn inside the box she leans against in the Ragged Flagon. This can be fixed by exiting and re-entering.
  • It is possible that when Vex is asked for a job, she may not give it. If she is asked for multiple jobs through this glitch, when the Ragged Flagon is left, all the missions asked for will appear. While it may seem good to have many missions at once, only one may be able to be turned in, and all of the missions may not be able to be completed.
  • Accepting, quitting or basically performing any kind of inquiry on Vex's sweep job may cause the screen to be glitched. This disables looking (a.k.a turning) until the game is quit and then restarted.

Appearances[]

Advertisement