FANDOM


Icon legends willpower

Willpower icon

For other uses, see Willpower.
Quotebg
"Willpower runs over its foes with strength of numbers. It can quickly field a swarm of smaller creatures, then build their power and health into a greater threat. Willpower can protect you not only with its many guards, but with powerful spells to obliterate your opponent's forces."
―Game Terms[src]

Willpower is one of the five available attributes in The Elder Scrolls: Legends.

StrategyEdit

When the player uses Willpower, they rely on unity and force of spirit to overcome their foes. Willpower is adept at amassing large armies, erecting strong defenses, and bolstering its forces with magic. Its actions are the best at destroying enemy creatures or bending them to the player's will.[1]

CardsEdit

This list is incomplete; help us expand it.
Title Cost Attack Health Type Subtype Rarity Unique? Text
Aldmeri Patriot 1 1 2 Creature High Elf Rare No Summon: +1/+1 if you have an action in your hand.
Alpha Wolf 4 3 1 Creature Wolf Epic No Other friendly Wolves have +2/+0.
Apprentice's Potion 1 Action Common (Novice) No Gain 5 Health.
Arrow Storm 5 Action Rare No Destroy all creatures with 2 power or less in one lane.
Artaeum Savant 3 2 4 Creature High Elf Epic No When you play an action, a random friendly creature gets +1/+1.
Auridon Paladin 4 4 4 Creature High Elf Common No When you play an action, give Auridon Battlemage Drain this turn.
Auroran Sentry 8 5 7 Creature Daedra Legendary No Guard
When Auroran Sentry is dealt damage, you gain that much health.
Blackmail 1 Action Epic No Draw a copy of a random creature from your opponent's deck.
Bruma Profiteer 2 3 2 Creature Imperial Rare No When you summon another creature, gain 1 health.
Calm 0 Action Common No Give a creature -4/-0 this turn.
Cheydinhal Sapper 1 1 3 Creature Imperial Common No Drain
Cloudrest Illusionist 4 4 3 Creature High Elf Rare No Prophecy
Summon
: Give a creature -4/-0 this turn.
Dagi-raht Mystic 5 4 4 Creature Khajiit Epic No Pilfer: Draw a random support from your deck.
Dawn's Wrath 8 Action Legendary No Destroy all creatures in a lane.
Dawnbreaker 5 Item Legendary No +4/+4
Summon: Destroy an enemy Undead.
Dawnstar Healer 3 3 3 Creature Nord Epic No When an enemy rune is destroyed, gain 3 health.
Detain 2 Action Rare (Novice) No Shackle a creature.
Divine Conviction 4 Support Ongoing Epic (Novice) No Friendly creatures have +0/+1.
Divine Fervor 4 Support Ongoing Epic No Friendly creatures have +1/+1.
Eastmarch Crusader 3 4 2 Creature Nord Rare No When the enemy loses a Rune, draw a card.
Elixir of the Defender 2 Support Uses: 3 Rare No Activate: Give a friendly creature Guard.
Elsweyr Lookout 3 1 1 Creature Khajiit Epic No Pilfer: Double Elsweyr Lookout's power and health.
Execute 1 Action Common No Destroy a creature with 2 power or less.
Golden Saint 5 3 3 Creature Daedra Rare No Guard
Summon
: If you have more health than your opponent, summon a copy of Golden Saint in the other lane.
Haafingar Marauder 5 5 3 Creature Nord Legendary No When a friendly creature destroys an enemy rune, equip it with a random item.
Healing Potion 1 Action Common No Prophecy
Gain 5 Health.
Helgen Squad Leader 2 0 3 Creature Nord Epic No When another friendly creature attacks, Helgen Squad Leader gains +1/+0.
Hero of Anvil 4 4 4 Creature Imperial Epic No Hero of Anvil costs 1 less for each creature summoned this turn.
Hive Defender 4 3 6 Creature Kwama Rare No Guard
Hive Warrior 4 6 3 Creature Kwama Rare No Breakthrough
Hive Worker 4 3 3 Creature Kwama Rare (Novice) No
Immolating Blast 6 Action Epic No Randomly destroy all but one creature on both sides of each lane.
Imperial Grunt 1 1 1 Creature Imperial Common No
Imperial Legionnaire 3 3 4 Creature Imperial Common No
Imperial Might 5 Action Ongoing Epic No At the end of your turn, summon a 1/1 Imperial Grunt
Imperialgrunt
in a random lane.
Imperial Reinforcements 4 Action Rare No Fill a lane with 1/1 Imperial Grunts
Imperialgrunt
.
Imperial Siege Engine 5 3 3 Creature Imperial Rare No Summon: +1/+1 for each other friendly creature.
Imprison 2 Action Rare No Shackle a creature. If you have four or more Icon legends willpower creatures, destroy it instead.
Kvatch Soldier 2 2 3 Creature Imperial Common No Guard
Legion Praefect 7 4 4 Creature Imperial Common No Summon: Other friendly creatures get +1/+1.
Legion Shield 2 1 3 Item Rare No Guard
+1/+3
Loyal Housecarl 5 2 2 Creature Nord Epic No Prophecy
Summon
: Give a creature +2/+2 and Guard.
Mantikora 10 6 6 Creature Mantikora Epic No Guard
Summon
: Destroy an enemy creature in this lane.
Miraak, Dragonborn 11 5 5 Creature Nord Legendary No Summon: Steal an enemy creature.
Morthal Executioner 3 2 4 Creature Nord Rare No When an enemy rune is destroyed, Morthal Executioner gains +2/+0.
Pack Wolf 3 2 2 Creature Wolf Common No Summon: Summon a 1/1 Young Wolf
Youngwolf
in the other lane.
Piercing Javelin 5 Action Common No Prophecy
Destroy a creature.
Pillaging Tribune 5 5 4 Creature Imperial Epic No Summon: Give friendly creatures in this lane Drain this turn.
Pit Lion 3 5 5 Creature Animal Rare No Pit Lion can't be summoned unless there's a friendly unit in each lane.
Priest of the Moons 2 2 2 Creature Khajiit Common No Prophecy
Summon
: Gain 2 health.
Rajhini Highwayman 3 2 2 Creature Khajiit Common No Pilfer: Draw a card.
Ravenous Hunger 2 4 1 Creature Daedra Epic No Summon: Give Ravenous Hunger Drain if the is an enemy creature in this lane.
Renowned Legate 7 5 5 Creature Imperial Legendary No Breakthrough
Summon
: Summon a 1/1 Imperial Grunt
Imperialgrunt
, then gain 1 health for each friendly creature.
Resolute Ally 3 3 3 Creature High Elf Common No Summon: Give other friendly creatures in this lane +1/+1 if the top card of your deck is Icon legends willpower.
Rising Legate 7 5 5 Creature Imperial Legendary (Novice) No Breakthrough
Summon
: Summon a 1/1 Imperial Grunt
Imperialgrunt
.
Riverhold Escort 3 1 6 Creature Khajiit Rare No Guard
Pilfer:
Move Riverhold Escort to the other lane.
Scouting Patrol 1 Action Common No Summon a 1/1 Imperial Grunt
Imperialgrunt
in each lane.
Senche-Tiger 6 4 7 Creature Animal Common No Guard
Septim Guardsman 0 1 2 Creature Imperial Rare No Guard
Skingrad Patroller 2 3 2 Creature Imperial Common No
Snow Wolf 2 1 3 Creature Wolf Rare No +2/+0 while you have the most creatures in this lane.
Spiteful Dremora 5 4 3 Creature Daedra Epic No Summon: Destroy an enemy creature with 2 power or less.
Starved Hunger 2 4 1 Creature Daedra Epic (Novice) No
Summerset Shieldmage 2 2 2 Creature High Elf Common No Other friendly creatures in this lane have +0/+1.
Sunhold Medic 1 1 1 Creature High Elf Common No Summon: Give a creature +0/+2.
Tower Alchemist 3 2 4 Creature Imperial Epic No Your support cards with Activate abilities have unlimited uses.
Tusked Bristleback 5 5 5 Creature Animal Common No
Two-Moons Contemplation 3 Support Ongoing Rare No If your opponent doesn't damage you on their turn, sacrifice this and summon a Priest of the Moons
Priest of the Moons (Legends)
in each lane.
War Cry 4 Action Rare No Give friendly creatures in one lane +2/+0 this turn.
Young Wolf 1 1 1 Creature Wolf Comon No

AppearancesEdit

References

  1. April 22, 2015. Bethesda.Net The Elder Scrolls Legends: Attributes