Elder Scrolls
Register
Advertisement
Elder Scrolls
Steel weapons

Steel and silver weapons in a sparring room.

For other uses, see Weapons.

A Weapon is a piece of equipment that can be used to deal damage to any person or creature. Weapons are made from a variety of materials, such as common Steel, to less common Glass. Damage and speed of a weapon is determined by its strength, the material it is made of, the weight, and the skill of the character wielding it. The main exception is a staff, which is not used as a melee weapon, but rather one that propels magical attacks towards a target. The staff can be used regardless of level or skills.

Weapons and armor in Cyrodiil come in an array of materials. These nearly always go in a consistent order of quality: if a dagger of one material is better than a dagger of another, then armor of the first material will also be superior to the second. One point that is frequently confused is Dremora and Daedric equipment. While identical in appearance and weight, Dremora equipment is vastly inferior in quality, equivalent to steel. Otherwise, weight is correlated with quality.

Due to Oblivion's leveling system, rarity for higher end items is nearly nonexistent. At level 20+, Bandits and Marauders frequently roam with full sets of Glass or Daedric equipment.

Keep in mind, it is possible to deal physical damage without a weapon, through the Hand-to-Hand skill.

Normal vs. Enchanted Weapons[]

"Normal weapons" are basic weapons that are not enchanted, meaning they do not have any additional magic effects, such as magical damage. Normal weapons cannot be used to attack certain ethereal creatures, such as ghosts and wraiths. The exceptions to this rule are Silver and Daedric weapons, which do not have to be enchanted to inflict damage on ethereal enemies.

Weapons enchanted with a Soul Gem will cast the enchanted spell(s) on "strike". This means that whenever a successful strike is made on a target, the effect will also activate and hit the target. These magical weapons have a certain number of charges, indicating how many times the effect can be activated. When the weapon's charges are exhausted, it will only do its base damage with no additional effects. Weapons can be recharged using filled Soul Gems, or a Varla Stone, which will recharge all of the enchanted weapons in the player's inventory. Soul Gems restore a specified number of charges, which is dependent upon their soul level: Petty, Lesser, Common, Greater, and Grand. In addition, certain NPCs will recharge enchanted weapons for a fee. This is a common service among members of the Mages Guild, but otherwise rare.

Weapon health[]

Weapon health is an indicator of a weapon's condition. If a weapon's health is reduced, it will do less damage. When its health reaches zero, the weapon breaks and becomes unusable (broken items are marked with a split orange circle in the inventory). Damaged weapons can be repaired using repair hammers, or they can be taken to an NPC who performs repair services. Any merchant selling weapons or armor will perform repairs for a fee; to access this service, activate the person and then click the icon of a hammer. Select the item in need of repairs from a list of all the items in the player's inventory which are not at maximum health. Fighters Guild porters also provide repair services to members, and charge less than vendors for their services.

The Hero will have to be at least a Journeyman rank in the Armorer skill if they want to repair magical items themselves. Note that repairing enchanted weapons does not recharge them.

Reach[]

Main article: Reach (Combat)

A weapon's reach determines how close the character must be to the opponent for the weapon to connect. Weapons such as daggers have a minimal reach, while claymores have a far greater reach (more than double that of a dagger). Bows have the greatest reach, since they fire a projectile far beyond the normal attack range of a melee weapon. The distance an arrow flies from a bow depends on how much the bow is drawn; firing arrows rapidly will result in very short arcs, while slowly drawing a shot can fire it beyond visual range.

Attack speed[]

Main article: Attack speed

Different weapons have different attack speeds, which affects how much damage can be dealt over a certain amount of time. The Speed attribute influences how fast a weapon can be swung/fired. Smaller weapons have greater attack speeds, though they also have shorter reaches and generally do less damage with each hit. Daggers have the fastest attack speed; warhammers have the slowest.

See also[]

Blades[]

Daggers[]

Weapon Item ID Gold WeightIcon DamageIcon Health-icon Speed Reach
Iron Dagger 00019171 6 3 5 70 1.4 0.6
Fine Iron Dagger 0003A862 10 2.7 6 77
Rusty Iron Dagger 00090616 2 3 3 35
Steel Dagger 000229B9 20 4 7 112
Fine Steel Dagger 0003A859 40 3.6 8 123
Silver Dagger 00025224 40 5 9 162
Dwarven Dagger 00035DD0 110 6 11 220
Elven Dagger 00035E63 260 7 13 286
Glass Dagger 00035E5B 570 8 15 360
Ebony Dagger 00035E6A 1250 9 17 442
Daedric Dagger 00035E72 2700 10 19 532

Unique daggers[]

Weapon Item ID Gold WeightIcon DamageIcon Health-icon Speed Reach
Blade of Woe 00022BA8 20 4 7 400 1.4 0.6
Dagger of Discipline 000C891F 0 5 9 70

Shortswords[]

Weapon Item ID Gold WeightIcon DamageIcon Health-icon Speed Reach
Rusty Iron Shortsword 00090615 5 8 5 56 1.2 0.8
Iron Shortsword 00000C0D 12 8 7 98
Fine Iron Shortsword 0003A865 7 7.2 8 108
Steel Shortsword 000229BC 40 10 9 144
Fine Steel Shortsword 0003A85C 55 9 10 158
Silver Shortsword 00025220 70 12 11 198
Dwarven Shortsword 00035DD3 145 14 13 260
Elven Shortsword 00035E64 400 16 15 330
Glass Shortsword 00035E5C 550 18 17 408
Ebony Shortsword 00035E6B 900 20 19 494
Daedric Shortsword 00035E73 1500 22 21 508

Longswords[]

Weapon Item ID Gold WeightIcon DamageIcon Health-icon Speed Reach
Iron Longsword 00000C0C 70 20 10 140 1.0 1.0
Fine Iron Longsword 0003A863 90 18 11  154
Steel Longsword 000229BA 120 24 12  192
Fine Steel Longsword 0003A85A 140 21.6 13  211
Silver Longsword 0002521F 160 28 15 252
Dremora Longsword 0003E9C3 100 48 16 150
Dwarven Longsword 00035DD1 200 32 16 320
Elven Longsword 000229B3 420 36 18 396
Glass Longsword 00035E5F 840 40 20 480
Ebony Longsword 00035E6E 1700 44 22 572
Daedric Longsword 00035E76 3100 48 24 672

Claymores[]

Weapon Item ID Gold WeightIcon DamageIcon Health-icon Speed Reach
Iron Claymore 0001C6CD 40 22 12 168 0.8 1.3
Fine Iron Claymore 0003A861 80 19.8 13 185
Steel Claymore 000229B8 80 26 14 224
Fine Steel Claymore 0003A858 190 23.4 15 246
Silver Claymore 00025226 130 23.2 16 288
Dremora Claymore 0003E9C4 130 32 16 288
Dwarven Claymore 00035DCF 310 38 18 360
Elven Claymore 00035E68 600 44 20 440
Glass Claymore 00035E61 1150 50 22 528
Ebony Claymore 00035E70 2200 56 24 624
Daedric Claymore 00035E78 4000 62 26 728

Katanas[]

Weapon Item ID Gold WeightIcon DamageIcon Health-icon Speed Reach
Ruined Akaviri Katana 000980DF 3 20 8 100 1.0 1.0
Akaviri Katana 00024DCA 120 10 14 200
Ancient Akaviri Katana 000E78E5 180 18 15 240
Akaviri Dai-Katana 0009DAC5 150 24 16 250

Unique Katanas[]

Weapon Item ID Gold WeightIcon DamageIcon Health-icon Speed Reach
Akavari Sunderblade 000CA154 2780 18 15 350 1.0 1.0

Renault's Akaviri Katana
Glenroy's Akaviri Katana
Baurus's Akaviri Katana

00066C44 0

0

0

18

10

10

15

2

8

240

Blunts[]

War Axes[]

Weapon Item ID Gold WeightIcon DamageIcon Health-icon Speed Reach
Rusty Iron War Axe 00090613 4 12 5 56 1.1 0.8
Iron War Axe 00000D81 13 12 8 112
Fine Iron War Axe 0003A866 26 10.8 9 123
Steel War Axe 000229BD 35 16 10 160
Fine Steel War Axe 0003A85D 70 14.4 11 176
Silver War Axe 00025222 60 20 12 216
Dwarven War Axe 00035DD4 165 24 14 280
Elven War Axe 00035E65 345 28 16 352
Glass War Axe 00035E5D 710 32 18 432
Ebony War Axe 00035E6C 1450 36 20 520
Daedric War Axe 00035E74 3100 40 22 616

Battle Axes[]

Weapon Item ID Gold WeightIcon DamageIcon Health-icon Speed Reach
Iron Battle Axe 00000D7F 35 27 12 168 0.8 1.2
Fine Iron Battle Axe 0003A85F 70 24.3 13 185
Steel Battle Axe 000229B6 75 35 14 224
Fine Steel Battle Axe 0003A856 150 30 15 246
Silver Battle Axe 00025221 125 41 16 288
Dwarven Battle Axe 00035DCD 300 48 18 360
Elven Battle Axe 00035E67 580 55 20 440
Glass Battle Axe 00035E60 1050 62 22 528
Ebony Battle Axe 00035E6F 2100 69 24 624
Daedric Battle Axe 00035E77 3800 76 26 728

Maces[]

Weapon Item ID Gold WeightIcon DamageIcon Health-icon Speed Reach
Club 0003B375 3 8 7 70 0.9 0.9
Rusty Iron Mace 00090614 6 15 7 70 0.9 1.0
Iron Mace 00000D82 17 15 10 140
Fine Iron Mace 0003A864 34 13.5 11 154
Steel Mace 000229BB 40 19 12 192
Fine Steel Mace 0003A85B 80 17.1 13 211
Dremora Mace 0003E9C2 43 40 12 100
Silver Mace 00025223 70 23 14 252
Dwarven Mace 00035DD2 180 27 16 320
Elven Mace 00035E66 380 31 18 396
Glass Mace 00035E5E 750 34 20 480
Ebony Mace 00035E6D 1500 39 22 572
Daedric Mace 00035E75 3200 43 24 672

Warhammers[]

Weapon Item ID Gold WeightIcon DamageIcon Health-icon Speed Reach
Iron Warhammer 00019172 60 30 14 196 0.7 1.3
Fine Iron Warhammer 0003A867 26 10.8 15 216
Steel Warhammer 000229BE 125 39 16 256
Fine Steel Warhammer 0003A85E 250 35.1 17 282
Silver Warhammer 00025225 200 48 18 324
Dwarven Warhammer 00035DD5 430 57 20 400
Elven Warhammer 00035E69 800 66 22 484
Glass Warhammer 00035E62 1500 75 24 576
Ebony Warhammer 00035E71 2800 84 26 676
Daedric Warhammer 00035E79 5000 93 28 784

Marksman[]

Bows[]

Weapon Item ID Gold WeightIcon DamageIcon Health-icon
Dremora Light Bow 000872A9 6 22 8 60
Rusty Iron Bow 00047ACA 10 8 8 90
Iron Bow 00025231 11 8 8 112
Fine Iron Bow 0003A860 22 7.2 9 123
Steel Bow 000229B7 30 10 9 144
Dremora Bow 000872AA 28 22 10 80
Silver Bow 00025227 55 12 10 180
Fine Steel Bow 0003A857 60 9 10 158
Black Bow 000908AD 70 8 10 200
Dwarven Bow 00035DCE 155 14 12 240
Dremora Heavy Bow 000872AB 180 22 14 240
Elven Bow 000229BF 360 16 14 308
Glass Bow 00035E7A 735 18 16 384
Ebony Bow 00035E7B 1550 20 18 468
Daedric Bow 00035E7C 3200 22 20 560

Arrows[]

Weapon Item ID Gold WeightIcon DamageIcon
Daedric Arrow 0001EFD3 34 0.3 15
Dremora Barbed Arrow 000872A7 4 2 12
Dremora Broadhead Arrow 000872A6 2 1.5 10
Dremora Field Arrow 000872A5 1 1 8
Dwarven Arrow 00022BE2 5 0.2 11
Ebony Arrow 0001EFD5 20 0.2 14
Elven Arrow 000229C0 8 0.1 12
Glass Arrow 00022BE1 12 0.1 13
Iron Arrow 00017829 1 0.1 8
Silver Arrow 0001EFD4 3 0.1 10
Steel Arrow 000229C1 2 0.1 9

Staves[]

Main article: Staves (Oblivion)

Weapons by material[]

See also[]

Advertisement